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07-24-2012, 06:29 PM
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#1
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Human being with feelings
Join Date: Sep 2009
Location: Dayton, Ohio USA
Posts: 1,714
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v4.26pre3 - July 24 2012
v4.26pre3 - July 24 2012
# Arrange display: fixed item background clipping bug
# Arrange display: improved peaks rendering accuracy when continuous scrolling used
# PiP: fixed rerendering of contents when project samplerate is changed
+ ReaEQ/ReaControlMIDI: actions to insert these FX will open/close the FX if it is already inserted
+ ASIO: support for sampleRateChanged notifications
+ CoreAudio: preliminary support for devices with intermittent availability (such as network devices)
+ Video: fixed incorrect timestamp on certain video files when using FFMPEG libraries
+ Video: performance tweaks
+ OSC: support for touch automation
+ ReaScript: support for passwords in RPR_GetUserInputs (when the first character of the caption is "*")
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07-24-2012, 06:35 PM
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#2
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Human being with feelings
Join Date: Mar 2007
Location: Vancouver
Posts: 2,279
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Good to see some PiP movement.
Shane
__________________
"Music should be performed by the musician not by the engineer."
Michael Wagener 25th July 2005, 02:59 PM
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07-24-2012, 06:39 PM
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#3
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Human being with feelings
Join Date: Feb 2012
Posts: 1,972
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Thanks for another update!
However this bug is still there
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07-24-2012, 06:57 PM
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#4
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Human being with feelings
Join Date: Sep 2009
Location: Dayton, Ohio USA
Posts: 1,714
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Quote:
Originally Posted by KevinW
v4.26pre3 - July 24 2012
+ ReaEQ/ReaControlMIDI: actions to insert these FX will open/close the FX if it is already inserted
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This is nice.
It would be even nicer (IMO) if these FX opened in floating windows rather than in the FX window, without having to enable "Auto float new FX windows". Am I being greedy?
Also, I am eagerly awaiting the related capability to load/open ANY FX by name, (like maybe 30 user definable slots?) We can already do something like this with SWS, so once again - am I being greedy?
Also, could someone test out this
Quote:
+ ReaControlMIDI: transpose, snap to scale can be automated or mapped to control surface
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which was introduced in 4.26pre1. When I map it to a control surface (BCF2000) I can only get it to transpose +/- 8 semitones. Also, on my controller, it's backwards - CCW increases the value, and CW decreases it. Is it something I'm doing wrong?
Edit - more on the ReaControlMIDI feature - when I show the parameter on the TCP, it also limits me to 8 semitones. Furthermore, dragging the mouse upwards increases it rather slowly, and dragging the mouse downwards causes the value to change very rapidly. So, if I start at 0, drag up to +8, then drag back down to 0, my mouse is about 2 inches farther away from me!
Last edited by KevinW; 07-24-2012 at 07:07 PM.
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07-24-2012, 07:34 PM
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#5
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,676
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Quote:
Originally Posted by Viente
Thanks for another update!
However this bug is still there
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Confirmed:
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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07-24-2012, 08:07 PM
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#6
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Human being with feelings
Join Date: Jun 2008
Posts: 4,923
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PPPPPPPPPPPPiiiiiiiiiiiiiiiiiiiPPPPPPPPPPPPPPPPPP !!!
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07-24-2012, 08:09 PM
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#7
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,750
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Quote:
Originally Posted by KevinW
Edit - more on the ReaControlMIDI feature - when I show the parameter on the TCP, it also limits me to 8 semitones. Furthermore, dragging the mouse upwards increases it rather slowly, and dragging the mouse downwards causes the value to change very rapidly. So, if I start at 0, drag up to +8, then drag back down to 0, my mouse is about 2 inches farther away from me!
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This will be fixed for the next build, thanks for the report.
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07-24-2012, 08:20 PM
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#8
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Human being with feelings
Join Date: Aug 2006
Location: Berlin
Posts: 11,817
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First tests by Mercado and me indicate that video playback with the new FFMPEG library builds (Aegiscorp build confirmed so far) works correctly now. Reaper x64 with 64-bit FFMPEG Aegiscorp libraries works for me with the first couple of files I've thrown at it.
Thanks a bunch for that swift fix gentlemen.
Will test with all three library builds(Zeranoe, Libav and Aegiscorp).
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07-24-2012, 08:44 PM
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#9
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Human being with feelings
Join Date: Feb 2012
Posts: 1,972
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WOW! PiP! Didn't know about this awesome feature!
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07-24-2012, 08:56 PM
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#10
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,676
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Quote:
Originally Posted by Viente
WOW! PiP! Didn't know about this awesome feature!
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In my opinion, REAPER's most powerful feature but it's not official yet so please proceed with caution
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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07-24-2012, 09:52 PM
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#11
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Human being with feelings
Join Date: Jan 2011
Posts: 92
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Quote:
+ OSC: support for touch automation
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More info puhleeeeeeze!!!
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07-24-2012, 09:58 PM
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#12
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Human being with feelings
Join Date: Nov 2008
Location: London, UK
Posts: 2,581
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Can we please get a bug fix for drag'n'drop of effect breaking routing?
I reported this months ago.
To recreate:
1) Set a plugin to use inputs 3+4 and outputs 3+4,
2) Drag and drop that plugin to another track,
3) Open the new plugin instance and check the I/O routing, it will be broken until you press the [+] button (to display I/O 3+4), then it passes audio.
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07-24-2012, 10:23 PM
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#13
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Human being with feelings
Join Date: Mar 2012
Posts: 50
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Quote:
Originally Posted by airon
First tests by Mercado and me indicate that video playback with the new FFMPEG library builds (Aegiscorp build confirmed so far) works correctly now. Reaper x64 with 64-bit FFMPEG Aegiscorp libraries works for me with the first couple of files I've thrown at it.
Thanks a bunch for that swift fix gentlemen.
Will test with all three library builds(Zeranoe, Libav and Aegiscorp).
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Yep they work correctly here too. Thanks for the fast turnaround!
This might be slightly off topic (not knowing the devs roadmap concerning Reaper's video side of things)but could we PLEASE have some more very basic video tools? Like an Absolute Frame Counter, and the ability to navigate the timeline (left and right arrows for example) in full Frames?
This would help my (very selfish) way of working
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07-24-2012, 11:00 PM
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#14
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Human being with feelings
Join Date: Dec 2008
Posts: 2,111
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07-25-2012, 01:11 AM
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#15
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Human being with feelings
Join Date: Nov 2009
Location: Nuremberg
Posts: 148
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While on Asio:
I get a crash when trying to open reaper and the project samplerate differs from the interface's splrate (so it crashes while reaper tries to change the spl at startup).
win7x64 asio phonic filrefly 808 usb mode.
Problemsignatur:
Problemereignisname: APPCRASH
Anwendungsname: reaper.exe
Anwendungsversion: 4.2.5.3
Anwendungszeitstempel: 500f4628
Fehlermodulname: reaper.exe
Fehlermodulversion: 4.2.5.3
Fehlermodulzeitstempel: 500f4628
Ausnahmecode: c0000005
Ausnahmeoffset: 00000000005ad7e4
Betriebsystemversion: 6.1.7601.2.1.0.768.3
Gebietsschema-ID: 1031
Zusatzinformation 1: 35a8
Zusatzinformation 2: 35a818784018aa218b19f97228752b3e
Zusatzinformation 3: fb3f
Zusatzinformation 4: fb3f66f6d27384ff6ad2fe731966c62f
EDIT: Changing the spl from the project setting when reaper is running is no problem, so it seems its a startup related thing.
Last edited by Zephyrus; 07-25-2012 at 01:19 AM.
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07-25-2012, 02:15 AM
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#16
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Human being with feelings
Join Date: Mar 2008
Location: Unwired (probably in the proximity of Amsterdam)
Posts: 4,868
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Quote:
Quote:
Originally Posted by pentecost
+ OSC: support for touch automation
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More info puhleeeeeeze!!!
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+1.
I don't see any changes in Default.ReaperOSC. So how do we tell REAPER (using OSC) that a certain parameter is being 'touched' or not?
__________________
˙lɐd 'ʎɐʍ ƃuoɹʍ ǝɥʇ ǝɔıʌǝp ʇɐɥʇ ƃuıploɥ ǝɹ,noʎ
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07-25-2012, 02:15 AM
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#17
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Human being with feelings
Join Date: Jan 2011
Location: Polska, Komorów
Posts: 228
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Quote:
Originally Posted by KevinW
v4.26pre3 - July 24 2012
# Arrange display: fixed item background clipping bug
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It was fast. Thanks, item_bg bug that I reported is fixed now.
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07-25-2012, 02:28 AM
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#18
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Human being with feelings
Join Date: Mar 2009
Posts: 370
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Quote:
Originally Posted by KevinW
+ Video: fixed incorrect timestamp on certain video files when using FFMPEG libraries
+ Video: performance tweaks
+ OSC: support for touch automation
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Wow, good news !
I'd also like more infos on how OSC touch works ?
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07-25-2012, 02:57 AM
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#19
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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Quote:
Originally Posted by Zephyrus
While on Asio:
I get a crash when trying to open reaper and the project samplerate differs from the interface's splrate (so it crashes while reaper tries to change the spl at startup).
win7x64 asio phonic filrefly 808 usb mode.
Problemsignatur:
Problemereignisname: APPCRASH
Anwendungsname: reaper.exe
Anwendungsversion: 4.2.5.3
Anwendungszeitstempel: 500f4628
Fehlermodulname: reaper.exe
Fehlermodulversion: 4.2.5.3
Fehlermodulzeitstempel: 500f4628
Ausnahmecode: c0000005
Ausnahmeoffset: 00000000005ad7e4
Betriebsystemversion: 6.1.7601.2.1.0.768.3
Gebietsschema-ID: 1031
Zusatzinformation 1: 35a8
Zusatzinformation 2: 35a818784018aa218b19f97228752b3e
Zusatzinformation 3: fb3f
Zusatzinformation 4: fb3f66f6d27384ff6ad2fe731966c62f
EDIT: Changing the spl from the project setting when reaper is running is no problem, so it seems its a startup related thing.
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Can you install the 32 bit version, and if it crashes give me that crash report as well? Thanks!
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07-25-2012, 06:07 AM
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#20
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Human being with feelings
Join Date: Feb 2012
Posts: 1,972
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There is also small visual bug (or change?) in Inserts
The text now appears out of bounds
Could we please make it as before? Thanks
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07-25-2012, 09:22 AM
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#21
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,750
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Quote:
Originally Posted by Banned
So how do we tell REAPER (using OSC) that a certain parameter is being 'touched' or not?
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The current support is the same as touch automation support for control surfaces without touch feedback, that is, when the control is moved, it holds touch until there are a few seconds in a row with no movement.
We could also add an explicit touch message, something like
TRACK_VOLUME_TOUCH b/track/@/touch
... and not use the timeout method if the explicit touch messages exist.
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07-25-2012, 09:29 AM
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#22
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Cockos, could you please, PLEASE investigate what's going on with Korg MS-20 plugin in x64 Reaper? It freezes the bridge and Reaper as well (even when Embed GUI option is turned off)...
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07-25-2012, 10:38 AM
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#23
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Human being with feelings
Join Date: May 2006
Location: Saskatoon, Canada
Posts: 2,110
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Quote:
Originally Posted by schwa
The current support is the same as touch automation support for control surfaces without touch feedback, that is, when the control is moved, it holds touch until there are a few seconds in a row with no movement.
We could also add an explicit touch message, something like
TRACK_VOLUME_TOUCH b/track/@/touch
... and not use the timeout method if the explicit touch messages exist.
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First of all, thanks for this. I have been finding only limited use for OSC until now because of the non-functioning touch automation. Now I'm sure it will start to get a lot of use.
That said, please consider using an explicit message. The timeout method completely undermines the "Preferences/Editing Behavior/Automation/Automation recording return speed". In my experience 'touch' mode is for making quick in/out changes to existing automation. Under the current implementation as soon as I grab the control I need to prepare for a long flat line to erase any automation immediately following the part I am making touch changes to.
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07-25-2012, 10:38 AM
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#24
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Human being with feelings
Join Date: Mar 2007
Location: Vancouver
Posts: 2,279
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Quote:
+ Mouse modifiers: fixed behaviors to select media item and extend time selection
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Anyone know what exactly was changed here? Thanks.
Shane
__________________
"Music should be performed by the musician not by the engineer."
Michael Wagener 25th July 2005, 02:59 PM
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07-25-2012, 11:27 AM
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#25
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Human being with feelings
Join Date: Nov 2009
Location: Nuremberg
Posts: 148
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Quote:
Can you install the 32 bit version, and if it crashes give me that crash report as well? Thanks!
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Thx for lookin at this problem. Here's the x86 crash log. Same thing happening:
Problemsignatur:
Problemereignisname: APPCRASH
Anwendungsname: reaper.exe
Anwendungsversion: 4.2.5.3
Anwendungszeitstempel: 500f45ea
Fehlermodulname: reaper.exe
Fehlermodulversion: 4.2.5.3
Fehlermodulzeitstempel: 500f45ea
Ausnahmecode: c0000005
Ausnahmeoffset: 004251a6
Betriebsystemversion: 6.1.7601.2.1.0.768.3
Gebietsschema-ID: 1031
Zusatzinformation 1: 0c47
Zusatzinformation 2: 0c47ecc18b31d3b3d50c3a36f49e3b09
Zusatzinformation 3: b397
Zusatzinformation 4: b3975780b1bf6135298d6336a6ec88a0
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07-25-2012, 11:59 AM
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#26
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Human being with feelings
Join Date: Apr 2008
Posts: 808
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Quote:
Originally Posted by Mercado_Negro
Confirmed:
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Yes...still getting the ghost play cursor lines here too.
x64...only on memory intensive projects with lots of samples loaded.
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07-25-2012, 01:02 PM
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#27
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
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I'm finding smooth scrolling to still be a bit jumpy here. It's not too bad though but seems to make the writing on items completely blurred as they move, it even darkens the text background on items too.
Again, not too bothered but thought I'd mention it
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07-25-2012, 01:04 PM
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#28
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Human being with feelings
Join Date: Feb 2012
Posts: 1,972
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Quote:
Originally Posted by musicbynumbers
I'm finding smooth scrolling to still be a bit jumpy here. It's not too bad though but seems to make the writing on items completely blurred as they move, it even darkens the text background on items too.
Again, not too bothered but thought I'd mention it
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I think its not the Reaper issue, but the way things moves on the LCD monitor called motion blur
Last edited by Viente; 07-25-2012 at 01:11 PM.
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07-25-2012, 01:29 PM
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#29
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Human being with feelings
Join Date: Aug 2006
Location: Berlin
Posts: 11,817
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Quote:
Originally Posted by BlackBart
Yes...still getting the ghost play cursor lines here too.
x64...only on memory intensive projects with lots of samples loaded.
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Confirmed. Getting this here too, with a Quicktime video loaded though not always.
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07-25-2012, 02:03 PM
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#30
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Human being with feelings
Join Date: Jul 2008
Posts: 1,850
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Quote:
Originally Posted by Mercado_Negro
In my opinion, REAPER's most powerful feature but it's not official yet so please proceed with caution
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This is the second post about PiP?
Can someone simply tell me what it does and why it's so great?
Been using reaper for about 2 years and still finding new things - pip sounds interesting
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07-25-2012, 02:04 PM
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#31
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Human being with feelings
Join Date: Jan 2007
Location: mcr:uk
Posts: 3,889
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Quote:
Originally Posted by musicbynumbers
I'm finding smooth scrolling to still be a bit jumpy here.
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Likewise. I hope it can be smoothed out. I quite like continuous scrolling now it's here.
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07-25-2012, 02:05 PM
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#32
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
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Quote:
Originally Posted by Viente
I think its not the Reaper issue, but the way things moves on the LCD monitor called motion blur
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I haven't experienced this on any other DAWs and I have a pretty decent response time on my monitors but I really think it's because it's not actually smooth scrolling here that I'm seeing. There is a very definite low frame rate/update speed for what's happening on the screen plus the writing becomes darker.
Still, I'm not too fussed. It's still a useful feature even with it being a bit jerky.
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07-25-2012, 02:07 PM
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#33
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Human being with feelings
Join Date: Feb 2012
Posts: 1,972
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Quote:
Originally Posted by buckman
This is the second post about PiP?
Can someone simply tell me what it does and why it's so great?
Been using reaper for about 2 years and still finding new things - pip sounds interesting
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PiP - Project in Project
In few words, You can insert another RPP in arrange window like normal item and it will be synced. So when you will change something in another project it will be re rendered automatically. With project tabs this is huuge feature!
Discovered it yesterday and its already blew my mind!
I definatelly would love to see some more love for PiP development
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07-25-2012, 02:09 PM
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#34
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Human being with feelings
Join Date: Nov 2010
Posts: 2,436
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It seems I was wrong or this got corrected in the latest pre. Doesn't matter anymore
Last edited by Breeder; 07-27-2012 at 04:02 AM.
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07-25-2012, 05:49 PM
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#35
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Human being with feelings
Join Date: Mar 2009
Posts: 370
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Quote:
Originally Posted by schwa
The current support is the same as touch automation support for control surfaces without touch feedback, that is, when the control is moved, it holds touch until there are a few seconds in a row with no movement.
We could also add an explicit touch message, something like
TRACK_VOLUME_TOUCH b/track/@/touch
... and not use the timeout method if the explicit touch messages exist.
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Thanks for the OSC stuff. An explicit message would be great.
FX_PARAM_TOUCH would be great too.
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07-25-2012, 06:02 PM
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#36
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Human being with feelings
Join Date: Dec 2011
Location: Munich / Bavaria / Germany
Posts: 54
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Quote:
Originally Posted by KevinW
v4.26pre3 - July 24 2012
+ ReaEQ/ReaControlMIDI: actions to insert these FX will open/close the FX if it is already inserted
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Great!
Al
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07-25-2012, 08:03 PM
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#37
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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Quote:
Originally Posted by Mercado_Negro
Confirmed:
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Ahh doh, fixing.
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07-26-2012, 12:52 AM
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#38
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Human being with feelings
Join Date: Jul 2008
Posts: 1,850
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Quote:
Originally Posted by Viente
PiP - Project in Project
In few words, You can insert another RPP in arrange window like normal item and it will be synced. So when you will change something in another project it will be re rendered automatically. With project tabs this is huuge feature!
Discovered it yesterday and its already blew my mind!
I definatelly would love to see some more love for PiP development
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What??! My head can't comprehend this!?
So you drag a full rpp into the arrange?
I'll have a go but would LOVE to see a screencap or video on this being used?
EDIT, ok I do need to see this in action, I just had a small arrangement and dragged another .rpp and it asked me "how to proceed" ?
I didn't go for NEW TAB, but it placed the .rpp in the arrangement but WIPED my exisiting loops?
I need to see this in action
Last edited by buckman; 07-26-2012 at 12:59 AM.
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07-26-2012, 01:20 AM
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#39
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,676
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Quote:
Originally Posted by buckman
What??! My head can't comprehend this!?
So you drag a full rpp into the arrange?
I'll have a go but would LOVE to see a screencap or video on this being used?
EDIT, ok I do need to see this in action, I just had a small arrangement and dragged another .rpp and it asked me "how to proceed" ?
I didn't go for NEW TAB, but it placed the .rpp in the arrangement but WIPED my exisiting loops?
I need to see this in action
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PM beatbybit, he's the king of PiP and he made an awesome video like 2 years ago about it. Proceed with caution, that video will blow your mind
[EDIT] Here you go: http://forum.cockos.com/showthread.php?t=50248 (the video is there)
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
Last edited by Mercado_Negro; 07-26-2012 at 01:32 AM.
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07-27-2012, 09:44 AM
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#40
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Human being with feelings
Join Date: Jul 2008
Posts: 1,850
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Quote:
Originally Posted by Mercado_Negro
PM beatbybit, he's the king of PiP and he made an awesome video like 2 years ago about it. Proceed with caution, that video will blow your mind
[EDIT] Here you go: http://forum.cockos.com/showthread.php?t=50248 (the video is there)
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He's just sent me the video of PiP and its crazy!!!!!
This needs to be addressed ASAP and PiP is amazing!
Someone make Justin watch that!
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