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Old 01-02-2023, 02:19 PM   #41
nofish
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Originally Posted by vitalker View Post
Same as the next note. Cfillion already answered there.
https://forum.cockos.com/showthread.php?t=247947
Missed that, thanks.
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Old 01-02-2023, 02:40 PM   #42
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Regarding the new retval in gfx.getchar, there are many keys not returned by the second retval, like ESC, Bspc, Tab...
How is a good way to get to know, when to listen to which retval?
Is there a value-range within 0-255 not covered by the second retval, like control-characters?

If yes, which ones are they?
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Old 01-02-2023, 02:48 PM   #43
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Originally Posted by sockmonkey72 View Post
v6.73+dev0101 - January 1 2023
  • + Media item lanes: hide lane name TCP control when track is not set to fixed lanes
  • + Media item lanes: support editing lane name in TCP (if lane name field is displayed)
  • + WALTER: add trackfixedlanes variable (1=track is set to fixed lanes)
Great additions!

Unless I've missed something, I still think there's a strong need for a lane name bg image. Fallback image could still be the tcp_namebg

Quote:
  • # Vertical zoom: improve behavior of zoom limits
Toggle actions for max/min is working fine now
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Old 01-02-2023, 03:17 PM   #44
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Originally Posted by ferropop View Post
# Smooth Vertical Zoom

Curious how this is supposed to function.

On a stepped mousewheel (Windows) every step is still a fixed vertical zoom step. ie, nothing has changed.

If I RDP from a Macbook Pro into Windows and run that same instance of Reaper (now using the MBPro's Trackpad) I get beautiful smooth vertical zooms.

Is this a limitation of stepped mousewheels vs trackpads?
If the mouse wheel is stepped I guess the zoom is stepped too.

I use Apple's Magic Mouse and vertical zoom is now much smoother, and responds the same way as horizontal zoom and both horizontal/vertical scroll.

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Originally Posted by ferropop View Post
Inertia on release +20billion.
Also inertia on release works since quite some time now (Preferences > General > Advanced UI > Throttle Mouse-events > all need to be DISabled for it to work).

Here is how zooming and scrolling looks on my system, using the Magic Mouse: https://streamable.com/bip4qt

As can be seen, the only thing that doesn't work well with the Magic Mouse (and probably other un-stepped devices) are slow mouse movements (or inertia slowing down) which are still very flickery.

Here a comparison of Reaper's vertical zoom with Logic: https://streamable.com/gvb53w

I hope that we can get such fine zoom (and scroll) in Reaper too at some point.
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Old 01-02-2023, 03:49 PM   #45
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Quote:
Originally Posted by Meo-Ada Mespotine View Post
Regarding the new retval in gfx.getchar, there are many keys not returned by the second retval, like ESC, Bspc, Tab...
How is a good way to get to know, when to listen to which retval?
Is there a value-range within 0-255 not covered by the second retval, like control-characters?

If yes, which ones are they?
I'd say if the second retval (unicodechar) is nonzero, and you want input (rather than control commands), use unicodechar, otherwise look at the first value.
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Old 01-02-2023, 04:16 PM   #46
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Preferences > General > Advanced UI > Throttle Mouse-events >
I haven't "Throttle Mouse-events" on my Reaper!
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Old 01-02-2023, 04:16 PM   #47
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Hi. Whatever theme I use, I've got a Ctrl+Mousewheel zoom issue in dev0101 that doesn't happen in dev1231, though not for new projects.

If I disable (rename) Reaper.ini the problem doesn't occur.

This is the same unaltered project, first in dev1231, second in 0101. In 0101 the zoom just locks up, except for the bottom track (note the arrange view scrollbar in gif2). The track heights aren't fixed.

Where should I look in Reaper.ini?





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Old 01-02-2023, 04:17 PM   #48
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After recording delete the new item. If there is only one lane left them there is no way to play that lane.

Is it possible to not change the playing lane after recording? I do overdubs normally and want to hear all
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Old 01-02-2023, 04:29 PM   #49
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Originally Posted by daniellumertz View Post
After recording delete the new item. If there is only one lane left them there is no way to play that lane.
Posted too late to fix for the +dev0102 build, but will be fixed for the one after that, thanks.
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Old 01-02-2023, 05:47 PM   #50
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Quote:
Originally Posted by bolgwrad View Post
Hi. Whatever theme I use, I've got a Ctrl+Mousewheel zoom issue in dev0101 that doesn't happen in dev1231, though not for new projects.

If I disable (rename) Reaper.ini the problem doesn't occur.

This is the same unaltered project, first in dev1231, second in 0101. In 0101 the zoom just locks up, except for the bottom track (note the arrange view scrollbar in gif2). The track heights aren't fixed.

Where should I look in Reaper.ini?





XP. Yes, I know.
hmm can you email the .rpp file and reaper.ini to support at cockos dot com? thx

on first glance -- if a track is in a folder and that folder is compacted, it won't be affected by zoom.

also -- if a track has its height locked, it won't be affected by zoom

Last edited by Justin; 01-02-2023 at 06:02 PM.
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Old 01-02-2023, 06:33 PM   #51
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Originally Posted by schwa View Post
Posted too late to fix for the +dev0102 build, but will be fixed for the one after that, thanks.
thanks
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Old 01-03-2023, 04:31 AM   #52
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Quote:
Originally Posted by Justin View Post
hmm can you email the .rpp file and reaper.ini to support at cockos dot com? thx

on first glance -- if a track is in a folder and that folder is compacted, it won't be affected by zoom.

also -- if a track has its height locked, it won't be affected by zoom
Thanks Justin, my bad - I had a nested, locked height folder track hidden from the TCP display. All good now.
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