Since 2007 (!!).... many requests (regularly) for a 4 point/Source-Destination type of editor similar to that provided by Sequoia or Pyramix, and a meaningful (non-auto) crossfade to support this. Some workarounds have emerged, but nothing which has the speed and convenience of these competing platforms
Source Destination editing vastly speeds up the substitution of recorded material in classical music and broadcast editing. Classical musicians do not (usually) play to click tracks, and do not do punch-in recording. Because of this, multiple takes of the same material will generally not be of exactly the same length. Source/destination provides another way of assembling the recorded material into a final product.
Here is a simple example. A live orchestra performance goes well, but in measures 200-204 the violas miss an entrance. Fortunately, they play the passage correctly the following evening, but the conductor prefers the first performance overall. Therefore, the task is to replace measures 200-204 from the first performance with the same measures from the following night. Because the replacement material is not of exactly the same length, it can't be inserted without moving things around. One can do this edit in Reaper, but it requires moving material after measure 204 out of the way, attaching the replacement material, and then reattaching the remainder of the original performance. This is not a very efficient way to work when there may be hundreds of such edits in a typical classical CD project.
Here's how the same job is done using source/destination editing in Sequoia. Designate all tracks of the first performance as destination tracks. Set the destination in-point marker at the beginning of measure 200. Set the destination out-point at the end of measure 204. Designate all tracks of the second performance as source tracks. Set source in-point and out-point markers. Press the four-point cut button. The material between the destination markers is replaced by the material between the source markers. (This is done using default cross-fades, which may be adjusted later using the Sequoia cross-fade editor.) It doesn't matter that the replacement material is of a different length. An integrated Advanced Crossfade Editor allows the edits to be completed quickly and with extreme accuracy.
sorry, i just found this topic...i posted something in another thread...i supporting this request too and about the crossfade editor, that's what i wrote in the other thread
I would love to use Source Destination feature. It has been missing from my life for so long, but this will make things so much better for me. On Windows, Pyramix and Sequoia have this feature. On Mac, there are none besides some obsolete solutions.
I'm right before buying Pyramix for exactly this feature. So it would be a perfect moment to announce a new crossfade editor an source/destination editing
We outlined a lot of ways to pull this off while respecting Reaper methods.
The fade editor itself is just about all they've done so far.
Many times, I could have used a second arrangement view with 4-point editing commands, but there's no dialogue between Cockos and the userbase on this issue. It's one of those things that don't happen, until it does(or may do).
If you depend on a native solution for 4-point editing for any commercial, there's no evidence to indicate Cockos will look in to it. You cannot rely on Cockos in this way. They do urgent fixes quickly, but bigger features look like they're not planned all that much. You can never know when they'll try, and actually they might fail in secret for a long time until they show anything to us.
I've developed a new complete source-destination editing extension to Reaper and am beta testing now. It basically gives you all the functionality of a Pyramix style system, but faster and easier.
I've developed a new complete source-destination editing extension to Reaper and am beta testing now. It basically gives you all the functionality of a Pyramix style system, but faster and easier.
Great. This is a case where I'd probably be OK with using a 3rd party script.
I love scripts for getting things done but I have an unwritten rule about using 3rd party scripts to alter the foundation of REAPER so much that a totally stock version of REAPER couldn't open it, I won't use it.
I need to be 100% sure that for as long as REAPER is officially developed, and some years beyond, that I can simply open a session can get back what originally left off with.
I've developed a new complete source-destination editing extension to Reaper and am beta testing now. It basically gives you all the functionality of a Pyramix style system, but faster and easier.
Great news and I look forward to this as well. I've been using the earlier script described at http://urosbaric.com/reaper-classica...-point-editing, which still works just fine, but something even more efficient would be welcome.
I agree that having something built into Reaper would be ideal; I know what it's like to become dependent on a plugin or external script that is eventually abandoned by its developer. But this is such a useful feature that I don't mind taking the risk for the benefits it provides.
I don't think it's a feature most Reaper users need (or know they could benefit from); it's especially useful in classical music editing although I use it all the time for things like voiceovers, for example. I also do a lot of work on video and film, where three- and four-point editing are essential features so it's a natural desire to have it available for audio too. And Reaper is already a very NLE-like DAW in other respects (e.g., with slip editing, ripple editing, etc.)
S-D editing can be useful in cases where you have multiple takes that were not performed to a click track and where phrases vary in length. It's not a big deal when you just have a few edits to make but when you have a few hundred S-D editing is very efficient.
I've developed a new complete source-destination editing extension to Reaper and am beta testing now. It basically gives you all the functionality of a Pyramix style system, but faster and easier.
I also strongly support this request! SD-Editing is heavily relied on in "classical" audio production and I'd love to use Reaper for those projects as well!
I also agree that it would be a perfect addition to Reaper: currently source/destination editing is the only missing feature that obliges me to go to another DAW when I have to edit classical music (but not only classical). The scripts provided by Pelleke in 2011 are really good, but the workflow is still not that fluid (it cannot be more with scripts).
I, too, would love to see a native ability to have source-destination editing in Reaper. I've used the scripts for a long while now, but I would love something like what Pyramix or Sequoia can do. It is absolutely essential for classical music editing and producing. Thank you!
Source-Destination Classical Music Editing in Reaper
I have built a TOTAL and COMPLETE system for doing Classical Music editing (or really any multi-track acoustic music editing) in Reaper. This includes thousands of lines of code and hundreds of functions, NOT one or two simple scripts.
Anyone interested in being a beta tester, please contact me.
FYI I don't do Classical Music editing. I work in broadcast, mainly speech. But the tool I "grew up with" (in DAW terms, anyway - I really grew up with 1/4" tape!!) is SADiE, which is very highly regarded both for classical editing and for speech work, with some of its workflows being great for both even though they're so different conceptually.
If you think I'm not a good candidate for testing your system, fair enough, but I'd be interested in seeing whether any of your solution solves deficiencies in Reaper that I've been hoping to fix.
Yes, of course, there is a crossfade editor. Contact me if you are interested in beta.
Quote:
Originally Posted by bachstudies
Again, per my other post, please do share the beta with the community or at least some screenshots and workflow descriptions. Unless there is a crossfade editor your "total" and "complete" system for classical audio will still be lacking.
I've fixed hundreds of deficiencies and bugs in Reper.
If you are interested in being a beta tester, contact me.
Quote:
Originally Posted by andyp24
OK I'll bite.
Cohler, I'm interested in looking at your system.
FYI I don't do Classical Music editing. I work in broadcast, mainly speech. But the tool I "grew up with" (in DAW terms, anyway - I really grew up with 1/4" tape!!) is SADiE, which is very highly regarded both for classical editing and for speech work, with some of its workflows being great for both even though they're so different conceptually.
If you think I'm not a good candidate for testing your system, fair enough, but I'd be interested in seeing whether any of your solution solves deficiencies in Reaper that I've been hoping to fix.
If you are interesting in beta testing my new system, contact me.
Quote:
Originally Posted by clarkmedia
I, too, would love to see a native ability to have source-destination editing in Reaper. I've used the scripts for a long while now, but I would love something like what Pyramix or Sequoia can do. It is absolutely essential for classical music editing and producing. Thank you!
I've used Sequoia and Pyramix since 2005 for 100s of classical projects and without 4 point editing I would have offed myself after the first concert.
There is simply nothing as powerful as those two in my experience (I hate Sadie, don't bother lol) so I strongly have doubts about your "complete system". Not because it's impossible for a contender to come along and oust Pyramix but because of how you're presenting it here.
You've created a REAPER based system that rivals and beats Sequoia and Pyramix for crossfades and 4point editings but this is how you launch the "beta"? Swingannamiss.
Good luck though.
__________________ 47.8% of statistics are made up.
Finally! True Source-Destination Editing and Crossfade Editor in Reaper!!
Announcing Cohler Classical, which is now at beta test version 1.16. Looking for one or two more interested beta testers...
Cohler Classical is a new application built on Reaper and designed from the ground up exclusively for multitrack track-group editing, as is used in classical music, for example. Features include:
CONTACT info@jonathancohler.com with any questions, or if you would like to join our beta test team.
Cohler Classical is a new environment built on Reaper and designed from the ground up exclusively for multitrack track-group editing, as is used in classical music, for example. For anyone who has used Pyramix, Sonic Solutions, Pro-Tools, or Sequoia, and is looking for a faster, customized, and much less expensive option, Cohler Classical is the answer.
Cohler Classical adds 350+ new functions and so much more to Reaper including:
Wow that looks amazing! Great job. I've got some questions:
1) So you can have more than 9 takes of course, but you organize them with these 9 source tracks right? How do we keep track of our takes? In everyday praxis I make some notes on my sheet about which take was good etc. How should we spread our lets say 50 takes to these 9 tracks? It could be really useful to have some kind of window that shows us a big large take number of the selected take. Having a different color (that is also transmitted to the destination track items) per take could be useful as well
2) Is it possible to temporarily unlink the groups so you can do crossfades based on individual tracks? In my experience this is sometimes helpful.
3) So in praxis we'd use this reaper installation as a second installation for classical editing, right?
Wow that looks amazing! Great job. I've got some questions:
1) So you can have more than 9 takes of course, but you organize them with these 9 source tracks right? How do we keep track of our takes? In everyday praxis I make some notes on my sheet about which take was good etc. How should we spread our lets say 50 takes to these 9 tracks? It could be really useful to have some kind of window that shows us a big large take number of the selected take. Having a different color (that is also transmitted to the destination track items) per take could be useful as well
2) Is it possible to temporarily unlink the groups so you can do crossfades based on individual tracks? In my experience this is sometimes helpful.
3) So in praxis we'd use this reaper installation as a second installation for classical editing, right?
1. There are 9 sources and a destination. In real life recording situations, you RARELY have more than 10 takes of any one section, but if you do, you can just use some horizontal layout and markers. No need to take any notes or have log sheets. It takes 5 minutes to layout say 40 takes from a session on 10 minutes of music so that you can visually see everything. With single clicks you can bounce back and forth to audition. The colors go with the track groups not with the individual takes. You can have many takes on a track group. Indeed, you always do.
2. It is possible to unlink groups, but you really DONT want to do that for numerous reasons, the least of which is that it will SOUND BAD.
3. Not a second installation. It's just a configuration file. Two seconds to load.
CONTACT info@cohlerclassical.com with any questions, or if you would like to join our beta test team.
Cohler Classical is the only environment built on Reaper and designed from the ground up exclusively for multitrack track-group editing, as is used in classical music, for example. For anyone who has used Pyramix, Sonic Solutions, Pro-Tools, or Sequoia, and is looking for a faster, customized, and much less expensive option, Cohler Classical is the answer.
Cohler Classical adds 350+ new functions and so much more to Reaper including:
1. There are 9 sources and a destination. In real life recording situations, you RARELY have more than 10 takes of any one section, but if you do, you can just use some horizontal layout and markers. No need to take any notes or have log sheets. It takes 5 minutes to layout say 40 takes from a session on 10 minutes of music so that you can visually see everything. With single clicks you can bounce back and forth to audition. The colors go with the track groups not with the individual takes. You can have many takes on a track group. Indeed, you always do.
Nope. You normally record overlapping parts, so these 10 takes are maximum 5 "real" takes. What do you mean by "horizontal layout and markers"?
Coloring the snippets in the destination track by the item color of the source track would definitly help.
btw: no editing system in the world can replace a pencil and a sheet to make exact notes of intonation, timing, noises etc that happen in a single instrument during a performance. So I wonder how to keep track of all the takes when reordering them to these 9 source tracks.
Quote:
Originally Posted by cohler
2. It is possible to unlink groups, but you really DONT want to do that for numerous reasons, the least of which is that it will SOUND BAD.
not in all situations. Not only classical music needs classical editing features. Working with big bands for example definitly needs unlinkable groups to cut out some spill in solo passages for example.
Quote:
Originally Posted by cohler
3. Not a second installation. It's just a configuration file. Two seconds to load.
Nope. You normally record overlapping parts, so these 10 takes are maximum 5 "real" takes. What do you mean by "horizontal layout and markers"?
Coloring the snippets in the destination track by the item color of the source track would definitly help.
btw: no editing system in the world can replace a pencil and a sheet to make exact notes of intonation, timing, noises etc that happen in a single instrument during a performance. So I wonder how to keep track of all the takes when reordering them to these 9 source tracks.
not in all situations. Not only classical music needs classical editing features. Working with big bands for example definitly needs unlinkable groups to cut out some spill in solo passages for example.
nice!
Thanks for your thoughtful questions Gass n Klang.
See the screen shot I attached to this post showing multiple overlapping takes for an entire 10-minute Mozart overture. It shows 10 takes for many if not most sections and 9, 8 or 7 for some...
As for the pencil and paper, it might be useful in making a rough edit, but not for doing a commercial quality classical CD in which we want the best possible sound/performance on every beat, every phrase, and every measure of the piece. In that case, we need to listen carefully to each take, IN CONTEXT, many times.
A typical high-quality classical CD will have hundreds of edits in 10 minutes of music. By laying the music out horizontally as I show in the attachment, and using the COHLER CLASSICAL one-click navigation system, you can instantaneously bounce between the precise points in the different takes as you are editing and auditioning.
Using pencil and paper instead of this process would DRAMATICALLY slow down the process, and it would not be nearly as high quality a result. Because one cannot possibly make note of all the small details in real time. The music goes by too quickly.
That said, I agree that pencil and paper are, of course, essential for the PRODUCER running the session to make sure that every beat of the music is "covered" so that it can be edited into a perfect end product.
COHLER CLASSICAL is designed exclusively for music recorded simultaneously on multiple microphones. It is not designed for click-track recorded individual tracks, or music that you assemble one track at a time. Click-track music is an entirely different animal.
In COHLER CLASSICAL you NEVER want to unlink the groups. All of the music is recorded simultaneously on multiple microphones (that is the basic premise of multitrack track-group editing) and there is "spill" or "leakage" between ALL the microphones throughout the entire recording. You need all of tracks all of the time.