Old 04-18-2019, 02:07 PM   #1121
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Historical/microtonal tuning support in ReaTune?? 😎
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Old 04-19-2019, 03:49 PM   #1122
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more mastering features
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Old 04-19-2019, 09:46 PM   #1123
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Arranger Track.
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Old 04-19-2019, 10:29 PM   #1124
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There never will be a v6, as due to all these requests, the majority of customers will be deeply disappointed.

Benefit: No need for spending money for those who payed for v4.

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Old 04-20-2019, 04:17 AM   #1125
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Arranger Track.

Already possible with Regions and the Regions Playlist.
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Old 04-27-2019, 09:54 AM   #1126
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You can see what it looks like today
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Old 04-27-2019, 12:25 PM   #1127
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One thing I find really annoying is the windows 95 looking contextual menus regardless of how themes look. I use dark themes and the hideous bright white menus with the ugly font look so out of place. Please address.
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Old 04-27-2019, 12:29 PM   #1128
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Probably won't be addressed ever would be my guess. Using regular OS elements is saving CPU for something else that is more important (audio processing). They had years and years to address that, it never happened, so I just think they won't even bother with that.
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Old 04-27-2019, 12:49 PM   #1129
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One thing I find really annoying is the windows 95 looking contextual menus regardless of how themes look. I use dark themes and the hideous bright white menus with the ugly font look so out of place. Please address.
I themed the font and color of the contextual menus in Windows itself, but I'm not sure if this can be done in all versions of Windows.

It may be worthwhile to try out 3rd software such as WindowBlinds for theming regular OS elements.
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Old 04-27-2019, 12:58 PM   #1130
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One thing I find really annoying is the windows 95 looking contextual menus regardless of how themes look. I use dark themes and the hideous bright white menus with the ugly font look so out of place. Please address.
+1

There are some beautiful themes completely ruined by the Windows 95 looking elements.

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I'd like it if all track panels showed ONLY the track name until the mouse hovered over it, at which point all controls appeared. Same for toolbars. The less clutter, the better....
Not a bad idea. Maybe they could even let the user choose what elements are showing on hover/no hover.

Right now I theme my TCP's too look pretty minimalistic at the expense of functionality but this would solve that issue.

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Old 04-27-2019, 01:02 PM   #1131
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It would be nice if the graphics card would be recognized, so that the GUI can provide more relief for the CPU. I'm thinking about video and auto view scroll could run smoother on large projects. But also many other visual.
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Old 04-27-2019, 07:44 PM   #1132
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Probably won't be addressed ever would be my guess. Using regular OS elements is saving CPU for something else that is more important (audio processing). They had years and years to address that, it never happened, so I just think they won't even bother with that.

I see what you're saying ED but really how much cpu strain would it cost for light menu or dark menu and some font choices? They have to understand that's one of the things that really annoys some Reaper users and disuades some from using it. I can't remember how many times I've read in audio forums about how Reaper appears to be just stuff tacked together and overly complex. Part of Reaper's problem is its strength, it's just so customizable it appears discombobulated and non fluid which is exactly how the themes clash with the win 95 menus... .02¢
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Old 04-27-2019, 10:20 PM   #1133
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how much cpu strain would it cost for light menu or dark menu
Maybe even none when running in an OS that does support this. But modifying the GUI OS interface might take a lot of engineering effort.

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Old 04-28-2019, 04:40 AM   #1134
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Maybe even none when running in an OS that does support this. But modifying the GUI OS interface might take a lot of engineering effort.

-Michael
Not really. You can modify the colors of Windows menus quite easily, I know this because I've done it before.

I'd also politely dispute the idea that using custom controls instead of the Winows common controls uses more cpu and would make an app less efficient in real time operation. My take on that is it may use a little bit more ram, but not realtime cpu on any level that would matter.

I have no dog in this fight and fwiw, I've become accustomed to Reaper's GUI. I'm sure the developers have their valid reasons for using OS standard controls instead of custom controls for a more unified UI but I'd be interested to hear if "cpu use" has anything at all to do with it.

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Old 04-28-2019, 04:49 AM   #1135
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I'd also politely dispute the idea that using custom controls instead of the Winows common controls uses more cpu and would make an app less efficient in real time operation. My take on that is it may use a little bit more ram, but not realtime cpu.
It should work like that, the GUI thread has a lower priority than the threads used for the audio processing. I haven't lately tested it, but I bet that even if one does something completely stupid in the GUI thread, it won't affect audio processing performance much. (As long as the threads don't depend on passing information between each other. The system will of course lose available CPU time as long as the GUI thread is burning the CPU cycles, but a properly designed GUI wouldn't do it all the time anyway. For example drawing/showing a context menu is just a temporary CPU use event.)
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Old 04-28-2019, 05:11 AM   #1136
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All this chatter about a non existent product seems like a big waste of time. Is there a date for release of the product.
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Old 04-28-2019, 07:10 AM   #1137
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Well, logically speaking... if the current pre-release is at 5.97xxx and White Tie has already distributed a 6.x alpha theme here in the forum for people to try and give feedback on, it can't be too far away?
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Old 04-28-2019, 07:22 AM   #1138
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Yep, logical assumption, I'd say.
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Old 04-29-2019, 01:35 PM   #1139
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Performance (audio) and resource optimization (CPU and memory) are more important to me than looks any day. Also, I do appreciate the themes we have from other users in this community. Sometimes Reaper screenshots make other DAW users jealous.

I'd say Reaper can continue to work out whatever kinks come along and improve / increase API capabilities for the script devs.

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Old 05-05-2019, 03:16 AM   #1140
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I'd like reaper to recognize any newly plugged midi input device automatically, without the need to go to preference etc ..

It could be practical if we could change projects order directly into project list.
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Old 05-05-2019, 05:23 AM   #1141
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Quote:
Originally Posted by Olymoon View Post
I'd like reaper to recognize any newly plugged midi input device automatically, without the need to go to preference etc ..
It could be practical if we could change projects order directly into project list.
Also see -> https://forum.cockos.com/showthread.php?t=219792
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Old 05-05-2019, 07:19 AM   #1142
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Quote:
Originally Posted by Doc Brown View Post
One thing I find really annoying is the windows 95 looking contextual menus regardless of how themes look. I use dark themes and the hideous bright white menus with the ugly font look so out of place. Please address.

This was my biggest complaint until a few months ago. The latest Windows 10 update has a literal dark mode. My Reaper FX menus are now dark gray.
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Old 05-05-2019, 07:42 AM   #1143
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Originally Posted by chip mcdonald View Post
This was my biggest complaint until a few months ago. The latest Windows 10 update has a literal dark mode. My Reaper FX menus are now dark gray.
Where is the setting? All I could find was Personalization > Colours > Default App Mode > Dark, but that does nothing to the windows backgrounds.
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Old 05-05-2019, 08:02 AM   #1144
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Post fader insert please
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Old 05-05-2019, 07:27 PM   #1145
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I hope that Reaper 6 corrects all the short comings of Reaper 5.
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Old 05-06-2019, 08:28 AM   #1146
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I hope that Reaper 6 corrects all the short comings of Reaper 5.
That would be the suprise of the century...
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Old 05-06-2019, 09:01 AM   #1147
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Originally Posted by chip mcdonald View Post
This was my biggest complaint until a few months ago. The latest Windows 10 update has a literal dark mode. My Reaper FX menus are now dark gray.

Nice. I'm building my new system this summer and I'll keep that in mind. Thanks


EDIT


For Carbon...

Enable Dark Mode for File Explorer. To enable the File Explorer dark theme, head to Settings > Personalization > Colors. Then scroll down in the right column to the More options section and choose Dark for the “Choose your default app mode” option. That's it.Apr 2, 2019
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Old 05-06-2019, 10:07 AM   #1148
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More Linux love.
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Old 05-06-2019, 11:58 AM   #1149
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Quote:
Originally Posted by Doc Brown View Post

For Carbon...

Enable Dark Mode for File Explorer. To enable the File Explorer dark theme, head to Settings > Personalization > Colors. Then scroll down in the right column to the More options section and choose Dark for the “Choose your default app mode” option. That's it.Apr 2, 2019
Thanks, I got the Explorer into dark mode. Turned out I had to persuade Windows to do an update, that for some reason hadn't been done.

But, the FX window, File Explorer in Reaper are still light.

EDIT: Nevermind, I found out that depends on the theme.
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Old 05-06-2019, 12:05 PM   #1150
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Quote:
Originally Posted by Slapclap View Post
Post fader insert please
Seconding this! Yes please! Would love to give AirWindows Console a spin without routing chaos of hidden tracks. Fairly basic feature that even Logic has.

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Originally Posted by carbon View Post
Thanks, I got the Explorer into dark mode. Turned out I had to persuade Windows to do an update, that for some reason hadn't been done.

But, the FX window, File Explorer in Reaper are still light.

EDIT: Nevermind, I found out that depends on the theme.
My Reaper is still light in the areas I assumed it'd be dark, but my File Explorer and rest of the OS is dark. I'm a little baffled by that.

On an interesting note; it's dark when ADDING FX, but not anywhere else that I've noticed.
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Last edited by HammyHavoc; 05-06-2019 at 12:07 PM. Reason: Found a dark element.
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Old 05-06-2019, 12:25 PM   #1151
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Being a new Reaper convert from CbB, there's really nothing that I would want to change if ever there were to be a Reaper 6. Everything runs so smooth and very stable for me right now. The learning curve wasn't very steep as well. I've become a Reaper fan-boy.

As for the UI... I found one that I really like called WT_Imperial. But truth be told, if I'm working for a couple of hours I don't even notice the UI because I'm so focused on the music.

/OM
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Old 05-07-2019, 05:16 AM   #1152
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More power for the scripters, because they are nutts!
If it feels native then I don't care if it is a script or not, I think.
Ps, in a good way ofc.
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Old 05-08-2019, 03:17 AM   #1153
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When I open Reaper 6 up I want it to look like a Tesla.Shiny Modern and Fast.

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Old 05-08-2019, 05:04 AM   #1154
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Obviously Reaper is abysmal as it does not feature doors.

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Old 05-08-2019, 07:04 AM   #1155
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Obviously Reaper is abysmal as it does not feature doors.

Yeah, but it does not run short on windows.
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Old 05-08-2019, 07:24 AM   #1156
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Anyone try out that Acid Pro Next (auto Stem) feature?

I guess, my main desires is for more sampling based updates.
That combined with great ARA-Melodyne integration is exciting to think about.
- Sampler updates.
- Or maybe API updates so that the community can work together on one/some.

Also, more compartmentalization and access like:
- Being able to explore projects for their assets from within the Media Explorer
- Global MIDI editing (with all opened sub-projects).

And for Mixing:
Post-FX chains, useful for Mixing chains that will come after all other effects.
This makes it a ton easier to mix while tracking/composing.

Just things like that.

Last edited by Ozman; 05-08-2019 at 07:37 AM.
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Old 05-08-2019, 03:11 PM   #1157
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Already possible with Regions and the Regions Playlist.
Thanks for the tip. Perhaps Reaper can do anything -- if you can figure it out! I do remember seeing this in an old SOS.

https://www.soundonsound.com/techniq...ranging-reaper

Perhaps this help someone else.
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Old 05-08-2019, 05:33 PM   #1158
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So Reaper 6 is about to impact, meaning I'll probably have to spend the next 2 weeks adapting to it. I'm one of those who makes my bread from this stuff, so Reaper is my breadknife. Reaper started out as something different than that, and still I lack the feeling of security and predictability in work with reaper. It's one of its biggest downsides to me. I've offered to help, but .. guess that's not too popular.

So again, there's a huge list of old problems that - again - won't be addressed. So I'll just go through a bit of a shoot from the hip wishlist:

- Fix the age old 'plugin GUI spawns in bottom of secondary screen' when you got a number of master channel plugins i visible mode.
- Have the horizontal scrollbar actually scroll 1 page when you run the action scroll 1 page. Now it scrolls almost 2 pages.
- Post fader inserts
- Ability to move faders in stepped incr/decr (+/- 1dB at a time, or interval set by user)
- An RMS meter that actually shows good RMS
- A VU meter that actually shows VU
- Send MIDI (to VI) and receive Audio (from VI) on the same channel
- Action for opening GUI of VI from within MIDI editor
- An "Apply" button for the MIDI key snap. Now, when you transpose through drag and drop, the scale snap functions gets applied to every note position you pass from original- to destination note. When you arrive at destination note and drop your melody line there, your melody is all messed up. Instead, apply key snap only in relation to the destination note, with an "apply" button. Otherwise key snap changes the melody for every note you pass.
- Reaverb with true stereo support
- A 'normalize' function for render export
- A folder track with at least a "folder" function (hiding its contents), not just minimizing.
- Ability to create audio clicktrack with custom clicksound
- More efficient take comp editing: If I change focus from one take to another (talking audio now), it can be almost 2-3 seconds before the monitoring switches to the other take (on a fast computer). And there is no visual cue as to when it switches.
- Some kind of easy-to-use control for separate outputs. I got 4 speaker pairs, and I'm getting to them through sending the master out to different buses which goes to each separate output of the interface. Having a panel that says speaker A B [C] D and a marker to show which one is active would be nice. Press one, and the others goes into mute.
- Fix the ancient old problem where the MIDI editor opens focused on an entirely different part of the song than where the locators are.
- Perhaps a function for each plugin instance, which sets however it gets applied both for playback and render, or just for playback and gets bypassed at rendering.
- Ability to change fx presets even for JSFX plugins, from the project FX bay (major drag this one, for me)
- Limit number of project backups or backup sizes, I get to clean the backup dir every day and it's always like several gigabytes large. And I can be without some backup.
- Try and clean up the layout in the tracklist of the MIDI editor. It's so strangely made. And add the ability to edit more than just 1 track at a time.
- Add a 'copy rhythmical quantization from existing MIDI' to the quantization dialog.
- Add presets to the quantisation dialog.
- In render dialog, if the bounds "Time Selection" is selected, then you shouldn't have reaper switch to "Entire project" bound if the user accidentally clicked away the time selection. Instead, if the bounds are set to "Time selection" and there is no time selection, then hit me down a dialog warning about it. But don't stealthily go to rendering the whole shabang without me realizing that this is happening until Its already half way through rendering.
- When loading huge projects, it can take up to a minute sometimes, and I sometimes need to abort the loading. Add an abort loading option.
- Add an option to displace MIDI items in time, without showing the displacement relative to the grid. Often instruments don't sound off right away when you send a MIDI key to it, particularly with samples. I need to see MIDI key down and hear the sound at the same time for my brain to work right. And if I nudge it the way it is now, then I can't use snap when I move the Item together with other MIDI items, because then I'll lose the carefully weighted displacement.

Quote:
Originally Posted by JeffreyET View Post
One thing that drives me crazy [regarding MIDI editor] is IT'S SO HARD to grab a note with the cursor. I have to hover and circle it forever
I came to Reaper from Cubase, and this was one of the things I noticed right away. Working in the Cubase MIDI editor felt like gliding on oil compared to in Reaper. Though I'm not sure how to explain it in detail.
It's kindof the same with the difference between Reaper and Sony Vegas video editor. The Vegas editor has got much better response, better snap and the mouse cursor changes to just the right tools when you put the mouse cursor in place for certain edits. Reaper is very much based on the feel/workflow of Vegas, but it's got quite a way to go still when it comes to this. I still got and use Vegas, I use it at least 5 times a month. Reaper is a bit to over-simplistic, too orthodox. It's a great point of origin to start from, but ...

I could sit all night writing this. I used to before, but those lists never got heard. Still, I'm glad Reaper is here. It is almost what I wanted Cubase to be, when it came out in 89.

Happy future #6 everybody, and thank you guys who made it.
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Old 05-10-2019, 06:04 PM   #1159
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So Reaper 6 is about to impact Reaper started out as something different than that, and still I lack the feeling of security and predictability in work with reaper. It's one of its biggest downsides to me. I've offered to help, but .. guess that's not too popular.

So again, there's a huge list of old problems that - again - won't be addressed. So I'll just go through a bit of a shoot from the hip wishlist:

- Fix the age old 'plugin GUI spawns in bottom of secondary screen' when you got a number of master channel plugins i visible mode.

Literally this happens ALL the time on Windows. It's embarressing that it's still an issue and ignored. If you're going to insist on using the old school OS window borders fine. But doesnt matter what settings you have for opening floating windows. It's always a shitshow when it comes to "where will my window open THIS time?"

And this doesn't even have anything on the "how will Reaper open startup today? what random arrangement of windows will be open when I load reaper today"?
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Old 05-10-2019, 06:48 PM   #1160
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It's always a shitshow when it comes to "where will my window open THIS time?"
omg, I'm laughing so I'm crying here. That sentence, I am thinking that sentence out loud in my head easily 20 times a day, all the time, for years. "Okidok, let's see where it will spawn THIS time?"

.. and I will often place a mental bet, like "Perhaps there?". I'm almost always wrong, but a few times I pretty much nailed it, raised my arms and yelled YES!! and people asked me what happened? I blushed, just couldn't say anything, realizing it will be so incredibly stupid and difficult to even explain.

I guess it's a sign that you do something so much that the small quirks of the environment becomes objects of variance and amusement in an otherwise very predictable environment. But it's irritating too, especially when people set next to me and look. Because they will see for example an EQ plugin GUI spawn unnoticeable behind voxengo span window on the secondary screen, and they'll say "Man, why don't you fix it so that the plugins opens center window where you want it?!". To them it's a sign of that I am not a particularly clever or professional person. That stings quite a bit, I'm sure it's an impression of me that sticks with them.

And yes the windows focus thing are a nuisance. You can't really control which window will receive a certain key command, mouse action and macros may or may not work depending on the position you launch them from. It changes all the time depending on the view.

But I've been on Cubase for windows for years before this (and pre-cubase on Atari before that), so I don't feel like I should complain too much. Guess it's my "can't have everything" acceptance attitude.
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