Old 10-30-2022, 08:00 AM   #1
vitalker
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Default v6.69+dev1030 - October 30 2022

v6.69+dev1030 - October 30 2022
  • * Includes feature branch: razor edits on master track envelopes
  • * Includes feature branch: selected media item appearance changes
  • * Includes feature branch: track grouping manager dialog
  • * Includes feature branch: CLAP plugin support
  • * Includes feature branch: track media/razor edit grouping
  • * Includes feature branch: improve experimental silent-track CPU reduction option to include FX tail length
  • * Includes feature branch: media item fixed lanes
  • * Includes feature branch: internal pin management overhaul for future extension
  • + JSFX: support very long lines [t=272052]
  • + ReaScript: support TrackFX_GetNamedConfigParm VIDEO_CODE
  • # ReaScript: re-fix setting of vst_chunk
This thread is for pre-release features discussion. Use the Feature Requests forum for other requests.

Changelog - Pre-Releases

Generated by X-Raym's REAPER ChangeLog to BBCode
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Old 10-30-2022, 08:04 AM   #2
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Quote:
Originally Posted by vitalker View Post
  • # ReaScript: re-fix setting of vst_chunk
Thanks! Can't wait to test.
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Old 10-30-2022, 09:17 AM   #3
Meo-Ada Mespotine
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Quote:
Originally Posted by vitalker View Post
v6.69+dev1030 - October 30 2022
  • + ReaScript: support TrackFX_GetNamedConfigParm VIDEO_CODE

Oh, yes, thank you!

Edit: Works with Set as well. Big big big big thanks
This is a game changer for many of my ideas
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Last edited by Meo-Ada Mespotine; 10-30-2022 at 11:11 AM.
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Old 10-30-2022, 09:51 AM   #4
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Code:
      <SOURCE VIDEOEFFECT
        <CODE
          |// Invert colors
          |//@param pa 'preserve RGBA alpha' 0 0 1 .5 1
          |ok=input_info(input=0,project_w,project_h);
          |gfx_set(1);
          |gfx_fillrect(0,0,project_w,project_h);
          |gfx_set(0,0,0,-1,1); // negative alpha, additive
          |ok? (
          |  gfx_blit(input, 0);
          |  pa && colorspace=='RGBA' ? ( gfx_mode=0xf0+3+3*4;  gfx_blit(input,0); );
          |);
        >
        CODEPARM 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
      >
Would be cool to have a possibility to edit/initialize the JSFX code from ReaScript. This is not a really single case request but a part of my complex request for customized non-straight FX routing

Last edited by mpl; 10-30-2022 at 10:05 AM.
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Old 10-30-2022, 02:00 PM   #5
helgoboss
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Quote:
Originally Posted by vitalker View Post
  • # ReaScript: re-fix setting of vst_chunk
Thanks Justin, now it works nicely!
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Old 10-30-2022, 02:25 PM   #6
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Quote:
Originally Posted by mpl View Post
Would be cool to have a possibility to edit/initialize the JSFX code from ReaScript.
Oh yes, that would be cool. I guess that implies the possibility to have self-contained JSFX, so that the code is saved together with the JSFX instance instead of in a separate file? Would be great for project archiving as well.
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Old 10-30-2022, 02:33 PM   #7
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Quote:
Originally Posted by helgoboss View Post
Oh yes, that would be cool. I guess that implies the possibility to have self-contained JSFX, so that the code is saved together with the JSFX instance instead of in a separate file? Would be great for project archiving as well.
Oh man, that would be absolutely awesome. I have had such Feature Request prepared few months already in my mind to put in FR forum at some point.
BTW, I call them "in-project JSFX Effects" (similar as the internal (non-external) MIDI clips instead of external .MID files are called in Reaper preferences .

+1000
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Old 11-01-2022, 03:33 AM   #8
TonE
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I would like pd for Reaper instead.
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Old 11-01-2022, 05:13 AM   #9
Tas from planet u-he
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Noticed by one of our beta testers.
I can confirm this, tested on Windows 10 and Mac Monterey 12.6.1.

Current u-he CLAP betas, revision 13207, can be found here:
https://www.kvraudio.com/forum/viewtopic.php?t=582950
(we hope to have some new betas soon, had some unexpected issues causing delays)

* load an u-he CLAP plugin
* open preferences section (cogwheel in upper right corner)
* change the base latency preference
* start host playback

On Windows, this will crash.
On Mac, it won't crash, but it simply won't update the reported latency.

It seems Reaper is calling clap_plugin.reset() on a wrong thread. It should be called on the audio thread.
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Old 11-01-2022, 12:01 PM   #10
Subz
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Quote:
Originally Posted by Tas from planet u-he View Post
Noticed by one of our beta testers.
I can confirm this, tested on Windows 10 and Mac Monterey 12.6.1.

Current u-he CLAP betas, revision 13207, can be found here:
https://www.kvraudio.com/forum/viewtopic.php?t=582950
(we hope to have some new betas soon, had some unexpected issues causing delays)

* load an u-he CLAP plugin
* open preferences section (cogwheel in upper right corner)
* change the base latency preference
* start host playback

On Windows, this will crash.
On Mac, it won't crash, but it simply won't update the reported latency.

It seems Reaper is calling clap_plugin.reset() on a wrong thread. It should be called on the audio thread.
Crash Confirmed here!

Subz
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