Any tips on how to increase the amount of fake likes and bot activity on my soundcloud page?
Visit and interact with other soundcloud pages. I don't think it's bots, it's just other people trying to drive activity to their page with fake interest. Unfortunately it seems to be the only way.
Its the 5th time i post a remix of the same song on soundcloud.
The first upload got 8 fake likes, 4 fake comments.
The last one only one heart.
Any tips on how to increase the amount of fake likes and bot activity on my soundcloud page?
There's a slight change, now I'm getting private messages a minute after uploading a track, wanting to "sign me up" coz the track which keeps having 0 plays and nobody bar me has heard it yet is absolute fire.
Yeah, those are definitely bots. Always some bogus account with an avatar lifted off some girl's instagram and only having reposts or straight "pay for real listeners" advert tracks. There's probably like 17 real people on soundcloud.
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AM bient, rund funk and heavy meteo
my bandcamp+youtubings
I got a message from somebody, offering a 1 000 listens for five bucks. I thought "oh, what the hell..." And it worked.
But what's the point if you know they were all farmed? If 1000 bots listen to your tracks there can't be much satisfaction in that. Is there some advantage to the numbers I'm unaware of?
All I know is that I spent some time years ago checking out other pages and it definitely increased my average listens ever since.
But what's the point if you know they were all farmed? If 1000 bots listen to your tracks there can't be much satisfaction in that. Is there some advantage to the numbers I'm unaware of?
All I know is that I spent some time years ago checking out other pages and it definitely increased my average listens ever since.
I guess its the difference between having numbers so the algorithm, whatever site it maybe, notices you via views and serves you out for more views and building a viewerbase that way, or building a loyal fanbase via interaction. Or some cross over of the two. Same end result, theoretically. And its interesting to find out too.
Either option has a history of success, but I cant really be arsed with either
I guess its the difference between having numbers so the algorithm, whatever site it maybe, notices you via views and serves you out for more views and building a viewerbase that way, or building a loyal fanbase via interaction. Or some cross over of the two. Same end result, theoretically. And its interesting to find out too.
Either option has a history of success, but I cant really be arsed with either
Funny thing I discovered by trying to polish some video turds - youtube was actually better with detail while using AVC (h264) instead of more modern HEVC(h265) codec.
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AM bient, rund funk and heavy meteo
my bandcamp+youtubings
Aha!!! I finally discovered Procrastination Nirvana last week.
Was taking a ladder down after working on a tree when I fell off and broke a vertebra.
My first day back online was this monday too, as our bb and phone both died on wednesday night!
FFS!!
best excuses for getting jack shit done in a loooong time.
Vertebruh!
Hope youre ok man. Sounds dicey.
I'm trying to talk a mate into doing a remote recording session, somewhere nice/interesting location, no internet, all battery powered non stop recording session
But what's the point if you know they were all farmed? If 1000 bots listen to your tracks there can't be much satisfaction in that. Is there some advantage to the numbers I'm unaware of?
No advantage that I'm aware of, really. Perhaps it would impress some random visitor. I did just to see what would happen, out of curiosity.
I'm marinating an idea of a longer ambientsy form, EP length or so, like 30 minutes maybe. It's pretty hard to start, and considering it will be multiple tracks, that means it's multiple starts. But the idea keeps sounding cool cool (in my head). I have ambient tracks in my reference folder, am just always too short on restraint to try to follow them.
It'll be easier to start with a deadline. End of february maybe? Coz once it gets warm there's no point in making sad ambient things.
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AM bient, rund funk and heavy meteo
my bandcamp+youtubings
Long, meandering ambient tracks are the easiest to start and the hardest to finish IMO. I just sustain some notes and fiddle with knobs and keep overdubbing droney synths until the amount of material I'll have to cut out becomes overwhelming and I put it in the "finish later" folder.
But seriously a fun thing to try with ambient stuff is to feed reverb and delay sends into each other and try to control the feedback in interesting ways.
I'm trying to avoid just putting a brick on an arpeggiator and running it through supermassive, planning for something structured. Which'll probably end up as usual but twice as slow. BUT made as a planned track list which is new(how do you even do it, a one big project?).
Orb does tracks that move very slow but there's constantly some things in the background that give it a lot of life, delightful stuff. It like inspecting a big panoramic photo in search of distant details.
Would be really cool to have a bit of that. Very painterly.
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AM bient, rund funk and heavy meteo
my bandcamp+youtubings
The thought of trying to recreate an ambient piece from memory just makes my head swim.
But even in this example agrees with me that a one-tone drone is the easiest basis for an ambient track. And you can make even that interesting by slowly modulating parameters with knobs or LFO. This one sounds like a repeating sample, but it works.
Anyways, good luck however you go about it. Should be interesting to explore some unfamiliar terrain.
One of my fave ambient-house tracks (Heaven Taste by No Man) is twenty minutes of two chords. Bassline is literally one note. But there's always something changing between layers, something additional arriving, something leaving, some exotic instruments or a little fretless solo band overdubbed. I remember someone calling it "vertical complexity".
Looks like the key to success is to supress horizontal complexity and go upwards
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AM bient, rund funk and heavy meteo
my bandcamp+youtubings
An object at rest requires tremendous energy to get moving.
An object in motion stays in motion unless acted upon.
It's easy to do stuff when you're already going, but finding the will to get going, that's the true challenge.
Doing things is definitely easier once you feel you're already moving. I'm on the third track, like 12 minutes in. Started to be easier once it felt I already have two tracks that kinda work.
brb figuring out how to use delays using sends, dub style (love that effect of jumping in and out of echoes).
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AM bient, rund funk and heavy meteo
my bandcamp+youtubings
When I stop procrastinating, I suddenly feel uncomfortable. I dont sit right, my back hurts , feet are cold. I can smell all of a sudden,and it smells bad.
Is this normal?
When I stop procrastinating, I suddenly feel uncomfortable. I dont sit right, my back hurts , feet are cold. I can smell all of a sudden,and it smells bad.
Is this normal?
Yes, quite normal. You've gone into fight mode, but you body wants you to go back into flight mode.
Well procrastinating ain't so bad is it? While procrastinating all of my music goals this year I've managed to develop and absolutely stellar TouchOSC controller.
It's the stuff I've been dreaming of for at least 2 decades. Hopefully it leads to music production and not just a dopamine feedback loop...
Of course most of the credit for that progress goes to the developers of ReaLearn and TouchOSC who finally updated their software in most epic ways!
Yes , when I have to study some math, I always start with 1+1 , then slowly increasing the level of difficulty.
going up to e^(iw) , and beyond
lol
You're right, it doesn't apply to every case, but if I set out to clean up the studio, tidy up the files in the computer, prepare the project, color code everything, then it makes it easier to start with the proper job. There are other tricks, but I can't talk about them here lol