Since writing my first post, I've discovered that Ardour 3 has the short crossfade as default (also radically overhauled crossfade system in general). It is super-easy to line up wave forms because you can see the lower-level item peaks as you drag (even beyond the crossfade.
So for Reaper -- a repeated request to make short limited (say 30ms) crossfades on item overlap because that's how most people work in the real world. In addition, if a professional visual crossfade editor a la Sequoia is not in the works, a way to see the lower-level item while dragging the other on top of it without having to switch off auto-crossfade.
Quote:
Originally Posted by bachstudies
Hi All,
I'm liking the improvements to Reaper release after release but I'm still wondering about some classical editing deficiencies:
1) Constraining of cross-fade length as you drag one item over another. I like how Samplitude works with a limited length by default. Also Ardour offers either short or full crossfades (the former's length controlled via preferences). It would be great to offer a key modifier or way to alter default behavior.
2) Crossfade editor. I was so pleased to hear about a dedicated crossfade editor but after all the screenshots and requests for a sequoia/sadie/pyramix-style crossfade editor we've ended up with something that really doesn't add much efficiency beyond the previous editing method. I would love to be able to see the two overlapping items positioned vertically so that I can very quickly line up waveforms (by dragging one of the items) and then move crossfade to appropriate edit point (being able to select from a list of default or customized crossfade shapes and length). Also, any aligning of waveforms should not affect subsequent gaps/edits etc..
See attached image!
Thanks...
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