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Old 02-16-2021, 03:46 AM   #1
elcalen
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Default Default TCP meter size and layouts, weird behaviour

Hiya. I've been tweaking the default V6 theme recently, and was messing with my TCP layouts, when I noticed something weird with meter sizes. I double checked and the same behaviour seems to happen with the vanilla default theme as well, so I don't think this is anything I've accidentally changed myself, as I first feared.

Certain sizes don't seem to match between layout A and B/C. With meter size set to 10 or 40, everything lines up nicely. But with meter size 20, there is a difference of a few pixels (screenshot attached)... And with larger sizes (80+) there's an even bigger difference.

Any idea what's going on here? (For context, I'm on Linux and currently on Reaper 6.23+dev0211.)
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File Type: png Screenshot from 2021-02-16 12-25-42.png (7.2 KB, 103 views)
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Old 02-23-2021, 03:06 PM   #2
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verify this is still happening in the latest Reaper version and then report it in the developer thread.

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Old 02-24-2021, 03:14 AM   #3
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I don't think the dev thread is the place to report this, it doesn't seem to be a regression with recent dev builds.

I just tried a fresh portable install of 6.23, and the behaviour is the same. I made the settings of layout A and B identical in the Theme Adjuster, but the width of the meter (for many, but not all, of the meter size settings) is not the same between A and B.

(Edit: and yes, still happens in the most recent RC build.)
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Old 02-24-2021, 04:40 AM   #4
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Quote:
Originally Posted by elcalen View Post
I don't think the dev thread is the place to report this, it doesn't seem to be a regression with recent dev builds.

I just tried a fresh portable install of 6.23, and the behaviour is the same. I made the settings of layout A and B identical in the Theme Adjuster, but the width of the meter (for many, but not all, of the meter size settings) is not the same between A and B.

(Edit: and yes, still happens in the most recent RC build.)
Since the issue is there in te latest RC, please report it in that thread with the notes above.
This is the fastest way to get it to thier attention (and White Tie's) attention to see if it's actually a bug or not.

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Old 02-25-2021, 10:53 AM   #5
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Quote:
Originally Posted by lucas_LCS View Post
Since the issue is there in te latest RC, please report it in that thread with the notes above.
This is the fastest way to get it to thier attention (and White Tie's) attention to see if it's actually a bug or not.
I do not recommend this. When any behavior is already in current official release, those reports should not go to pre-release discussions, unless that specific behavior is related to features currently worked at in pre-releases.

This fastest way will quickly become the slowest when everybody starts to post their pet peeves in pre-release topics and what's even worse, that will slow down the handling of the pre-releases. Bug reports and regular forum topics are fine for current issues.
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Old 02-25-2021, 11:07 AM   #6
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Quote:
Originally Posted by xpander View Post
Bug reports and regular forum topics are fine for current issues.
yes, you're right.
I forgot about the Bug Reports thread:

@ elcalen
Please post a report in this thread:
https://forum.cockos.com/forumdisplay.php?f=22

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Old 02-25-2021, 11:40 AM   #7
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I have done this. https://forum.cockos.com/showthread.php?t=249990
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