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Old 01-14-2023, 03:25 PM   #81
Vagelis
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Originally Posted by benmiller View Post
I totally get the point of syncing if the comp area moves along with the item it's drawn on in the source lane. And i thought that was what a lot of peolpe were asking for and that's why i'm pointing this out. It's really jut this current behaviour, of "synced with the item content but fixed in time" which seems questionnable to me. But if other people like it that's fine, but i would be interested in hearing about in what situation this "half sync" would be more desirable than an "full sync".
Check the new pre ))
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Old 01-14-2023, 03:32 PM   #82
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Originally Posted by ovnis View Post
For people like me who manage fixed lanes only with actions/mouse modifiers and not with fixed lanes buttons, it would be great to be able to completely hide the fixed lane panel. That way we would gain more space for the TCP buttons and FX list.
+ 1 would be nice
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Old 01-14-2023, 03:52 PM   #83
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Check the new pre ))
hard to keep of with the latest pre
but the sync behaviour seems the same to me, or am i missing something?
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Old 01-14-2023, 04:39 PM   #84
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I can't reproduce that. How are you initiating the action? Are the items overlapping?
What is the intention for the action?

Is it "one area, spanning the left-edge of Item 1 to the right-edge of Item 2?

..or is it "multiple areas, each encompassing an item?


That you asked "are they overlapping" indicated to me that you think the latter?
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Old 01-14-2023, 04:40 PM   #85
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There's use cases for both, one you want "one area encompassing everything" and the other you just want areas "around the selected stuff, individually".
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Old 01-14-2023, 04:42 PM   #86
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Originally Posted by ferropop View Post
What is the intention for the action?

Is it "one area, spanning the left-edge of Item 1 to the right-edge of Item 2?

..or is it "multiple areas, each encompassing an item?


That you asked "are they overlapping" indicated to me that you think the latter?
The inetention is "multiple areas, each encompassing an item", but it is possibly not working as intended when items are overlapping.
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Old 01-14-2023, 05:08 PM   #87
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When schwa is ready.. I think something as simple as double clicking a lane header/panel could show and solo just that lane and hide the others But..

Keep the other lane panels showing maybe so we can easily try other lanes takes?
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Old 01-14-2023, 08:51 PM   #88
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+ Defaults: change snap-to-nearby-media-items to by default only snap to items on the same track as the current item
Wow! A lot of new users will be grateful for this. (Or they won't, because they don't know). Maybe add a warning when enabling it: "Can cause serious headaches"
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Old 01-14-2023, 09:03 PM   #89
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The inetention is "multiple areas, each encompassing an item", but it is possibly not working as intended when items are overlapping.
Got it, I think that might serve as the more useful of the two so that's good - if the other version also existed (or we could get away with a Script) that'd be even better.

Razors (and razor-like gestures) are about to become really central to a bunch of folks with this comping work. If there were a compilation of RE quirks/struggles that could maybe be looked at along the way as stuff comes up? it'd do so much for Razor Edits feeling like a complete, refined tool. It's so close.
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