09-20-2021, 02:34 PM | #1 |
Human being with feelings
Join Date: Aug 2020
Location: Brasil
Posts: 690
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gfx_procrect's mysterious 768-entry table
Hi dear video processor gurus!
Nowadays I am trying one by one the non-obvious gfx functions and today's winner is gfx_procrect()! Apart from the fact that 768 is 3x256 and that the table seems to be composed of 3 groups 256 0/1 values, I do not know how to populate this table with useful values. It modifies colors but does it also allow to alter the alpha values? Also the gfx_evalrect() seems to use a similar "table" logic but again the "eval code" is a pure mystery for me. Thanks in advance! Last edited by papagirafe; 09-20-2021 at 04:31 PM. Reason: omission |
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