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Originally Posted by Neutronic
-- and that is exactly how it operates on macOS.
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Yes, only on MacOS. On Windows and Linux it does not. ("Resize manually gfx window, if not MacOS", see Justin's code in the link I posted)
Quote:
Though in any case, doubling (or lack thereof) is not the main issue here, but rather REAPER reporting 200% OS scaling as HiDPI on Windows.
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Yes, I am not sure about that. The devs will tell us if this is to be expected or not.
PS. What personally gets on my nerves is that MacOS must be treated specially in most cases when scripting/coding.. But that's how MacOS is I guess..