Old 01-24-2023, 04:19 AM   #1
sockmonkey72
Human being with feelings
 
sockmonkey72's Avatar
 
Join Date: Sep 2021
Location: Berlin
Posts: 1,935
Default v6.73+dev0124 - January 24 2023

v6.73+dev0124 - January 24 2023
  • * Includes feature branch: mouse modifier small ID action binding fix
  • * Includes feature branch: fixed lane comping
  • * Includes feature branch: shortcut import/export improvements and multiple main keyboard sections
  • * Includes feature branch: improve samplerate change behavior when loading projects
  • * Includes feature branch: VST3 re-map of parameter IDs due to restartComponent
  • * Includes feature branch: AU parameter list change notification support
  • * Includes feature branch: MIDI editor screenset improvements
  • * Includes feature branch: routing matrix/track wiring input activity indicators
  • * Includes feature branch: preview item selection for grouped tracks
  • * Includes feature branch: VST3 per-channel silence reporting compatibility option
  • * Includes feature branch: better .RfxChain media explorer and clipboard integration
  • * Includes feature branch: ReaReaRea timestretch mode
  • * Includes feature branch: GR metering as embedded UI for third-party VSTs
  • * Includes feature branch: JSFX new features and EEL2 preprocessor
  • * Includes feature branch: render dialog statistics display improvements
  • * Includes feature branch: media item fixed lanes
  • + Accessibility: improve descriptions of ReaEQ/ReaPitch/ReaDelay enabled buttons
  • + Accessibility: set description for FX active (bypass) checkbox
  • + Actions window: when sorting by command ID, sort by identifier string [t=275016]
  • + Menu/toolbar editor: increase width of listview columns [p=2636334]
  • + Notation editor: fix UI quirks when the piano roll is set to project synchronized time base [t=260878]
  • + ReaEQ: correct label for band bandwidth parameter
  • + Track manager: fix visibility of collapsed child tracks when filtering [t=275048]
  • + VST3: Add compatibility option to report master track context as track 0, for plug-ins that do not fully support this extension [t=264048]
  • # API: fix SetMouseModifier with command IDs [p=2638696]
  • # Keyboard sections: alternate main sections get mostly-default bindings, fix issues with reset all modifiers/etc
  • # ReaReaRea: add tempo-synchronized fade modes
This thread is for pre-release features discussion. Use the Feature Requests forum for other requests.

Changelog - Pre-Releases

Generated by X-Raym's REAPER ChangeLog to BBCode
__________________
ReaPack Repository: right-click and copy index URL
sockmonkey72 is online now   Reply With Quote
Old 01-24-2023, 04:22 AM   #2
sockmonkey72
Human being with feelings
 
sockmonkey72's Avatar
 
Join Date: Sep 2021
Location: Berlin
Posts: 1,935
Default

Quote:
  • # API: fix SetMouseModifier with command IDs [p=2638696]
Thanks!
__________________
ReaPack Repository: right-click and copy index URL
sockmonkey72 is online now   Reply With Quote
Old 01-24-2023, 04:34 AM   #3
Vagelis
Human being with feelings
 
Vagelis's Avatar
 
Join Date: Oct 2017
Location: Larisa, Greece
Posts: 3,797
Default

Quote:
Originally Posted by sockmonkey72 View Post
v6.73+dev0124 - January 24 2023[*]# ReaReaRea: add tempo-synchronized fade modes
Awesome thanks a lot! Can we also have 1/64 note for this?

Also since we can't automate this in real-time (which would be amazing) , it would be very useful if we could at least change these values with a fader or a knob.
Then we could record the output to another track and get different variations faster/easier.
Vagelis is offline   Reply With Quote
Old 01-24-2023, 04:40 AM   #4
Vagelis
Human being with feelings
 
Vagelis's Avatar
 
Join Date: Oct 2017
Location: Larisa, Greece
Posts: 3,797
Default

Adding to the above, having triplets and dotted notes would be very nice too!
Vagelis is offline   Reply With Quote
Old 01-24-2023, 04:55 AM   #5
Vagelis
Human being with feelings
 
Vagelis's Avatar
 
Join Date: Oct 2017
Location: Larisa, Greece
Posts: 3,797
Default

Quote:
Originally Posted by sockmonkey72 View Post
v6.73+dev0124 - January 24 2023[*]# ReaReaRea: add tempo-synchronized fade modes
Just used it with Reapitch and I've noticed that while the sound was playing and tweaked the shift parameters (full range and semitones) to max values the sound stopped.
Vagelis is offline   Reply With Quote
Old 01-24-2023, 05:22 AM   #6
musicbynumbers
Human being with feelings
 
musicbynumbers's Avatar
 
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
Default

Just to say that when I tried to install the windows 64bit version of this build, 3 of the optional functionalities that are normally ticked for me were unticked:

Rewire
Rearoute
Crash dump

only reamote was enabled.
__________________
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
musicbynumbers is offline   Reply With Quote
Old 01-24-2023, 05:37 AM   #7
Phazma
Human being with feelings
 
Join Date: Jun 2019
Posts: 2,872
Default

Quote:
Originally Posted by sockmonkey72 View Post
[*]# ReaReaRea: add tempo-synchronized fade modes
Great feature, thanks!

Quote:
Originally Posted by Vagelis View Post
Can we also have 1/64 note for this?
This was the first thought I had.. "it stops at 1/32? Why?"
I'd say 1/64 is pretty essential for this type of feature. Personally I'd go even up to 1/128, because why not? The grid has this resolution too and it would allow some pretty wild effects while still giving some sense of precise timing.

Quote:
Originally Posted by Vagelis View Post
Adding to the above, having triplets and dotted notes would be very nice too!
Funny, this was the second thought I had: "I'm working on a track in triplets so let's try..oh.. no triplets.."
So I hope you can add triplets and yeah dotted notes would also be cool.

Quote:
Originally Posted by Vagelis View Post
Also since we can't automate this in real-time (which would be amazing) , it would be very useful if we could at least change these values with a fader or a knob.
Agree with this too. It would be awesome if we could access the values between the ones offered in the dropdown in some way. A slider/knob (possibly automatable) would be great but if that doesn't fit your UI/UX concept I'd be very happy already with a number input box where we can specify a custom value in ms for the fades.
Phazma is offline   Reply With Quote
Old 01-24-2023, 05:48 AM   #8
Vagelis
Human being with feelings
 
Vagelis's Avatar
 
Join Date: Oct 2017
Location: Larisa, Greece
Posts: 3,797
Default

Quote:
Originally Posted by Phazma View Post
Great feature, thanks!
This was the first thought I had.. "it stops at 1/32? Why?"
I'd say 1/64 is pretty essential for this type of feature. Personally I'd go even up to 1/128, because why not? The grid has this resolution too and it would allow some pretty wild effects while still giving some sense of precise timing.
Agreed!
Vagelis is offline   Reply With Quote
Old 01-24-2023, 05:57 AM   #9
hans
Human being with feelings
 
Join Date: Aug 2020
Posts: 276
Default

Quote:
Originally Posted by sockmonkey72 View Post
Thanks!

Is this solving the slow response with your Mouse Modifier Factory script in Windows Sockmonkey?
hans is offline   Reply With Quote
Old 01-24-2023, 06:00 AM   #10
sockmonkey72
Human being with feelings
 
sockmonkey72's Avatar
 
Join Date: Sep 2021
Location: Berlin
Posts: 1,935
Default

Quote:
Originally Posted by hans View Post
Is this solving the slow response with your Mouse Modifier Factory script in Windows Sockmonkey?
The worst of the slowness seen in the current release version of REAPER is solved, but there is unfortunately no solution (yet?) for the file-access-related slowdown coming with each call of SetMouseModifier() on Windows and Linux systems. I've nagged as recently as yesterday, so ... that's where we're at.
__________________
ReaPack Repository: right-click and copy index URL
sockmonkey72 is online now   Reply With Quote
Old 01-24-2023, 06:30 AM   #11
PitchSlap
Human being with feelings
 
PitchSlap's Avatar
 
Join Date: Jan 2008
Location: Vancouver, BC
Posts: 3,793
Default

Quote:
Originally Posted by sockmonkey72 View Post
# ReaReaRea: add tempo-synchronized fade modes
This really is nice to see.
Tempo-based values are much more intuitive than arbitrary ms values.

Less obvious places I think it could be useful is FX tails, ReaPlugs (release times, reverb lengths, sampler decay), even media buffer and render-ahead times.
__________________
FRs: v5 Media Explorer Requests, Global Quantization, Session View
Win10 Pro 64-bit, Reaper 6(x64), AMD 3950x, Aorus X570 Master, 64GB DDR4 3600, PowerColor Red Devil 5700XT, EVO 970 2TB, 10TB HD, Define R6
PitchSlap is offline   Reply With Quote
Old 01-24-2023, 07:03 AM   #12
Meo-Ada Mespotine
Human being with feelings
 
Meo-Ada Mespotine's Avatar
 
Join Date: May 2017
Location: Leipzig
Posts: 6,621
Default

I just noticed, that the lyrics.lua does not use the new UTF8-feature of gfx.getchar yet, so AltGr is not working in it.
__________________
Use you/she/her.Ultraschall-Api Lua Api4Reaper - Donate, if you wish

On vacation for the time being...
Meo-Ada Mespotine is offline   Reply With Quote
Old 01-24-2023, 10:50 AM   #13
tohubohu
Human being with feelings
 
Join Date: Sep 2019
Location: france
Posts: 2,299
Default

Quote:
Originally Posted by sockmonkey72 View Post
v6.73+dev0124 - January 24 2023[*]+ Menu/toolbar editor: increase width of listview columns [p=2636334]
thank you. there is no longer a problem on MAC and PC
__________________
French LangPack - Langpack Reaper en français - Traduction de Reaper en français
Télécharger (download) here
glossary here
tohubohu is offline   Reply With Quote
Old 01-24-2023, 10:57 AM   #14
ferropop
Human being with feelings
 
ferropop's Avatar
 
Join Date: Jan 2016
Location: Los Angeles, CA
Posts: 3,117
Default

Quote:
Originally Posted by sockmonkey72 View Post
The worst of the slowness seen in the current release version of REAPER is solved, but there is unfortunately no solution (yet?) for the file-access-related slowdown coming with each call of SetMouseModifier() on Windows and Linux systems. I've nagged as recently as yesterday, so ... that's where we're at.
so pumped to make some task-specific tools sockmonkey !
__________________
FERRO
Songs I've Written/Produced : https://sptfy.com/7SIW
Instagram : http://www.instagram.com/ferropop
ferropop is offline   Reply With Quote
Old 01-24-2023, 03:12 PM   #15
Justin
Administrator
 
Justin's Avatar
 
Join Date: Jan 2005
Location: NYC
Posts: 15,721
Default

Quote:
Originally Posted by Meo-Ada Mespotine View Post
I just noticed, that the lyrics.lua does not use the new UTF8-feature of gfx.getchar yet, so AltGr is not working in it.

lyrics.lua needs updating for UTF-8 editing support in general, changing str.char() to utf8.char() in some places, and in the editing drawing text, enumerating over characters rather than bytes... will take a look at that at some point.

(but if someone wants to beat me to it, go for it)
Justin is offline   Reply With Quote
Old 01-24-2023, 03:53 PM   #16
AZpercussion
Human being with feelings
 
Join Date: Oct 2019
Location: Moscow / Tbilisi
Posts: 909
Default

Hello, Justin! Can it be possible sometime to make EDL being supported UTF-8?
AZpercussion is offline   Reply With Quote
Old 01-24-2023, 04:06 PM   #17
Justin
Administrator
 
Justin's Avatar
 
Join Date: Jan 2005
Location: NYC
Posts: 15,721
Default

Quote:
Originally Posted by AZpercussion View Post
Hello, Justin! Can it be possible sometime to make EDL being supported UTF-8?

Hmm it should now I think? Make a more specific FR in the FR forum with examples and we'll take a look.
Justin is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 01:52 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.