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09-24-2019, 01:37 PM
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#41
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Human being with feelings
Join Date: Nov 2013
Posts: 2,818
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If it was action'able/MIDI assigne'able, would that make anyone sad?
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09-24-2019, 01:59 PM
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#42
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Human being with feelings
Join Date: Dec 2017
Location: Brazil
Posts: 544
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[undo]
Quote:
Originally Posted by Soli Deo Gloria
v5.983+dev0922 - September 22 2019
- + Auto-crossfades: fix behavior when duplicating items [t=216416]
- + Crossfades: fix fades changing when moving other auto-crossfaded items across them [t=225213]
- + MIDI: fix marker text events displayed as cues with non-1.0 playrate [t=202705]
- + Track: add action to bypass track playback offset
- + Track: add user preference for max MIDI playback speed to catch up to negative track playback offset (ensures all notes are played, though they will be sped up of course)
- # MIDI: fix .mid file import (broken in dev0920)
- # Track manager: display playback offset
- # Track: Add action to apply playback offset to receive source tracks
- # macOS: use non-metal asynchronous layered drawing for various plug-in windows (rather than metal)
This thread is for pre-release features discussion. Use the Feature Requests forum for other requests.
Changelog - Pre-Releases
Generated by X-Raym's REAPER ChangeLog to BBCode
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Hi, Soli Deo Gloria!
[undo]
For the two new strings:
1: 45FD9E199D6417A2=Set track playback offset (does not translate) =>Link: https://forum.cockos.com/attachment....9&d=1569280787
2: FB859C9E2BE98C60=Track: Toggle playback offset bypass (Translated)
Note: I tried two combinations for 1: but it doesn't translate
DC994318B54B341C=Track: Set playback offset
0992E25ECBA6D613=Track: Set track playback offset
Thanks!
Last edited by Edison; 09-25-2019 at 02:28 AM.
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09-24-2019, 10:57 PM
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#43
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Human being with feelings
Join Date: Sep 2016
Posts: 508
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Quote:
Originally Posted by schwa
That's correct, with the caveat that the negative delay only applies to recorded media playback, not live performance. In other words it's not time travel 😃
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Can you add that feature please? Thanks.
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09-24-2019, 11:04 PM
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#44
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,798
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Quote:
Originally Posted by blumpy
Can you add that feature please? Thanks.
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I hope you're not serious.
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09-24-2019, 11:08 PM
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#45
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Human being with feelings
Join Date: Sep 2016
Posts: 508
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Quote:
Originally Posted by EvilDragon
I hope you're not serious.
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It's the only way we win the AI robot wars.
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09-25-2019, 03:50 AM
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#46
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,798
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09-25-2019, 04:15 AM
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#47
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Human being with feelings
Join Date: May 2011
Location: Colombes
Posts: 749
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issue with muted midi notes
Hi,
i had mentionned in v5.983+dev0920a thread that i encounter a visual issue with midi muted notes in midi editor when i color notes by "track" or "media item" in the Midi Editor View menu => "color notes by" from any dev release after v5.983. In this case, muted notes remain colored without change.
I noticed that if i replace reaper-midi.dll from v5.983 to v.593+dev0922 install directory, the issue disappear.
I would really want to know if i'm the only one in this case.
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09-25-2019, 04:51 AM
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#48
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Human being with feelings
Join Date: Aug 2015
Posts: 3,672
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Quote:
Originally Posted by Lau
i had mentionned in v5.983+dev0920a thread that i encounter a visual issue with midi muted notes in midi editor when i color notes by "track" or "media item" in the Midi Editor View menu => "color notes by" from any dev release after v5.983. In this case, muted notes remain colored without change.
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confirmed here.
Quote:
In other words it's not time travel 😃
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reminds me of all the dumbdumbs who were so confused about input quantizing
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09-25-2019, 05:54 AM
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#49
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Quote:
Originally Posted by Lau
I noticed that if i replace reaper-midi.dll from v5.983 to v.593+dev0922 install directory, the issue disappear.
I would really want to know if i'm the only one in this case.
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I would recommend against ever doing this, you might create a completely unstable combination.
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09-25-2019, 09:10 AM
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#50
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Human being with feelings
Join Date: May 2011
Location: Colombes
Posts: 749
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Quote:
Originally Posted by Justin
I would recommend against ever doing this, you might create a completely unstable combination.
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Hi Justin
i know, it was just to be sure, i keep on using official releases in my work without moving any dll!
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09-25-2019, 09:11 AM
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#51
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Human being with feelings
Join Date: May 2011
Location: Colombes
Posts: 749
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Quote:
Originally Posted by mccrabney
confirmed here.
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Thanks to have tested it!
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09-25-2019, 12:36 PM
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#52
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Human being with feelings
Join Date: Mar 2015
Location: India Mumbai
Posts: 816
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Does the Cut\ Paste behavior seem right in the GIF ?
I would usually assume that if a chunk is copied from say bar 7 and pasted on bar 9,
the existing automation nodes on bar 9 should get overwritten completely, but here it seems like Reaper is summing\merging the pasted info with the existing nodes instead of overwriting them .
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11-11-2019, 03:42 PM
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#53
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Human being with feelings
Join Date: May 2016
Posts: 49
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Did the negative/positive track delay/offset make it into a release build yet?
Can't seem to find it running the latest version on macOS.
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11-11-2019, 04:23 PM
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#54
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Human being with feelings
Join Date: Apr 2016
Location: ASU`ogacihC
Posts: 3,921
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Quote:
Originally Posted by Xaviez
Did the negative/positive track delay/offset make it into a release build yet?
Can't seem to find it running the latest version on macOS.
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Don't think so, its in the track routing dialog in pre-release only.
v5.983+dev0916 - September 16 2019
+ Tracks: support positive or negative playback time offset without affecting PDC
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11-11-2019, 04:33 PM
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#55
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Human being with feelings
Join Date: May 2016
Posts: 49
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Quote:
Originally Posted by Edgemeal
Don't think so, its in the track routing dialog in pre-release only.
v5.983+dev0916 - September 16 2019
+ Tracks: support positive or negative playback time offset without affecting PDC
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Ah, bummer, will just have to wait it out then, thanks!
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11-17-2019, 05:41 AM
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#56
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Human being with feelings
Join Date: May 2016
Posts: 49
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I'm sorry to bump this older pre-release again (I'm just so much looking forward to some of these additions!).
As I am not familiar with how these pre-release builds work, maybe can give me the short version to a couple of questions?
The fact that some of the features in earlier pre-release builds are not present in the later pre-releases, does that mean that the feature has been pulled and will not end up in the RC/release?
Is there anywhere I can check the status on a feature that has been in testing to see whether it's making it in or not?
Also, while I know this isn't the forum for feature requests, is it ok to request a feature specific to one of the features being tested in that specific pre-release?
Specifically I'm thinking about this:
+ Tracks: support positive or negative playback time offset without affecting PDC
I would love for this to be possible to add to track controls and to be able to automate it, as I have libraries that have differing offsets depending on articulation used.
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