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01-26-2020, 10:45 AM
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#1
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
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v6.03+dev0126 - January 26 2020
v6.03+dev0126 - January 26 2020
- + MacOS: display read-only text boxes with window background color
- + Render: add support for secondary render format (render simultaneously to wav and mp3, etc)
- + Render: force rendered sample rate to be compatible with stem file output format
- + Theme: omit IDE colors from theme element finder [p=2235507]
- # MIDI editor: disable CC shape menu options when shape is not allowed in a particular CC lane
- # MIDI editor: preference to allow CC shape in LSB lanes does not affect pitch lane [p=2236724]
This thread is for pre-release features discussion. Use the Feature Requests forum for other requests.
Changelog - Pre-Releases
Generated by X-Raym's REAPER ChangeLog to BBCode
__________________
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
Last edited by schwa; 01-26-2020 at 12:24 PM.
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01-26-2020, 10:48 AM
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#2
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
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Thanks for the render improvements!
Please consider "2nd pass rendering" at some point. It would massively help musicians and sound designers and speed up work flow a lot.
__________________
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
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01-26-2020, 11:28 AM
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#3
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Human being with feelings
Join Date: Jul 2016
Location: Los Angeles, CA
Posts: 1,701
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Thanks also for the additions to render!
I know some of this is simply house cleaning, but I don't think ANY CC lane should not allow CC shapes. Simply disallowing it for certain lanes is not the right approach imho. Every CC is fair game these days, even ones that are more defined like CC64. They all need to be treated the same. If someone doesn't want shapes for a particular lane there should be either a user-definable pref to set the lanes that are off limits to shapes (and not just LSB lanes) or a mouse modifier or action that disables shapes when editing.
Same goes for CC lanes 120 and above. There isn't a compelling reason not to have them available as lanes. Just because a CC is defined as something in the 35+ year old midi spec doesn't mean it is only used that way (or even used for that assignment at all anymore). It is a freely available CC that can be assigned to anything at all and should be treated as such.
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01-26-2020, 11:31 AM
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#4
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Human being with feelings
Join Date: Aug 2015
Posts: 3,669
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agreed ^
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01-26-2020, 12:54 PM
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#5
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Reaper 6 regression of MIDI editor ruler font not being antialiased is still there. It was antialiased in R5...
And yes, please add CC120-127 as lanes. This is needed. Many devices out there don't conform to General MIDI spec and use these as just another parameter controller.
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01-26-2020, 01:21 PM
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#6
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Human being with feelings
Join Date: Jan 2019
Location: Toronto, Canada
Posts: 533
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Quote:
Originally Posted by musicbynumbers
[*]+ Render: add support for secondary render format (render simultaneously to wav and mp3, etc)
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This is fantastic!!
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01-26-2020, 01:53 PM
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#7
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Human being with feelings
Join Date: Oct 2010
Location: Charleston, SC
Posts: 12,769
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Render: add support for secondary render format (render simultaneously to wav and mp3, etc)
Color me very impressed. Can't wait to try it out.
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01-26-2020, 02:25 PM
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#8
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Human being with feelings
Join Date: Oct 2017
Location: Black Forest
Posts: 5,054
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Quote:
Originally Posted by Klangfarben
Thanks also for the additions to render!
I know some of this is simply house cleaning, but I don't think ANY CC lane should not allow CC shapes. Simply disallowing it for certain lanes is not the right approach imho. Every CC is fair game these days, even ones that are more defined like CC64. They all need to be treated the same. If someone doesn't want shapes for a particular lane there should be either a user-definable pref to set the lanes that are off limits to shapes (and not just LSB lanes) or a mouse modifier or action that disables shapes when editing.
Same goes for CC lanes 120 and above. There isn't a compelling reason not to have them available as lanes. Just because a CC is defined as something in the 35+ year old midi spec doesn't mean it is only used that way (or even used for that assignment at all anymore). It is a freely available CC that can be assigned to anything at all and should be treated as such.
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Yes, highly agreed, here. Equality for all CC lanes!
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01-26-2020, 05:25 PM
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#10
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Human being with feelings
Join Date: Jun 2014
Location: Ohio
Posts: 978
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Quote:
Originally Posted by musicbynumbers
Render: add support for secondary render format (render simultaneously to wav and mp3, etc)
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You've just saved me minutes per day!
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01-27-2020, 01:59 AM
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#11
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Human being with feelings
Join Date: Dec 2016
Posts: 876
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Quote:
Originally Posted by citizenkeith
You've just saved me minutes per day!
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This is a fantastic addition. I often have to print a Quicktime and a WAV file for my clients. That's so great that we can automate this.
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01-27-2020, 02:23 AM
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#12
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Human being with feelings
Join Date: Apr 2011
Posts: 3,451
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Quote:
Originally Posted by musicbynumbers
v6.03+dev0126 - January 26 2020
- + Theme: omit IDE colors from theme element finder [p=2235507]
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Fixed now! Thank you!
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01-27-2020, 04:37 AM
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#13
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Human being with feelings
Join Date: Dec 2017
Location: Brazil
Posts: 538
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Render window
v6.03+dev0126 - January 26 2020
[*]+ Render: add support for secondary render format (render simultaneously to wav and mp3, etc)
[*]+ Render: force rendered sample rate to be compatible with stem file output format
Hello, Devs!
Problems for translation only: Version 6.03+dev0126
I believe this problem will affect this window for many translators.
The windows marked in red are the ones with problems and where to increase them to the right.
Buttons: Codes
38C995AA28CD82C7=Primary output format
90EA685A856D0CBB=Secondary output format
Text: Code
8409957BC906D0F6=Format: (marked in blue ) - Doesn't translate yet, I believe because it's not defined
See pics
Note: If necessary, other 'Format' pics I will show later, are limited to 5
Best regards,
Last edited by Edison; 08-12-2021 at 12:37 PM.
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01-27-2020, 04:53 AM
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#14
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,749
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Quote:
Originally Posted by Edison
Text: Code
8409957BC906D0F6=Format: (marked in blue ) - Doesn't translate yet, I believe because it's not defined
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"Format:" is the only string in a new dialog. Scaling the width of this dialog may also fix your width issue.
[DLG_294] ; IDD_RENDERFORMAT_CFG
The "primary/secondary" text should be localizable in the "render" section.
Last edited by schwa; 01-27-2020 at 08:48 AM.
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01-27-2020, 04:58 AM
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#15
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Human being with feelings
Join Date: Dec 2017
Location: Brazil
Posts: 538
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Quote:
Originally Posted by schwa
"Format:" is the only string in a new dialog:
[DLG_294] ; IDD_RENDERFORMAT_CFG
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schwa!!
PS: Do I need to send the other pics?
Thanks a lot.
Last edited by Edison; 01-30-2020 at 11:23 AM.
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01-27-2020, 08:41 AM
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#16
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Human being with feelings
Join Date: Jul 2006
Location: Finland
Posts: 85
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Quote:
Originally Posted by musicbynumbers
[*]+ Render: add support for secondary render format (render simultaneously to wav and mp3, etc)
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Nice! I have requested this couple of times.
Is it possible to add these in the future?
+ Media Explorer: It would help a lot, if there would be a right click option "browse folder/Go to destination folder" from search results. Currently you you need to memorize the path, if you wish to browse the source folder. It would improve the overall use a lot.
+ Media Explorer: If there are master track FXs added, it would be nice if the media explorer could use them too automatically. Right now it's a hit & miss, if the sample will fit or not. You need to add it to track to see how they sound. Make this optional via check box.
+ Batch Process: Add Fade in and Fade out
Last edited by zeke; 01-27-2020 at 09:22 AM.
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01-27-2020, 09:10 AM
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#17
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Quote:
Originally Posted by zeke
+ Media Explorer: If there are master track FXs added, it would be nice if the media explorer could use them too automatically. Right now it's a hit & miss, if the sample will fit or not. You need to add it to track to see how they sound. Make this optional via check box.
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There is an option to play through currently selected track, though? (Click the I/O button.)
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01-27-2020, 09:20 AM
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#18
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Human being with feelings
Join Date: Jul 2006
Location: Finland
Posts: 85
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Quote:
Originally Posted by EvilDragon
There is an option to play through currently selected track, though? (Click the I/O button.)
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Thanks! I never noticed this before.
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01-27-2020, 10:13 AM
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#19
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Human being with feelings
Join Date: May 2016
Posts: 2,065
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Text in the "MedIa Take Source" field is not readable in the new MacOS dark mode:
__________________
REAPER, just script it bro.
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01-27-2020, 10:45 AM
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#20
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Human being with feelings
Join Date: Oct 2010
Location: Charleston, SC
Posts: 12,769
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Secondary render format is wonderful. Thanks so much.
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01-27-2020, 01:30 PM
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#21
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Human being with feelings
Join Date: Jan 2018
Posts: 1,651
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Quote:
Originally Posted by musicbynumbers
v6.03+dev0126 - January 26 2020
[*]+ Render: add support for secondary render format (render simultaneously to wav and mp3, etc)
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Wow, this is a neat feature....thank you!
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01-27-2020, 01:47 PM
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#22
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Human being with feelings
Join Date: Oct 2012
Location: Merida, Spain
Posts: 388
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Secondary render format is awesome. Thanks so much.
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01-27-2020, 07:21 PM
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#23
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Human being with feelings
Join Date: Dec 2016
Posts: 876
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Update on the crashing situation I've been running into.
Update on my previous posts regarding crashing in the last few pre-release:
I have to take in account that this is a new machine and there may be some kinks to work out. It's built on a AMD Threadripper 3970X. AMD gives the user much more access to overclocking the CPU.
When the CPU is set to 15% overclocking I get some blue screens while printing and some times where Reaper just halts but does not take down the system.
When the CPU is set to 13% overclocking I get now no blue screens and have not experienced any new crashes.
My guess is that the CPU is getting too hot. Windows tries to halt or throttle reaper down to keep the CPU cool and then reaper halts.
The obvious solution is to keep the overclocking below 13% and report back if there is still a problem.
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01-28-2020, 12:57 AM
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#24
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Human being with feelings
Join Date: Oct 2012
Location: Merida, Spain
Posts: 388
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Quote:
Originally Posted by musicbynumbers
[*]+ Render: add support for secondary render format (render simultaneously to wav and mp3, etc)
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I like to think that I could attribute to myself this new functionality,
In 2014 >> https://forum.cockos.com/showthread.php?t=150490
Thanks Dvs.
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01-28-2020, 09:27 AM
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#25
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Human being with feelings
Join Date: Jul 2006
Location: Finland
Posts: 85
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01-28-2020, 09:32 AM
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#26
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Human being with feelings
Join Date: Oct 2012
Location: Merida, Spain
Posts: 388
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Quote:
Originally Posted by zeke
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Hahaha...
You win!
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01-28-2020, 10:54 AM
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#27
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Human being with feelings
Join Date: May 2017
Location: Leipzig
Posts: 6,621
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Quote:
+ Render: add support for secondary render format (render simultaneously to wav and mp3, etc)
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Nice! Will try it asap
Is this programmable via ReaScript as well?
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01-28-2020, 11:10 AM
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#28
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Human being with feelings
Join Date: Oct 2011
Posts: 2,924
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Very nice add. The ID3 tag with MP3 exports is the next surprise ?
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01-29-2020, 03:37 AM
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#29
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Human being with feelings
Join Date: May 2014
Location: Ostrava, Czechia
Posts: 72
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Quote:
Originally Posted by ovnis
Very nice add. The ID3 tag with MP3 exports is the next surprise ?
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+1 =) (But I don't really expect it.)
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01-29-2020, 09:19 AM
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#30
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Human being with feelings
Join Date: May 2017
Location: Leipzig
Posts: 6,621
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The docs for GetSetProjectInfo_String is still missing the description for RENDER_FORMAT2.
Secondary rendering is really nice. It should also be easy to add to my API
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01-29-2020, 09:31 AM
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#31
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,749
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Quote:
Originally Posted by mespotine
The docs for GetSetProjectInfo_String is still missing the description for RENDER_FORMAT2.
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The documentation should be correct in +dev0128, but the actual functionality doesn't work right yet. It should be fixed for the following build, though.
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12-29-2021, 07:47 PM
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#32
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Human being with feelings
Join Date: Oct 2011
Posts: 2,924
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"+ Render: add support for secondary render format (render simultaneously to wav and mp3, etc)"
Bug when we use Undo.
Config of primary output and secondary output can change when we use UNDO.
I move the item and i do Ctrl+Z --->config render changes!
@stock Reaper.
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12-29-2021, 09:16 PM
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#33
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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Quote:
Originally Posted by ovnis
"+ Render: add support for secondary render format (render simultaneously to wav and mp3, etc)"
Bug when we use Undo.
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Definitely want to choose "save settings" when you make changes there all rendering settings will revert on undo if you don't save them first
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12-29-2021, 10:09 PM
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#34
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Human being with feelings
Join Date: Oct 2011
Posts: 2,924
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Thx you.
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