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Old 04-25-2010, 05:34 AM   #81
Evan
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@bevoss

what is the relation between video files and ringtones? I am ignorant but I am interested to explore. I thought ringtones were usually either midi files or .aac?

@everyone

what are the alternative locations to place the FFmpeg files besides the root installation folder (alongside reaper.exe)? Can I put it in 'Plugins'?

(I would personally prefer a folder called FFmpeg, either in the root installation, or inside Plugins folder.)
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Old 04-25-2010, 06:46 AM   #82
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Quote:
Originally Posted by Evan View Post
what are the alternative locations to place the FFmpeg files besides the root installation folder (alongside reaper.exe)? Can I put it in 'Plugins'?
Yes.

Quote:
Originally Posted by Evan View Post
(I would personally prefer a folder called FFmpeg, either in the root installation, or inside Plugins folder.)
Me too.

DONE (3.46pre2)

Last edited by Dstruct; 04-26-2010 at 04:34 PM.
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Old 04-25-2010, 06:50 AM   #83
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Quote:
Originally Posted by Bevosss View Post
MP4s wont import unless you rename them to .mov... it would be great if we could import mp4s as is.
Your're right. MOV extension seems to work.


Put into bug tracker: http://forum.cockos.com/project.php?issueid=2371


FIXED (3.46pre2)

Last edited by Dstruct; 04-26-2010 at 04:39 PM.
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Old 04-25-2010, 08:54 AM   #84
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Quote:
Originally Posted by Evan View Post
@bevoss

what is the relation between video files and ringtones? I am ignorant but I am interested to explore. I thought ringtones were usually either midi files or .aac?
From what I gathered here recently: http://en.wikipedia.org/wiki/MPEG-4_...ile_extensions

.mov is the Quicktime container format, mpeg-4 is essentially identical to that, plus supports extra mpeg features...it can contain both audio and video streams

.m4r is an audio only mp4, and is the only format iTunes recognizes as ringtones more importantly!

I must admit I thought the whole ringtone thing was pretty gay, until I got an iPhone...making your own in Reaper rocks! Honestly I think mp4 should have its own drop-down menu for m4r/m4a/m4b etc, I would be surprised if Cockos didnt pick up some business solely from kids wanting a decent ringtone maker, not to mention audiobooks.
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Old 04-25-2010, 09:24 AM   #85
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Quote:
Originally Posted by Dstruct View Post
Is it a bug? I thought it just hadnt been designed in (yet, hopefully!)
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Old 04-25-2010, 09:29 AM   #86
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not sure if this is a bug or something that just cant happen

but i get crashes when rendering an MKV to an AVI with ffmpeg, after chopping it up a bit. It played fine.
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Old 04-25-2010, 09:33 AM   #87
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Quote:
Originally Posted by Bevosss View Post
Is it a bug? I thought it just hadnt been designed in (yet, hopefully!)
Let's see. Otherwise I'll open a feature request

FIXED (3.46pre2)

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Old 04-25-2010, 09:38 AM   #88
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Does anyone have a definitive word on the current most stable, reliable and efficient video format to use for REAPER under Windows 7?
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Old 04-25-2010, 01:17 PM   #89
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I'm on Win x64.

Usable for me so far were Quicktime Mov Photojpeg, MJpegA, DV, H264(without picture reordering selected if possible as it slows down seeking a bit more), AVI XVid, Divx, DV, MJpeg.

All with FFMPeg. Works fine here so far.
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Old 04-25-2010, 11:42 PM   #90
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That's a pretty comprehensive list Airon
I'm about to try some of these on my studio rig under Win7 64 / REAPER 64 (3.46pre1).
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Old 04-26-2010, 05:36 AM   #91
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Any chance for a lossless video output codec?

http://forum.cockos.com/project.php?issueid=2384

DONE (3.46pre3)



Also it would be nice to encode to original source video size and framerate without the need to enter the correct values. Could be done via two checkboxes or so ...

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Old 04-26-2010, 08:05 AM   #92
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Just converted a large video (MP4 at 1916x1040px) to AVI XviD 4096kbps -> worked perfectly (more than 2 hours rendering time). Needed to do this because MPC-HC couldn't read that file past 1h15min. VirtualDub can't open MP4 so REAPER was my only alternative.

Now for such tasks it would be nice to have a lossless codec available so you don't loose quality ...
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Old 04-26-2010, 08:12 AM   #93
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A request has been posted to include render profiles, or presets. It's a discussion in the FR forum only so far, but if we don't have an FR in the issue tracker for this, we should consider posting one.

http://forum.cockos.com/showthread.php?t=56550
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Old 04-26-2010, 10:12 AM   #94
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Quote:
Originally Posted by Christophe View Post
Since it seems most of the video problems with REAPER are usually attributed to different versions of installed codecs, starting with REAPER v3.41pre7, the video support plugin for REAPER now has native support for FFMPEG:

You'll need the FFMPEG DLL files (available from http://aegiscorp.free.fr/ffmpeg/ ) copied into REAPER's program files folder (usually C:\Program Files\REAPER).

If properly installed, you should see the following when bringing up the source properties on a video file:






Also, with this version, you can now open QuickTime video files on REAPER x64.

Comments, testing and feedback welcomed

-Christophe
installed the dlls but when i look at the properties of a video file, it says i'm using directshow decoder. do i have to uninstall directshow for this to work?
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Old 04-26-2010, 10:15 AM   #95
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Quote:
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installed the dlls but when i look at the properties of a video file, it says i'm using directshow decoder. do i have to uninstall directshow for this to work?
No. Obviously you "installed" them in the wrong folder.
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Old 04-26-2010, 10:20 AM   #96
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well I did extract the dlls in REAPER folder so i don't understand..
just checked and they're where they supposed to be.
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Old 04-26-2010, 10:24 AM   #97
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Here it's working fine.
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Old 04-26-2010, 10:28 AM   #98
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i got it working, I had to use the x86 versions of the dll. I dwled the x64 version since I'm on win7 x64, but forgot i had reaper x86 installed, my bad everything is good.
thx for the help.
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Old 04-26-2010, 10:45 AM   #99
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Windows XP clock.avi crashes REAPER: http://forum.cockos.com/project.php?issueid=2387

FIXED (3.46pre3)

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Old 04-26-2010, 11:37 AM   #100
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I did a test of exporting avi (original video is xvid codec) , worked first time at mp4 @ 24.00 fps, then I tried changing the export format to match source frame rate (which is 29.97) and resolution size, then subsequently every export (every available output format) I try crashed with "not rendering, ETA infinity" . I'll try again and update with more details. Anyone else encountered this ?
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Old 04-26-2010, 11:54 AM   #101
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Sorry if I'm derailing... Reaper crash last night while trying to play a session with a MOV file.

(file was from a Canon 5D.. 1080p I think..MPEG-42)

D
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Old 04-26-2010, 04:57 PM   #102
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Pre 2 has some new little bits

just hoping christophe is working up to releasing "edit mode" where video follows all item edits.
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Old 04-26-2010, 05:37 PM   #103
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Quote:
Originally Posted by Kearley View Post
Sorry if I'm derailing... Reaper crash last night while trying to play a session with a MOV file.

(file was from a Canon 5D.. 1080p I think..MPEG-42)

D
Open up the Quicktime Mov file with the Quicktime Player, or VLC. That'll get you the precise information the developers need to at least test a file like that to trace this possible bug. The Quicktime Player gives you detailed information on the file in the Movie INspector in the Windows menu. VLC has this in the Media Information panel (CTRL+I) in the Codec Details tab.

Quick alternatives for these kinds of details are the free tools GSpot and MediaInfo.
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Old 04-26-2010, 08:07 PM   #104
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Nice...
Video Codec: avc1
Audio Codec: sowt

1080
30fps
44.1, 16bit Stereo Audio

I imported this file, and it came up, but the video playback window was black, and a couple seconds after hitting play, Reaper crashed.
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Old 04-26-2010, 09:08 PM   #105
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An option to only show the video window in projects that actually have video items?

This is to enhance running an audio and video project in parallel multiprojectsync style...in fact just running a video tab long with audio only tabs as well.

Currently running an audio tab and a video tab synced, you have to keep changing the screenset or toggling the video window when switching.

Cheers!
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Old 04-27-2010, 07:44 AM   #106
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Still no go on mine. Video hangs every couple of seconds and skips frames. Here are some of the vids I tried:

Length: 0:31.672
Video: 640x480@29.97fps, Aspect=1.00, Decoding format=RGB
Audio: 44100Hz 2ch 16bps

Using FFmpeg DLL decoder v52.61.0 (--enable-shared --disable-static --cross-prefix=x86_64-w64-mingw32- --cc=ccache-x86_64-w64-mingw32-gcc --extra-cflags='-Dstrtod=__strtod' --arch=x86_64 --target-os=mingw32 --enable-runtime-cpudetect --enable-avisynth --enable-gpl --enable-version3 --enable-bzlib --enable-libgsm --enable-libfaad --enable-pthreads --enable-libvorbis --enable-libtheora --enable-libspeex --enable-libmp3lame --enable-libopenjpeg --enable-libxvid --enable-libschroedinger --enable-libx264 --enable-libopencore_amrwb --enable-libopencore_amrnb)
Video: h264, yuv420p, 640x480, 1131 kb/s
Audio: aac, 44100 Hz, stereo, s16, 64 kb/s

----------------------------------------------------------------------------

Length: 0:30.696
Video: 640x480@29.92fps, Aspect=1.00, Decoding format=RGB


Using FFmpeg DLL decoder v52.61.0 (--enable-shared --disable-static --cross-prefix=x86_64-w64-mingw32- --cc=ccache-x86_64-w64-mingw32-gcc --extra-cflags='-Dstrtod=__strtod' --arch=x86_64 --target-os=mingw32 --enable-runtime-cpudetect --enable-avisynth --enable-gpl --enable-version3 --enable-bzlib --enable-libgsm --enable-libfaad --enable-pthreads --enable-libvorbis --enable-libtheora --enable-libspeex --enable-libmp3lame --enable-libopenjpeg --enable-libxvid --enable-libschroedinger --enable-libx264 --enable-libopencore_amrwb --enable-libopencore_amrnb)
Video: wmv2, yuv420p, 640x480

-------------------------------------------------------------------------

Length: 0:30.730
Video: 640x480@29.97fps, Aspect=1.00, Decoding format=RGB
Audio: 44100Hz 2ch 16bps

Using FFmpeg DLL decoder v52.61.0 (--enable-shared --disable-static --cross-prefix=x86_64-w64-mingw32- --cc=ccache-x86_64-w64-mingw32-gcc --extra-cflags='-Dstrtod=__strtod' --arch=x86_64 --target-os=mingw32 --enable-runtime-cpudetect --enable-avisynth --enable-gpl --enable-version3 --enable-bzlib --enable-libgsm --enable-libfaad --enable-pthreads --enable-libvorbis --enable-libtheora --enable-libspeex --enable-libmp3lame --enable-libopenjpeg --enable-libxvid --enable-libschroedinger --enable-libx264 --enable-libopencore_amrwb --enable-libopencore_amrnb)
Video: h264, yuv420p, 640x480, 1123 kb/s
Audio: aac, 44100 Hz, stereo, s16, 64 kb/s

--------------------------------------------------

Win 7 x64 and Reaper x64 (3.46pre2)

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Old 04-27-2010, 01:38 PM   #107
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Quote:
Originally Posted by eepyikes View Post
Still no go on mine. Video hangs every couple of seconds and skips frames. Here are some of the vids I tried:
What's your audio output buffer size settings? Are you using ASIO or DirectSound/WaveOut?
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Old 04-27-2010, 05:05 PM   #108
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Quote:
Originally Posted by Christophe View Post
What's your audio output buffer size settings? Are you using ASIO or DirectSound/WaveOut?
Using Asio on RME FF400. Buffer size isn't having any affect on it. It's at 48 samples now, which is plenty, but even if it's at 256 (which is colossal for this computer/RME), it acts the same. Also, if I install ffdshowx64 the playback works beautifully. When I uninstall ffdshow and let ffmpeg do it, it hangs. Note that the audio actually continues just fine. Just the video is wrecked up.

--Let me know if there is anything I can do to help troubleshoot.
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Old 04-28-2010, 02:21 AM   #109
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Originally Posted by eepyikes View Post
When I uninstall ffdshow and let ffmpeg do it, it hangs. Note that the audio actually continues just fine. Just the video is wrecked up.

--Let me know if there is anything I can do to help troubleshoot.
I can confirm this. Especially during peak building (I guess this needs lower priority) and when skipping backwards in the video. With ffdshow decoding it doesn't happen.


The video in my test was
Code:
Length: 1:43:05.643
Video: 576x304@23.98fps, Aspect=1.00, Decoding format=RGB
Audio: 48000Hz 2ch 16bps

Using FFmpeg DLL decoder v52.61.0 (--enable-shared --disable-static --enable-memalign-hack --cross-prefix=i686-mingw32- --cc=ccache-i686-mingw32-gcc --arch=i686 --target-os=mingw32 --enable-runtime-cpudetect --enable-avisynth --enable-gpl --enable-version3 --enable-bzlib --enable-libgsm --enable-libfaad --enable-pthreads --enable-libvorbis --enable-libtheora --enable-libspeex --enable-libmp3lame --enable-libopenjpeg --enable-libxvid --enable-libschroedinger --enable-libx264 --enable-libopencore_amrwb --enable-libopencore_amrnb)
Video: mpeg4, yuv420p, 576x304 [PAR 1:1 DAR 36:19]
Audio: mp3, 48000 Hz, 2 channels, s16, 128 kb/s
Code:
General
Format                           : AVI
Format/Info                      : Audio Video Interleave
File size                        : 700 MiB
Duration                         : 1h 43mn
Overall bit rate                 : 949 Kbps
Writing application              : Nandub v1.0rc2
Writing library                  : Nandub build 1852/release

Video
ID                               : 0
Format                           : MPEG-4 Visual
Format profile                   : Simple@L3
Format settings, BVOP            : No
Format settings, QPel            : No
Format settings, GMC             : No warppoints
Format settings, Matrix          : Default (H.263)
Codec ID                         : XVID
Codec ID/Hint                    : XviD
Duration                         : 1h 43mn
Bit rate                         : 809 Kbps
Width                            : 576 pixels
Height                           : 304 pixels
Display aspect ratio             : 1.895
Frame rate                       : 23.976 fps
Resolution                       : 8 bits
Colorimetry                      : 4:2:0
Scan type                        : Progressive
Bits/(Pixel*Frame)               : 0.193
Stream size                      : 596 MiB (85%)
Writing library                  : XviD 1.2.1 (UTC 2008-12-04)

Audio
ID                               : 1
Format                           : MPEG Audio
Format version                   : Version 1
Format profile                   : Layer 3
Codec ID                         : 55
Codec ID/Hint                    : MP3
Duration                         : 1h 43mn
Bit rate mode                    : Variable
Bit rate                         : 127 Kbps
Nominal bit rate                 : 135 Kbps
Channel(s)                       : 2 channels
Sampling rate                    : 48.0 KHz
Stream size                      : 93.8 MiB (13%)
Alignment                        : Aligned on interleaves
Interleave, duration             : 24 ms (0.58 video frame)
Interleave, preload duration     : 138 ms
Writing library                  : LAME3.98r
Encoding settings                : -m s -V 4 -q 3 -lowpass 17 --abr 135

ASIO buffer size (RME HDSP9632): 256 samples


FIXED (3.52)


Btw: You don't need to uninstall ffdshow. Just disable FFmpeg decoding in REAPER's preferences!

Last edited by Dstruct; 05-19-2010 at 11:35 PM.
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Old 04-28-2010, 07:14 PM   #110
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Christophe: Thanks for the fixes and lossless codecs in pre3! Working fine.



Here an Aspect ratio problem:

This video doesn't look right in REAPER. It's stretched vertically (too high):

Code:
General
Format                           : AVI
Format/Info                      : Audio Video Interleave
File size                        : 1.03 GiB
Duration                         : 1h 53mn
Overall bit rate                 : 1 293 Kbps
Writing library                  : VirtualDub build 32817/release

Video
ID                               : 0
Format                           : AVC
Format/Info                      : Advanced Video Codec
Format profile                   : Main@L3.0
Format settings, CABAC           : Yes
Format settings, ReFrames        : 3 frames
Codec ID                         : H264
Duration                         : 1h 53mn
Bit rate                         : 1 088 Kbps
Width                            : 720 pixels
Height                           : 576 pixels
Display aspect ratio             : 16:9
Frame rate                       : 25.000 fps
Standard                         : PAL
Resolution                       : 8 bits
Colorimetry                      : 4:2:0
Scan type                        : Progressive
Bits/(Pixel*Frame)               : 0.105
Stream size                      : 884 MiB (84%)
Code:
Length: 1:53:37.159
Video: 720x576@25.00fps, Aspect=1.00, Decoding format=RGB
Audio: 48000Hz 2ch 16bps

Using FFmpeg DLL decoder v52.61.0 (--enable-shared --disable-static --enable-memalign-hack --cross-prefix=i686-mingw32- --cc=ccache-i686-mingw32-gcc --arch=i686 --target-os=mingw32 --enable-runtime-cpudetect --enable-avisynth --enable-gpl --enable-version3 --enable-bzlib --enable-libgsm --enable-libfaad --enable-pthreads --enable-libvorbis --enable-libtheora --enable-libspeex --enable-libmp3lame --enable-libopenjpeg --enable-libxvid --enable-libschroedinger --enable-libx264 --enable-libopencore_amrwb --enable-libopencore_amrnb)
Video: h264, yuv420p, 720x576 [PAR 64:45 DAR 16:9]

In Media Player Classic Homecinema (via ffdshow) it's looking right (at "Default" aspect ratio setting). Ffdshow says SAR 1/1, DAR 5/4.


Looks like REAPER isn't applying Display Aspect ratio? Looks like VirtualDub's "source aspect ratio" view. When re-encoding the video to the same size, the display aspect ratio isn't written properly. Or not read correctly by other applications.


This is what I'm getting from REAPER's re-encoded file:

Code:
General
Format                           : AVI
Format/Info                      : Audio Video Interleave
File size                        : 68.2 MiB
Duration                         : 33s 600ms
Overall bit rate                 : 17.0 Mbps
Writing application              : Lavf52.58.0

Video
Format                           : FFV1
Codec ID                         : FFV1
Duration                         : 33s 600ms
Bit rate                         : 16.7 Mbps
Width                            : 720 pixels
Height                           : 576 pixels
Display aspect ratio             : 5:4
Frame rate                       : 25.000 fps
Standard                         : PAL
Bits/(Pixel*Frame)               : 1.610
Stream size                      : 66.9 MiB (98%)
Code:
Length: 0:33.600
Video: 720x576@25.00fps, Aspect=1.00, Decoding format=RGB
Audio: 48000Hz 2ch 16bps

Using FFmpeg DLL decoder v52.61.0 (--enable-shared --disable-static --enable-memalign-hack --cross-prefix=i686-mingw32- --cc=ccache-i686-mingw32-gcc --arch=i686 --target-os=mingw32 --enable-runtime-cpudetect --enable-avisynth --enable-gpl --enable-version3 --enable-bzlib --enable-libgsm --enable-libfaad --enable-pthreads --enable-libvorbis --enable-libtheora --enable-libspeex --enable-libmp3lame --enable-libopenjpeg --enable-libxvid --enable-libschroedinger --enable-libx264 --enable-libopencore_amrwb --enable-libopencore_amrnb)
Video: ffv1, bgra, 720x576
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Old 04-29-2010, 02:52 PM   #111
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OK, I got everything working in Reaper 32 but why is there no "Show Video Window" choice in the View drop-down menu in Reaper x64?????? I don't get it.
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Old 04-29-2010, 08:40 PM   #112
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Quote:
Originally Posted by Bevosss View Post
An option to only show the video window in projects that actually have video items?
Yes indeed. This reminds me of a lonely thread I started a while back regarding a couple of video feature requests: http://forum.cockos.com/showthread.php?t=21380

Any development here would be most gratefully received.

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Old 05-02-2010, 11:29 AM   #113
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Still getting video hanging with Reaperx64 v3.5...
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Old 05-03-2010, 05:17 AM   #114
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What's the status of this now? Still alpha? Here on XP Pro 2GB memory it just eats all the memory and crashes when I try to load the kind of video I work with (full high def stuff in various formats). I'll post more detail if it's supposed to work but if it needs special hardware I'll drop out.
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Old 05-03-2010, 05:26 AM   #115
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We could do with some more detailed tests in this direction. More to come from me too.
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Old 05-03-2010, 05:49 AM   #116
Art Evans
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I just tried it with DVD-spec video and that too caused the memory to disappear as soon as I tried to do anything with it with ffmpeg enabled. I'm getting more of a result with ffmpeg off for editing and on for render. Hmmm... I'd be interested to know what the design intent is here - is this aimed at serious video production or just low res non-serious stuff? Personally I like the concept of basic video editing with proper audio editing, as it's too often the other way round, so I'll certainly keep an eye on where this is going.
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Old 05-03-2010, 09:47 AM   #117
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The point here isn't video editing at all, as I understand it. Strictly audio sync-to-picture and rudimentary layback of audio to video media. The devil is in the details of being able to accurately and quickly/immediately sync the video to the proper frame during seek/scrub/playback/loop.

Am I misunderstanding the goal here? I may be totally off...

Scott
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Old 05-03-2010, 10:06 AM   #118
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Quote:
Originally Posted by Art Evans View Post
What's the status of this now? Still alpha? Here on XP Pro 2GB memory it just eats all the memory and crashes when I try to load the kind of video I work with (full high def stuff in various formats). I'll post more detail if it's supposed to work but if it needs special hardware I'll drop out.
Yeah, I've already reported this here: http://forum.cockos.com/showpost.php...4&postcount=31

Don't know why REAPER uses so much memory for it.
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Old 05-04-2010, 01:55 AM   #119
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Can somebody tell me why my 32 bit Reaper has a "Show Video Window" under the View menu and the 64 bit Reaper does not?

My videos play fine under 32 bit Reaper and ZERO under 64 bit Reaper. I get the "Can't import media item" error box.

I'm asking this ALL OVER THE FORUM and get zero answers... It's like my posts are invisible or something.... it's getting VERY frustrating.
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Old 05-04-2010, 02:03 AM   #120
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Quote:
Originally Posted by Yfoiler View Post
Can somebody tell me why my 32 bit Reaper has a "Show Video Window" under the View menu and the 64 bit Reaper does not?

My videos play fine under 32 bit Reaper and ZERO under 64 bit Reaper. I get the "Can't import media item" error box.
I'm sure one of the devs will probably chime in at some point, but right now it's 2am at Cockos HQ.

Shane
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