Old 01-23-2020, 01:38 PM   #1
andrewf
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Default Issue with ReaGate and Podcast

Hello everyone. New guy here!

I am using Reaper to edit my podcast and am really enjoying the tools available. I'm able to get my podcast sounding very close to what I would like it to sound like, but I am having one significant issue.

In my FX chain, I have the following setup in this order: ReaFir, ReaGate, ReaEQ, ReaComp, Master Limiter. The issue I have is with ReaGate.

When ReaGate is encountering a breath, it kicks in and reduces the noise (as intended) but as the same breath gets slightly louder, the gate opens up and there is a noticeable spike in the volume of the breath. So the first half of the breath is quiet, then the second half spikes loudly. It almost makes a clicking sound when that happens.

Obviously, I can adjust my threshold above the breath, but then it starts cutting into my co-host's voice.

I'm not sure what I need to fix this, but I think I need a way to soften the transition of gate closed to gate open. Or maybe I shouldn't even use a gate, but honestly, it is cutting out a lot of the little sounds (table bumps, mouth noises, etc.).

Any advice is appreciated. Thanks in advance!
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Old 01-23-2020, 01:51 PM   #2
ashcat_lt
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Tried adjusting the attack? Also maybe mess with RMS and preopen. Basically, mess with the time constants.

That said something like a downward expander might be a lot better for your application. There’s at least one JS that comes with Reaper and several others around including the one that I made to work like ReaComp only an expanded. Sure wish they’d just give us ReaExpand already!
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Old 01-23-2020, 02:12 PM   #3
andrewf
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I tried using the JS downward expander, which is a little smoother but gives me a pumping effect now, which is equally annoying. Perhaps I'm not using it properly since I've never used a downward expander, but the controls seem quite straight forward.

I used to use a hardware gate and it worked wonderfully. Not sure why I can't get ReaGate to work for me. I have a good understanding of its functions and how it works and I think I've tried every adjustment possible with it. Maybe if there was a way to isolate that breath frequency, but I think it falls right in the middle of the spectrum somewhere, in the middle of voice.

Quote:
Originally Posted by ashcat_lt View Post
Tried adjusting the attack? Also maybe mess with RMS and preopen. Basically, mess with the time constants.

That said something like a downward expander might be a lot better for your application. There’s at least one JS that comes with Reaper and several others around including the one that I made to work like ReaComp only an expanded. Sure wish they’d just give us ReaExpand already!
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Old 01-23-2020, 02:16 PM   #4
andrewf
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Here are my ReaGate settings (attached) I use which gets me the closest I can get. But still, the breath issue.
Attached Images
File Type: jpg Screen Shot 2020-01-23 at 4.11.40 PM.jpg (61.0 KB, 295 views)
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Old 01-23-2020, 03:44 PM   #5
jrk
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Breath noise should be (mainly) leaning to the high end? You might try bringing the lowpass down? Obv, watch out that it's not closing on sibilants.

Alternatively, roll your sleeves up and put in some automation.

I've never used it but waves do a "DeBreath" plugin - there are other plugins of course, various prices.
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it's meant to sound like that...
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Old 01-23-2020, 06:33 PM   #6
ErBird
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This is solvable. I would certainly keep messing with the gate settings.
  • Set RMS Size to zero.
  • Use Voxengo Span to check what frequency ranges the voice and breath are occupying.
  • Tick "Preview filter output" and set the low pass so that the breath sound is reasonably muffled. OR create a sidechain that you can EQ yourself.
  • Speak louder?
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