Go Back   Cockos Incorporated Forums > REAPER Forums > REAPER Bug Reports

Reply
 
Thread Tools Display Modes
Old 05-27-2017, 07:03 PM   #1
mawi
Human being with feelings
 
Join Date: Apr 2011
Location: Germany
Posts: 1,186
Default Timing problem with stretch markers

I have this strange timing problem with stretch markers:

The bass track with stretch markers is delayed. Even when I glue or freeze this track. Is this a bug?
mawi is offline   Reply With Quote
Old 05-28-2017, 07:00 AM   #2
mawi
Human being with feelings
 
Join Date: Apr 2011
Location: Germany
Posts: 1,186
Default

I also have this stretch marker rhythm glitch. If I make a split before the rhythm glitch, the glitch disappears.
Video demo

Here the demo project to understand.
Download demo project

Also ReaPitch has timing problems. Seems like all pitch and timestretch algorithm in Reaper would cause the timing errors.

Here the demo project with ReaPitch.
Download demo project

I just found out that it is an old problem (2010).
http://forum.cockos.com/showpost.php...55&postcount=7
mawi is offline   Reply With Quote
Old 09-14-2019, 03:35 PM   #3
mawi
Human being with feelings
 
Join Date: Apr 2011
Location: Germany
Posts: 1,186
Default

I just have the problem again that an item with stretch markers does not syncronize to the metronome. the longer the playback runs, the worse it gets. does anyone have a solution?
mawi is offline   Reply With Quote
Old 09-14-2019, 04:21 PM   #4
mawi
Human being with feelings
 
Join Date: Apr 2011
Location: Germany
Posts: 1,186
Default

Steps to follow:
1. insert an audio file into an empty project
2. open the media item properties and set the stretch marker fade size to 0.0 ms.
3. adjust the audio tempo to the project tempo using stretch markers.
4. start playback with metronome switched on, now you can hear how the audio file comes out of the beat after a while, even though you have moved it to the beat with stretch marks.
mawi is offline   Reply With Quote
Old 09-14-2019, 05:03 PM   #5
mawi
Human being with feelings
 
Join Date: Apr 2011
Location: Germany
Posts: 1,186
Default

the bug occurs in step 2 when you set the stretch marker fade size to 0.0 ms.
mawi is offline   Reply With Quote
Old 09-15-2019, 06:02 AM   #6
mawi
Human being with feelings
 
Join Date: Apr 2011
Location: Germany
Posts: 1,186
Default

Why do I use a fade size of 0.0 ms? because I hear the fade otherwise.

simple example:
1. add the sine-wave audio file to a new project.
2. create some stretch markers and move them.
3. with the default fade size, you can now clearly hear annoying fades. i don't know why you need these fades at all? my suggestion would be to use less noticeable equal gain crossfades.

but it would be nice if at least the timing bug with 0.0 ms fade size, as described in post 4, would be fixed.

thank you
mawi is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 05:35 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.