03-10-2018, 02:37 PM | #121 |
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03-10-2018, 02:46 PM | #122 | |
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As you see, Pipe and I are working on finding the most easy to use solution, even while Pipe already has succeeded in doing a decently working setup (as shown in his videos). We do think that this is worth the torture. This aims as well to guitarists, as to keyboarders, as to those wanting to do "live loop programming" (even though I don't have any idea whatsoever of this third issue). But of course it's necessary to find a whole group of supporters for these ideas to make it viable. That is why supposedly at first we need to find a decent place where to discuss that stuff. At best this would be a dedicated "Reaper Live" subforum here. If that happens, you hopefully will find a toolbox that fits your needs there, including documentation and the necessary support to get it going. -Michael Last edited by mschnell; 03-11-2018 at 01:20 AM. |
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03-10-2018, 02:52 PM | #123 |
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hahah!!!!!!!! Bypass the wah with Midi Fade X's mute output signal! Simple elegant solution to a really vexxing timing problem
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03-12-2018, 12:57 AM | #124 |
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I got one working kind of ok with the new stuff, but still having the problem of needing to step through all the pedals several times to get everything to work upon project load.
With the SWS version running MIDI Fade X, I was able to make a startup action that ran thru everything, I suppose I could try the same thing with MIDI CC's instead, but man its frustrating |
03-12-2018, 05:30 AM | #125 | |
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03-12-2018, 08:00 AM | #126 | |
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Please stay tuned and test same before we do the next step. -Michael |
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03-12-2018, 03:03 PM | #127 |
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I tell you what: this sticking all of the MIDI Fade X's on one track is seriously awesome.
Is it beyond the realm of possibilities to make all ten of them into one JSFX plugin? I'll stick the RPP I'm using right now so you can get an idea of what I'm looking at Its all happening on track 11 "Switching Matrix" https://www.dropbox.com/s/wwffzmzlm9...5153m.rpp?dl=0 |
03-12-2018, 10:24 PM | #128 | |
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IMHO this does not make much sense. -Michael Last edited by mschnell; 03-13-2018 at 01:53 PM. |
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03-13-2018, 01:52 PM | #129 |
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I have not yet been able to do a decently working version of Midi CC Table with delay .
As a compensation, here is a small JSFX that can be used as a virtual Mid Pedalboard for testing: Code:
desc: Trigger CC slider1:0<0,15,1{1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16}>MIDI Channel slider2:1<0,127,1{0 Bank Sel M,1 Mod Wheel M,2 Breath M,3,4 Foot P M,5 Porta M,6 Data Entry M,7 Vol M,8 Balance M,9,10 Pan M,11 Expression M,12 Ctrl 1 M,13 Ctrl 2 M,14,15,16 GP Slider 1,17 GP Slider 2,18 GP Slider 3,19 GP Slider 4,20,21,22,23,24,25,26,27,28,29,30,31,32 Bank Sel L,33 Mod Wheel L,34 Breath L,35,36 Foot P L,37 Porta L,38 Data Entry L,39 Vol L,40 Balance L,41,42 Pan L,43 Expression L,44 Ctrl 1 L,45 Ctrl 2 L,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64 Hold P sw,65 Porta sw,66 Sustenuto sw,67 Soft P sw,68 Legato P sw,69 Hold 2 P sw,70 S.Variation,71 S.Timbre,72 S.Release,73 S.Attack,74 S.Brightness,75 S.Ctrl 6,76 S.Ctrl 7,77 S.Ctrl 8,78 S.Ctrl 9,79 S.Ctrl 10,80 GP B.1 sw,81 GP B.2 sw,82 GP B.3 sw,83 GP B.4 sw,84,85,86,87,88,89,90,91 Effects Lv,92 Trem Lv,93 Chorus Lv,94 Celeste Lv,95 Phaser Lv,96 Data B. Inc,97 Data B. Dec,98 NRP L,99 NRP M,100 RP L,101 RP M,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127}>CC slider3:0<0,127,1)>CC Val 0 slider4:1<0,127,1)>CC Val 1 slider5:2<0,127,1)>CC Val 2 slider6:3<0,127,1)>CC Val 3 slider7:4<0,127,1)>CC Val 4 slider8:5<0,127,1)>CC Val 5 slider9:6<0,127,1)>CC Val 6 slider10:7<0,127,1)>CC Val 7 slider11:8<0,127,1)>CC Val 8 slider12:9<0,127,1)>CC Val 9 @slider msg1 = 0xB0 + slider1; msg2 = slider2; @block t = trigger; t ? ( x = 0; loop (10, t & (1<<x) ? ( msg3 = slider(x+3); midisend(0, msg1, msg2, msg3); ); x += 1; ); ); Last edited by mschnell; 03-13-2018 at 01:59 PM. |
03-13-2018, 03:03 PM | #130 |
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THAT is handy!!!!
For the multi input fade x thing, I was thinking it would simplify things. If you don't think so, no problem, as once this is done, the track that does it can easily be shared as a track template |
03-13-2018, 10:46 PM | #131 |
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"trigger" is a very hidden feature of the eel2 language . I just happened to find this easter-egg.
-Michael |
03-14-2018, 01:35 PM | #132 |
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Here "Midi CC Table" with delay.
You can set a delay time, and a channel that is not to be delayed. So you can have the tracks unmuted and after a short time the messages to the plugins that reside in the channel are sent. Please test ! After that please let me know what you think causes the problem that you need to press any buttons to get the system started decently, so that we can think about a decent startup procedure. -Michael Code:
// Author: Michael Schnell, desc:Midi CC Table slider1:/cc table:none:CC Table slider2:0<0,1,1{Map,Configs}>Function slider3:0<0,15,1{1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16}>MIDI Input Channel slider4:1<0,127,1{0 Bank Sel M,1 Mod Wheel M,2 Breath M,3,4 Foot P M,5 Porta M,6 Data Entry M,7 Vol M,8 Balance M,9,10 Pan M,11 Expression M,12 Ctrl 1 M,13 Ctrl 2 M,14,15,16 GP Slider 1,17 GP Slider 2,18 GP Slider 3,19 GP Slider 4,20,21,22,23,24,25,26,27,28,29,30,31,32 Bank Sel L,33 Mod Wheel L,34 Breath L,35,36 Foot P L,37 Porta L,38 Data Entry L,39 Vol L,40 Balance L,41,42 Pan L,43 Expression L,44 Ctrl 1 L,45 Ctrl 2 L,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64 Hold P sw,65 Porta sw,66 Sustenuto sw,67 Soft P sw,68 Legato P sw,69 Hold 2 P sw,70 S.Variation,71 S.Timbre,72 S.Release,73 S.Attack,74 S.Brightness,75 S.Ctrl 6,76 S.Ctrl 7,77 S.Ctrl 8,78 S.Ctrl 9,79 S.Ctrl 10,80 GP B.1 sw,81 GP B.2 sw,82 GP B.3 sw,83 GP B.4 sw,84,85,86,87,88,89,90,91 Effects Lv,92 Trem Lv,93 Chorus Lv,94 Celeste Lv,95 Phaser Lv,96 Data B. Inc,97 Data B. Dec,98 NRP L,99 NRP M,100 RP L,101 RP M,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127}>CC Input slider5:0<0,15,1{1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16}>No Delay Channel slider6:0<0,1000,1>Delay (msec) @init //#font = "Courier New"; //#font = "Liberation Mono"; #font = ""; // Default q_size = 32; cols = 32; cols3 = cols*3; cols23 = cols3*2; //cc_nr_i = 0*rows; //cc_val_i = 1*rows; ssb = q_size; // Spread sheet base q_ = 0; q_wr = 0; q_rd = 0; function slider_file_to_numbered_strings(slidernumber,offset)local(handle,lastvalue,lines) ( //USE ONLY THE NUMBER OF THE SLIDER FOR "slidernumber" - do not use "sliderx" slider(slidernumber) != lastvalue ? reload=0; !reload ? ( handle=file_open(slider(slidernumber)); file_string(handle,offset); while( strlen(offset) && offset < 1023 ) ( offset+=1; file_string(handle,offset); ); file_close(file); lines=offset; lastvalue=slider(slidernumber); reload=1; ); lines; ); function queue_wr(inval) ( q_wr += 1; q_wr >= q_size ? q_wr = 0; q_[q_wr] = inval; ); function queue_rd() local (n) ( n = q_wr-q_rd; n ? ( q_rd +=1; q_rd >= q_size ? q_rd = 0; q_[q_rd]; ) : ( -1; ); ); function do_message(inval, nodelay, delay) local (ci, cj_p, cj_a, coli_p, coli_a, src_p, src_a, ch_p, ch_a, _ch_p, _ch_a) ( ci = inval; ci < row ? ( act = ci; act != pre ? ( conf && (pre>=0) ? ( // off messages of previous row cj_p = 0; coli_p = pre * cols23 + cols3; src_p = ssb + coli_p /*+ cj*3*/; while (src_p[0] >= 0) ( ch_p = src_p[0]; nodelay ? ( _ch_p = delay_ch == ch_p; ) : delay ? ( _ch_p = delay_ch != ch_p; ) : ( _ch_p = 0; ); _ch_p ? midisend(offset, $xB0+src_p[0], src_p[1], src_p[2]); cj_p += 1; src_p += 3; ); ); cj_a = 0; coli_a = ci * cols23; // on messages of new row src_a = ssb + coli_a /*+ cj*3*/; while (src_a[0] >= 0) ( ch_a = src_a[0]; nodelay ? ( _ch_a = delay_ch == ch_a; ) : delay ? ( _ch_a = delay_ch != ch_a; ) : ( _ch_a = 0; ); _ch_a ? midisend(offset, $xB0+src_a[0], src_a[1], src_a[2]); cj_a += 1; src_a += 3; ); ); delay && conf ? pre = act; ); ); @slider conf = slider2; inChannel = slider3; modcc = slider4; delay_ch = slider5; delay = slider6 / 1000;; !delay ? delay_ch = -1; dd = 0; act = -2; pre = -1; q_wr = 0; q_rd = 0; lines = slider_file_to_numbered_strings(1, 0); row = 0; loop(lines, #s = strcpy(#, row); o = 0; col = 0; cc = -1; l = strlen(#s); src = ssb + row*cols23 + col*3; src[0] = -1; src[cols3] = -1; digit = 0; while (o < l) ( c = '0'; j = 0; while ((c >= '0') && (c <= '9')) ( digit = 1; j *= 10; j += c-'0'; c = str_getchar(#s, o, 'c'); o += 1; ); c == ':' ? ( // Channel digit ? src[0] = j-1; // ___0 = j; ) : c == '=' ? ( // CC # src[1] = j; cc = j; // ___1 = j; ) : (c == ' ') || (c == 13) || (c == '<') || (c == '/' || (o > l) )? ( // Value cc >= 0 ? ( src[2] = j; // ___2 = j; ) : ( src[1] = j; // ___1 = j; src[2] = 0; // ___2 = 0; ); src[0] >= 0 ? col += 1; cc = -1; src = ssb + row*cols23 + col*3; // ___s = src; src[0] = -1; c == '/' ? o = 999; // abort line c == '<' ? ( col = cols; // go on in this row src = ssb + row*cols23 + col*3; // ___s1 = src; // c = '0'; // j = 0; // src[0] = -1; ); ); ); row+=1; ); act = -1; pre = -1; // ___n = 5*cols23; // ___x = ssb[___n]; // ___n1 = 5*cols23 + cols3; // ___x1 = ssb[___n1]; // ___n2 = 5*cols23 + cols3 + 1; // ___x2 = ssb[___n2]; @block while (midirecv(offset, msg1, msg2, msg3)) ( midisend(offset, msg1, msg2, msg3); // pass through status = msg1 & $xF0; // Extract message type channel = msg1 & $x0F; channel == inChannel ? ( // Is it on our channel? status == $xB0 ? ( // Is it a controller event? msg2 == modcc ? ( // Is it the right CC? queue_wr(msg3); do_message(msg3, 1, 0); dd =srate / samplesblock * delay; dd = floor(dd) + 1; ); ); ); ); dd > 0 ? ( dd -= 1; !dd ? ( msg = queue_rd(); while (msg >= 0) ( do_message(msg, 0, 1); msg = queue_rd(); ); ); ); @gfx 650 450 //display file gfx_r=gfx_g=gfx_b=0; gfx_a=1; gfx_x=gfx_y=0; gfx_rectto(gfx_w,gfx_h); gfx_setfont(2,#font,18); textw = gfx_texth * 0.6; gfx_r=1;gfx_g=gfx_b=1; xx = 10; yy =10; gfx_x=xx;gfx_y=yy; lines ? ( i = 0; rm = 0; loop ( row, i == act ? ( gfx_r=1;gfx_g=1;gfx_b=0; ) : ( gfx_r=0.7;gfx_g=0.7;gfx_b=0.7; ); ssb[i*cols23 /* + 0*3 + 0 */ ] >= 0 ? ( gfx_x=xx; #t = sprintf(#, "%d", i); gfx_drawstr(#t); gfx_x = xx + 3*textw; gfx_drawstr(">>"); j = 0; srb = ssb + i*cols23; while ((srb[0] >= 0) && (j < cols)) ( #t = sprintf(#, "%d:%d=%d ", srb[0]+1, srb[1], srb[2]); gfx_x = xx + (6+9*j)*textw; gfx_drawstr(#t); j += 1; srb += 3; ); gfx_y+=gfx_texth; rm < j ? rm = j; ); ssb[i*cols23 + cols3 /* + 0*3 + 0 */ ] >= 0 ? ( gfx_x=xx; #t = sprintf(#, "%d", i); gfx_drawstr(#t); gfx_x = xx + 3*textw; gfx_drawstr("<<"); j = 0; srb = ssb + i*cols23 + cols3; while ((srb[0] >= 0) && (j < cols)) ( #t1 = sprintf(#, "%d:%d=%d ", srb[0]+1, srb[1], srb[2]); gfx_x = xx + (6+9*j)*textw; gfx_drawstr(#t1); j += 1; srb += 3; ); gfx_y+=gfx_texth; rm < j ? rm = j; ); (ssb[i*cols23] >= 0) || (ssb[i*cols23+cols3 ] >= 0) ? ( gfx_x = 0; gfx_r=0.7;gfx_g=0.7;gfx_b=0.7; gfx_y += 5; gfx_lineto(gfx_w, gfx_y); gfx_y += 5; ); i+=1; ); yy = gfx_y - 5;; j = 0; gfx_r=0.7;gfx_g=0.7;gfx_b=0.7; loop(rm, gfx_x = xx + (6+9*j)*textw -3; gfx_y = 0; gfx_lineto (gfx_x, yy;); j += 1; ); ) : ( gfx_drawstr("No appropriate *.txt file in >>>> .../REAPER/Data/CC table <<<<"); ); |
03-15-2018, 11:07 PM | #133 |
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Pipe, are you still here ?
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03-19-2018, 01:31 AM | #134 |
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Yup, sorry, our new group ukulele class has taken SERIOUS time out of my schedule, I will be testing this ASAP
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03-19-2018, 10:17 AM | #135 |
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Great ! Thanks !
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03-19-2018, 10:59 PM | #136 |
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Well, it definitely works. Where exactly does the delay happen? I can see where to set it, but not sure where or I guess when the delay would happen
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03-20-2018, 06:45 AM | #137 |
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When a message is received by Midi CC Table (appropriately configured) it will send out a bunch of messages - if appropriate as well on behalf of the "deselected" as on behalf of the "newly selected" row.
Each of the messages of course has a Midi channel (as defined in the configuration file) . Now only the messages that feature the "Non Delay" channel are sent at once. The messages that feature other channels are sent after a delay as specified by the "Delay" slider. (A remark: if a new message arrives before the delayed messages are sent, they are not lost, but delayed further and sent together with those delayed messages that result from the last message received.) (... If everything works correctly...) -Michael |
03-20-2018, 12:39 PM | #138 | |
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Quote:
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03-20-2018, 01:23 PM | #139 |
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Its also to allow muted tracks to be unmuted before sending messages to that track, which was a concern for some of the ways I was routing this
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03-20-2018, 01:25 PM | #140 |
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03-21-2018, 12:37 AM | #141 | |
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I suppose it's more than beneficial, but just necessary. Does it work for you as expected ? -Michael Last edited by mschnell; 03-21-2018 at 10:15 AM. |
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03-21-2018, 10:40 AM | #142 | |
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I haven’t had a chance to test fully yet, but this new build should allow the volume control commands to be sent to midi fade x to wait until after the channel is unmuted |
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03-21-2018, 12:55 PM | #143 |
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Once you confirm it works, I'll upload the collection of utilities to ReaPack.
After that we need to write a kind of comprehensive documentation .... (Still no decent place to discuss this stuff .) -Michael |
03-23-2018, 01:02 AM | #144 |
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so I would want to put the unmute script on say channel 12 and the mute script to channel 13?
Not sure how to do this, MIDI fade X would want the same channel for both the volume control and the mute send What I think I'm supposed to be doing is having it wait 50msec after the unmute command before the volume fade up command happens |
03-23-2018, 05:46 AM | #145 |
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I don't see the issue you suggest here.
The messages sent by Fade X are only supposed to trigger a mute, while the messages that are supposed to trigger an unmute are only sent directly by Midi CC Table. So, yes, supposedly it does make sense to use different channels for those. Can that be the cause of any problems ? 50 mSec seems like a viable delay value. -Michael Last edited by mschnell; 03-23-2018 at 02:21 PM. |
03-26-2018, 09:22 PM | #146 |
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@Pipe:
Do you think I can publish this ? -Michael Last edited by mschnell; 03-31-2018 at 01:55 PM. |
03-26-2018, 09:53 PM | #147 |
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Most definitely! These tools are all EXTREMELY useful. I dont have an easy to use example reference starter project yet as I'm still experimenting, but these things all work and do what they are supposed to do, so I'm thinking releasing these into the wild will get people much smarter than I to begin making templates
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03-26-2018, 11:23 PM | #148 |
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OK,
So I will upload the tools to ReaPack later this day. Perhaps at some point in time there might be a decent location (e.g. a subforum here) to publish the stuff in a more easily findable way, including example projects you might want to prepare. -Michael |
03-28-2018, 09:31 AM | #149 |
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so im actually hoping you guys can help me work with this plugin Helix Native.
It allows for snapshots of your signal chain within each preset so would work great for me. You are able to select Snapshot Index from the FX Parameter menu and it adds this little subtrack called snapshot index under the track with the plugin. Wondering if you guys know what i would do with that lol. I assume its some kind of automation track? |
03-28-2018, 11:10 PM | #150 |
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If you can assign MIDI to the snapshot recall system, the table will do it for you.
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03-29-2018, 08:38 AM | #151 |
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03-29-2018, 02:53 PM | #152 |
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I wonder if the action to CC script could be used to do it.
Honestly though, I don't want the lag of the snapshot recall, I'd just stick it in different tracks with the settings already loaded. |
03-29-2018, 03:33 PM | #153 | |
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In Reaper, any VST parameter can be modulated from Midi in a complex way. See PARAM -> FX Parameter List -> Parameter Modulation/Midi Link -> ... Here you can either directly tie a parameter to a Midi CC that is sent to that track (e.g. from another track) or tie it to ReaControlMidi to do an even more sophisticated modulation. -Michael Last edited by mschnell; 03-30-2018 at 11:34 AM. |
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03-30-2018, 09:41 AM | #154 | |
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I think you can have something like 64 parameters and 10 different switches or something stored per snapshot and its instant recall for that patch. so snapshot 3 has your drive delay and reverb enabled and snapshot 1 has the gain on the amp lower and just the drive on etc. its kind of like the spreadsheet but within the plugin ecosystem itself/ I did find it can be controlled with CC values. |
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03-30-2018, 11:30 AM | #155 |
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Great !
-Michael |
03-31-2018, 11:30 AM | #156 |
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I may be getting a windows tablet today, which will make all of this a lot more real and a lot less academic
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04-04-2018, 07:32 AM | #157 |
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Finally all these tools are available on ReaPack (including a hopefully useful description).
Please test. -Michael |
04-05-2018, 11:00 PM | #158 |
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04-05-2018, 11:14 PM | #159 |
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learned much today. Installed Reapack and MIdi CC Table. now learning to use it is key. have to make the table file
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04-06-2018, 06:28 AM | #160 |
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Let me know it you can get on with the description that is displayed by ReaPack for this plugins and scripts.
I'd be happy to modify it according to your suggestions. -Michael |
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