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01-02-2023, 02:19 PM
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#41
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Human being with feelings
Join Date: Oct 2007
Location: home is where the heart is
Posts: 12,096
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Quote:
Originally Posted by vitalker
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Missed that, thanks.
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01-02-2023, 02:40 PM
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#42
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Human being with feelings
Join Date: May 2017
Location: Leipzig
Posts: 6,621
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Regarding the new retval in gfx.getchar, there are many keys not returned by the second retval, like ESC, Bspc, Tab...
How is a good way to get to know, when to listen to which retval?
Is there a value-range within 0-255 not covered by the second retval, like control-characters?
If yes, which ones are they?
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01-02-2023, 02:48 PM
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#43
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Human being with feelings
Join Date: Mar 2019
Posts: 876
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Quote:
Originally Posted by sockmonkey72
v6.73+dev0101 - January 1 2023
- + Media item lanes: hide lane name TCP control when track is not set to fixed lanes
- + Media item lanes: support editing lane name in TCP (if lane name field is displayed)
- + WALTER: add trackfixedlanes variable (1=track is set to fixed lanes)
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Great additions!
Unless I've missed something, I still think there's a strong need for a lane name bg image. Fallback image could still be the tcp_namebg
Quote:
- # Vertical zoom: improve behavior of zoom limits
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Toggle actions for max/min is working fine now
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01-02-2023, 03:17 PM
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#44
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Human being with feelings
Join Date: Jun 2019
Posts: 2,872
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Quote:
Originally Posted by ferropop
# Smooth Vertical Zoom
Curious how this is supposed to function.
On a stepped mousewheel (Windows) every step is still a fixed vertical zoom step. ie, nothing has changed.
If I RDP from a Macbook Pro into Windows and run that same instance of Reaper (now using the MBPro's Trackpad) I get beautiful smooth vertical zooms.
Is this a limitation of stepped mousewheels vs trackpads?
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If the mouse wheel is stepped I guess the zoom is stepped too.
I use Apple's Magic Mouse and vertical zoom is now much smoother, and responds the same way as horizontal zoom and both horizontal/vertical scroll.
Quote:
Originally Posted by ferropop
Inertia on release +20billion.
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Also inertia on release works since quite some time now (Preferences > General > Advanced UI > Throttle Mouse-events > all need to be DISabled for it to work).
Here is how zooming and scrolling looks on my system, using the Magic Mouse: https://streamable.com/bip4qt
As can be seen, the only thing that doesn't work well with the Magic Mouse (and probably other un-stepped devices) are slow mouse movements (or inertia slowing down) which are still very flickery.
Here a comparison of Reaper's vertical zoom with Logic: https://streamable.com/gvb53w
I hope that we can get such fine zoom (and scroll) in Reaper too at some point.
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01-02-2023, 03:49 PM
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#45
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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Quote:
Originally Posted by Meo-Ada Mespotine
Regarding the new retval in gfx.getchar, there are many keys not returned by the second retval, like ESC, Bspc, Tab...
How is a good way to get to know, when to listen to which retval?
Is there a value-range within 0-255 not covered by the second retval, like control-characters?
If yes, which ones are they?
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I'd say if the second retval (unicodechar) is nonzero, and you want input (rather than control commands), use unicodechar, otherwise look at the first value.
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01-02-2023, 04:16 PM
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#46
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Human being with feelings
Join Date: Oct 2011
Posts: 2,924
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Quote:
Preferences > General > Advanced UI > Throttle Mouse-events >
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I haven't "Throttle Mouse-events" on my Reaper!
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01-02-2023, 04:16 PM
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#47
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Human being with feelings
Join Date: Mar 2011
Location: On my arse in Glasgow, Scotland
Posts: 2,032
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Hi. Whatever theme I use, I've got a Ctrl+Mousewheel zoom issue in dev0101 that doesn't happen in dev1231, though not for new projects.
If I disable (rename) Reaper.ini the problem doesn't occur.
This is the same unaltered project, first in dev1231, second in 0101. In 0101 the zoom just locks up, except for the bottom track (note the arrange view scrollbar in gif2). The track heights aren't fixed.
Where should I look in Reaper.ini?
XP. Yes, I know.
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01-02-2023, 04:17 PM
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#48
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Human being with feelings
Join Date: Dec 2017
Location: Brazil
Posts: 1,992
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After recording delete the new item. If there is only one lane left them there is no way to play that lane.
Is it possible to not change the playing lane after recording? I do overdubs normally and want to hear all
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01-02-2023, 04:29 PM
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#49
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,749
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Quote:
Originally Posted by daniellumertz
After recording delete the new item. If there is only one lane left them there is no way to play that lane.
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Posted too late to fix for the +dev0102 build, but will be fixed for the one after that, thanks.
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01-02-2023, 05:47 PM
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#50
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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Quote:
Originally Posted by bolgwrad
Hi. Whatever theme I use, I've got a Ctrl+Mousewheel zoom issue in dev0101 that doesn't happen in dev1231, though not for new projects.
If I disable (rename) Reaper.ini the problem doesn't occur.
This is the same unaltered project, first in dev1231, second in 0101. In 0101 the zoom just locks up, except for the bottom track (note the arrange view scrollbar in gif2). The track heights aren't fixed.
Where should I look in Reaper.ini?
XP. Yes, I know.
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hmm can you email the .rpp file and reaper.ini to support at cockos dot com? thx
on first glance -- if a track is in a folder and that folder is compacted, it won't be affected by zoom.
also -- if a track has its height locked, it won't be affected by zoom
Last edited by Justin; 01-02-2023 at 06:02 PM.
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01-02-2023, 06:33 PM
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#51
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Human being with feelings
Join Date: Dec 2017
Location: Brazil
Posts: 1,992
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Quote:
Originally Posted by schwa
Posted too late to fix for the +dev0102 build, but will be fixed for the one after that, thanks.
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thanks
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01-03-2023, 04:31 AM
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#52
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Human being with feelings
Join Date: Mar 2011
Location: On my arse in Glasgow, Scotland
Posts: 2,032
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Quote:
Originally Posted by Justin
hmm can you email the .rpp file and reaper.ini to support at cockos dot com? thx
on first glance -- if a track is in a folder and that folder is compacted, it won't be affected by zoom.
also -- if a track has its height locked, it won't be affected by zoom
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Thanks Justin, my bad - I had a nested, locked height folder track hidden from the TCP display. All good now.
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