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07-15-2019, 07:23 AM
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#2
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Human being with feelings
Join Date: Aug 2014
Posts: 11,052
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Looks like something you could do easily with automation items.
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07-15-2019, 07:44 AM
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#3
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Human being with feelings
Join Date: Jun 2018
Location: Edmonton, AB, Canada
Posts: 1,391
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As an alternative....
I'd suggest Googling something like:
free Nicky Romero Kickstart alternative
or
free LFOtool alternative (I use LFO tool, personally, it seems like it's another pay plugin like Kickstart)
One of the first results I found was TAL-Filter-2. It is free. I actually really like TAL's free plugins, so this one might be worth a shot for you. I saw some other ones out there too, but I'm not familiar with the developer of those, so I didn't want to suggest any. I haven't used TAL Filter 2 either, but, again, I like some of their other plugins, and it looks like it can do what you are looking for. You might have to create your own presets to do what you're looking for.. not sure.
https://tal-software.com/products/tal-filter
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07-15-2019, 09:52 AM
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#4
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Human being with feelings
Join Date: Sep 2008
Location: Sweden
Posts: 7,432
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Quote:
Originally Posted by read
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Side-chain compression... ReaComp can do that. It does not have different modulation curves, but standard side-chain compression is no problem. I would say most compressors can do side-chain compression, even the free ones. Just try a few and see if you find something that you like. There are even JSFX variants that can do side-chain compression.
__________________
// MVHMF
I never always did the right thing, but all I did wasn't wrong...
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07-15-2019, 10:04 AM
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#5
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Human being with feelings
Join Date: Jun 2018
Location: Edmonton, AB, Canada
Posts: 1,391
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Quote:
Originally Posted by Fabian
Side-chain compression... ReaComp can do that. It does not have different modulation curves, but standard side-chain compression is no problem. I would say most compressors can do side-chain compression, even the free ones. Just try a few and see if you find something that you like. There are even JSFX variants that can do side-chain compression.
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I could be wrong, but I think the thing with Sidekick and other similar options is it's kind of (what I will call) a lazy way of doing sidechain compression. You just kinda drop the thing on there, and select a timing of when your compression kicks in (or even just a preset that fits a common sound), vs. a normal compressor with sidechaining in which you trigger it on something else (commonly your kick drum, but not necessarily). So the compression is based on timing, not on some volume, per se. I've used both methods. You could always have a silent channel for your side chain source to do this too, but sometimes you might want to have your sidechains kick in at a higher or lower frequency than what you have playing in your song, just as an effect.
I don't think it's worth buying anything to do this, but sometimes it's nice to just have a quick and dirty way of doing things, even if it isn't THAT much work to set up sidechain compression the normal way.
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07-15-2019, 12:05 PM
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#6
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Human being with feelings
Join Date: Sep 2008
Location: Sweden
Posts: 7,432
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Quote:
Originally Posted by cstooch
I could be wrong, but I think the thing with Sidekick and other similar options is it's kind of (what I will call) a lazy way of doing sidechain compression. You just kinda drop the thing on there, and select a timing of when your compression kicks in (or even just a preset that fits a common sound), vs. a normal compressor with sidechaining in which you trigger it on something else (commonly your kick drum, but not necessarily). So the compression is based on timing, not on some volume, per se. I've used both methods. You could always have a silent channel for your side chain source to do this too, but sometimes you might want to have your sidechains kick in at a higher or lower frequency than what you have playing in your song, just as an effect.
I don't think it's worth buying anything to do this, but sometimes it's nice to just have a quick and dirty way of doing things, even if it isn't THAT much work to set up sidechain compression the normal way.
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You are probably right. From here https://equipboard.com/items/nicky-r...plugin#reviews it seems that it does some kind of "side-chain" compression, but without any side-chain. Seems it blindly ("deafly"?) compresses according to the beat. What a strange idea...
__________________
// MVHMF
I never always did the right thing, but all I did wasn't wrong...
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07-15-2019, 11:14 PM
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#7
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Human being with feelings
Join Date: Aug 2014
Posts: 11,052
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I remember David Nahmani, the top Logic teacher guy, when the whole extreme sidechain thing started in house music, saying that he'd visited a few big producers who simply wrote out level automation to achieve the effect. No messing around with routing to aux tracks and fine-tuning compressors or shifting sidechain key tracks around by milliseconds.
You can shape the attenuation exactly how you want, and time it how you want (though ReaComp is ahead of the game - pun intended - there with its lookahead feature).
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07-15-2019, 11:40 PM
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#8
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Human being with feelings
Join Date: Feb 2013
Posts: 136
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Automation items are perfect for this! I used to use VolumeShaper (which is basically Kickstart's big sister) but since Reaper got automation items it got so much easier to do without a plugin, not to mention more versatile.
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07-16-2019, 05:40 AM
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#9
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Human being with feelings
Join Date: May 2017
Posts: 3,204
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Open Reacomp (or any other sidechain-capable comp) on your track.
Drag from the sidechain source track's routing window to ReaComp and drop ot to create the send. Select channels 3/4 as the destination for the sidechain. Select Aux input in ReaComp as the trigger input.
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07-16-2019, 05:45 AM
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#10
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Human being with feelings
Join Date: Aug 2014
Posts: 11,052
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Quote:
Originally Posted by Philbo King
Open Reacomp (or any other sidechain-capable comp) on your track.
Drag from the sidechain source track's routing window to ReaComp and drop ot to create the send. Select channels 3/4 as the destination for the sidechain. Select Aux input in ReaComp as the trigger input.
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Pre-comp will be necessary to allow the full transient impact of the drums through.
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