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Old 09-24-2013, 03:54 AM   #1
EvilDragon
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Default ReaControlMIDI: add/remove CC sliders

It would be awesome if RCM followed the great practice Cockos added in their ReaPlugs - how you can add EQ bands at will, or number of bands in ReaXComp... Being limited to just 5 CCs then needing to load another instance of RCM is a bit tiresome... So please, add two buttons that would create/remove tabs of 5 more CC sliders. "Raw mode" would be global for all created sliders.

Also, why doesn't RCM recognize note-off velocity at all? This is quite a letdown, as my controller does send out note-off velocity. Seems like there isn't a way to edit or even record this data anywhere in Reaper... what a shame.



VOTE: HERE!

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Old 12-28-2013, 07:31 AM   #2
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Bumperage! Nobody would find this useful? I doubt it!
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Old 12-28-2013, 09:34 AM   #3
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Quote:
Originally Posted by EvilDragon View Post
Bumperage! Nobody would find this useful? I doubt it!
Never used ReaControlMIDI. I'll try today..
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Old 12-28-2013, 12:54 PM   #4
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Hi ED, I don't use it much either but I think this would be great for those that do. I'd vote for it.
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Old 12-28-2013, 01:04 PM   #5
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Added to the tracker
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Old 12-28-2013, 01:08 PM   #6
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Voted.

-Susan
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Old 12-28-2013, 01:11 PM   #7
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Quote:
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Voted.

-Susan
Same here..
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Old 12-28-2013, 01:14 PM   #8
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I voted too as my MIDI needs and automation chores will be increasing drastically. It's basically replacing an audio engineer by having such needed controls.
And yes, sections of 8 work well for me.
8 drawbars, 8 faders, 8 buttons, 8 push encoders, I see sections of 8 everywhere I go.
When buying alchohol, I can understand a fifth.
But everything else is always an 8th...
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Old 12-28-2013, 01:16 PM   #9
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Two questions ...

Does RCM run on 64bit systems ... and

where's the vote link ?

thx
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Old 12-28-2013, 01:16 PM   #10
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There's actually 9 drawbars on a Hammond.

@RJHollins: Of course it works on 64-bit OS/Reaper. See first post.
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Old 12-29-2013, 05:33 AM   #11
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Not for me since I use percussion heavily which turns the 1' drawbar silent, but physically speaking you are correct Dragon man. Nice to see a youngsta with such knowledge of current software trends, and a predilection for details of great vintage kit too.
And as always your ideas and badgering of the devs is deeply appreciated.
FWIW, I BETA'd the PTeq early on when it really sucked, and you once told me the 200A emu was really close, and I thought to myself these kids these days, then went back and dl'd the Pro version and have used the 200A ever since.
Even my bro playing with 3 Dog Night uses it. Great PhysMod there, so I trust your ears and ideas.

Carry On..
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Old 12-29-2013, 11:45 AM   #12
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Thanks ED for the 64 question/answer ...

Voted !
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Old 12-29-2013, 02:08 PM   #13
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Voted.

This would be great ... having 3-5 instances open to control stuff gets old very quick.

ADSR takes up 4 slots alone.


Also, does the Scale/Key section really need to be there?
There is a JS plug that does exactly this, and only this.
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Old 12-30-2013, 07:46 AM   #14
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Here's how it could look:



Notice how we could save vertical space by collapsing sections that are not enabled, which would auto-resize RCM's window (already happening when you toggle the log window). Great for laptops!
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Old 12-31-2013, 04:26 AM   #15
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voted

it would also be cool if we could name the tabs
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Old 12-31-2013, 05:21 AM   #16
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I don't see the need for naming the tabs personally...
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Old 01-05-2014, 01:31 AM   #17
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Gotta keep this one active. Vote, people!
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Old 01-05-2014, 02:56 AM   #18
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Possible need for namimg the labels would be IF someone ha an oddball application that requires different functions.
I would probably vote for THAT even though I currently have no use for i.
You never know....
So. FR voted for, but with the proviso that we might want to up it'a game by requesting that it all be editable.

Ivan-who-probably-missed-that-you-could-already-do-this-some-other-way.
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Old 01-05-2014, 01:22 PM   #19
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Only just started playing about with it, but just 5 CCs per instance does seem unnecessarily limiting when one instance could be so powerful! And especially as this is REAPER (limitations? ).


And wouldn't naming the tabs be useful to allow easy organisation of different controls?
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Old 01-05-2014, 03:52 PM   #20
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It would then make more sense to me to rename each individual CC entry, rather than tabs...
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Old 01-18-2014, 05:42 AM   #21
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Default Great idea!

I`ve just voted! I used RCM a lot when I began working with Reaper some months ago and the issue you comment about was something really noticeable from the first time I put it on a chain. Even though I`m now more focused on the midi editor, I consider RCM a very valuable tool, and your idea a great one!
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Old 01-18-2014, 07:53 AM   #22
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voted.

Does reacontrolmidi support 14 bit cc (LSB/MSB)?
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Old 01-19-2014, 04:30 PM   #23
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Yes, it does it by default indeed. You must tick the "Raw mode" option to have the 0-127, 7-bit mode.
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Old 01-19-2014, 04:46 PM   #24
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Voted and I would find it useful!
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Old 01-20-2014, 06:17 AM   #25
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+1 DEFINITELY!!!!

j

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Old 01-16-2017, 06:32 PM   #26
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Default YES!

Yes please!
(Voted)
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Old 01-29-2019, 08:56 AM   #27
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+1

Make RCM great again!
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Old 01-31-2019, 02:05 AM   #28
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This is something I would use a lot.

I have tried to vote this up but I get an error at the moment.

Will keep on trying...
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Old 01-31-2019, 03:01 AM   #29
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The issue tracker is deprecated and disabled, so voting in it doesn't work.
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Old 01-31-2019, 03:34 AM   #30
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That would be great +1000!
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Old 10-21-2019, 04:21 AM   #31
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+1 ! We need this badly!
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Old 10-21-2019, 05:22 AM   #32
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Quote:
Originally Posted by EvilDragon View Post
It would be awesome if RCM followed the great practice Cockos added in their ReaPlugs - how you can add EQ bands at will, or number of bands in ReaXComp... Being limited to just 5 CCs then needing to load another instance of RCM is a bit tiresome... So please, add two buttons that would create/remove tabs of 5 more CC sliders. "Raw mode" would be global for all created sliders.

Also, why doesn't RCM recognize note-off velocity at all? This is quite a letdown, as my controller does send out note-off velocity. Seems like there isn't a way to edit or even record this data anywhere in Reaper... what a shame.



VOTE: HERE!
I learned to see it as best as I can, so my current solution is, those 5 controls I see as one strip of my controller, e.g. bitstream 3x, which has 4 knobs + 1 fader per strip, so perfect match here.

I like the fact I can load any strip of my controller to any track, plus I can use multiple presets for each! Making my controller very flexible. If I want parallel control, just use same preset on different tracks.

I can do all mappings away from my controller, all ReaControlMidi mapped to various places. Later when again at home, the hardware would do what each strip is mapped to. Very flexible solution.
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Old 10-21-2019, 05:26 AM   #33
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That's not really solving anything this FR is about. This FR is supposed to not require any hardware at all.
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Old 10-21-2019, 09:51 AM   #34
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I'm toying with developing this:



-- banks of 32 (or 16) knobs,
-- each knob can be set to a channel, CC#, colour and given a name,
-- each bank can be given a name (and maybe a default channel).
-- MIDI CC messages are sent when the knob is changed.
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Old 10-21-2019, 12:07 PM   #35
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Looks cool, if those would be 40 controls, it would be the essential controls of a bitstream 3x, meaning adding the 8 faders below. Especially, useful for Reason mode, as there is such a setting in the hardware itself, no user setting. Everyone can use it, directly, without doing any work, in the hardware. You only need to map your stuff outside, e.g. in THE DAW, in Reaper.

The right side controls mostly I do not use, that much, except the crossfader below. Its buttons I do not like, not reliable enough, no good feeling.

The Reason mode mappings are printed on the hardware, cc 8 .. 47, until the faders, meaning the 40 controls.
I recommend using this as one mapping standard, for examples as well. See this image, in higher resolution.
https://nginx.new.muzikercdn.com/upl...n_18ff947a.jpg

Check also this related topic, if you are interested in hardware controllers and mapping them in most flexible form to your Reaper project, or better the opposite. Take any Reaper project .rpp, map it to your controller settings, at the push of a button, see https://forum.cockos.com/showthread.php?t=226038

So if you design your 8 strips as 8 presets for ReaControlMidi, essentially you have modeled this bitstream 3x device, in reason mode. Ready to be shared with anyone who is using this standard as well. All your templates, project or track templates, would be immediately compatible. Simple and powerful method. I map them mainly for stem control, 7 main stems, 8th strip is master. 4 knobs, for 4 sends per stem, another 4 knobs for the master. Stems are parent tracks in Reaper, put anything you like into them as children tracks. 4 send tracks are another 4 parent tracks, each containing 7 children tracks with receives from each stem parent track. So this setup is totally independent of any musical content. But a simple starting template, compatible with such a small hardware controller. Playing with the sends, and whatever you mapped them to, can give the fun, other editing you can do before or later.

Last edited by TonE; 10-21-2019 at 12:26 PM.
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Old 11-15-2019, 07:33 AM   #36
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>>> https://forum.cockos.com/showthread.php?t=227021
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