Old 06-14-2021, 01:30 PM   #1
musicbynumbers
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Default v6.29+dev0614 - June 14 2021

v6.29+dev0614 - June 14 2021
  • * Includes feature branch: render normalization
  • * Includes feature branch: MIDI editor note reordering
  • * Includes feature branch: media item lanes
  • * Includes feature branch: EEL2 x86_64/SSE
  • * Includes feature branch: VST3 bridging
  • + Envelopes: fix unexpected behavior when moving multiple sets of envelope points with no transition time between selected and unselected points [t=254611]
  • + ReaScript: add GetEnvelopeInfo_Value(I_SEND_IDX) etc
  • + ReaScript: add GetEnvelopeInfo_Value(P_DESTTRACK) for send envelopes
  • + Theme: support separate loudness readout colors for unlit and lit background in WALTER [p=2454121]
  • # Mixer: support UTF-8 translations in master meter settings dialog
This thread is for pre-release features discussion. Use the Feature Requests forum for other requests.

Changelog - Pre-Releases

Generated by X-Raym's REAPER ChangeLog to BBCode
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Old 06-14-2021, 01:49 PM   #2
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v6.29+dev0614 - June 14 2021

Hi Devs!

Thanks for fixing.
# Mixer: support UTF-8 translations in master meter settings dialog
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Old 06-14-2021, 02:42 PM   #3
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Not sure what dev version to put this, but a small thing I notice here on Retina/mac:
If meter max value is set to 0dB inside Prefs > TCP, the text is cut above the meter. Most likely a rare thing to do:

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Old 06-14-2021, 03:01 PM   #4
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Originally Posted by musicbynumbers View Post
v6.29+dev0614 - June 14 2021[*]+ Theme: support separate loudness readout colors for unlit and lit background in WALTER [p=2454121]
Thanks, works very well!
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Old 06-14-2021, 03:09 PM   #5
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In Reaper for Linux x86_64:

Saike's new Abyss JS reverb plugin takes incredibly high CPU and RT CPU in the Reaper dev branch. In the stable branch of Reaper (6.29), it only takes a very reasonable amount of CPU and hardly any RT CPU.

It can be installed via ReaPack, or manually from the Github:

https://github.com/JoepVanlier/JSFX

It has some dependencies in a subfolder.
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Old 06-14-2021, 05:25 PM   #6
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[*]+ ReaScript: add GetEnvelopeInfo_Value(I_SEND_IDX) etc
[*]+ ReaScript: add GetEnvelopeInfo_Value(P_DESTTRACK) for send envelopes

wohooooo
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Old 06-14-2021, 06:44 PM   #7
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Quote:
Originally Posted by JamesPeters View Post
In Reaper for Linux x86_64:

Saike's new Abyss JS reverb plugin takes incredibly high CPU and RT CPU in the Reaper dev branch. In the stable branch of Reaper (6.29), it only takes a very reasonable amount of CPU and hardly any RT CPU.

It can be installed via ReaPack, or manually from the Github:

https://github.com/JoepVanlier/JSFX

It has some dependencies in a subfolder.
Ah thanks! tan($pi/2) (which should produce infinity, ugh) on linux/x86_64/SSE (dev branch) is for some reason excruciatingly slow (I'll look to see why this is).

To workaround, the contents of Abyss's init_tpt_monopole() function should be updated to something like:
Code:
  coeff = cutoff >= srate*.5 ? 1 : (
    g=tan($pi*cutoff/srate);
    g/(1+g);
  );
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Old 06-14-2021, 06:57 PM   #8
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Glad to be of help! Thanks!

(Edit) I see you've already passed along the info to Saike.

I don't suppose this might also affect other plugins? I tried Bedroom Producer's Blog "BPB Saturator" recently in Wine (via Yabridge) in Reaper for Linux, and it has a similar problem (both the VST2 and VST3 versions). The thing is, it seems to do this in 6.29 stable as well as the recent dev builds, so I assumed it was unrelated. I figured I'd mention it now though just in case.

They make you "purchase" the plugin for $0, but I can submit the plugin for testing to you if you want.

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Old 06-14-2021, 09:45 PM   #9
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[*]+ ReaScript: add GetEnvelopeInfo_Value(I_SEND_IDX) etc[*]+ ReaScript: add GetEnvelopeInfo_Value(P_DESTTRACK) for send envelopes
Thank you for this! A few other API stuff which would be very welcome is:

- Ability to Get/Set P_EXT for TakeFX, TrackFX , ending AFAI can see the bulk of P_EXTs
- reaper.TrackFX_setFXInstance / reaper.TakeFX_setFXInstance
- API for openFXbrowser in specific tab

This is very hot for me but there's plenty of more in the API Wishlist which would probably worth a thought.

Anyway thank you very very much.
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Old 06-15-2021, 12:07 AM   #10
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[*]+ Envelopes: fix unexpected behavior when moving multiple sets of envelope points with no transition time between selected and unselected points [[url=http://forum.cockos.com/showthread.php?t=254611]t=254611[/
Great to see some improvement of envelope behavior! There are many things that can be improved and made more flexible in envelope editing, ECP and prefs. Would be nice if soon a cycle of dev builds would target envelopes and related matters (I’d have several requests and suggestions).
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Old 06-15-2021, 12:15 AM   #11
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[*] + Envelopes: fix unexpected behavior when moving multiple sets of envelope points with no transition time between selected and unselected points [t=254611]
I got excited with other lines of the Log and didn't see this coming. Thank you!

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Great to see some improvement of envelope behavior! There are many things that can be improved and made more flexible in envelope editing, ECP and prefs.
Please write them somewhere and i'll dig into too! Envelopes is very sensible editing, and anything which makes editing them simple and friendly, accurate and with no surprises the better.
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Old 06-15-2021, 03:49 AM   #12
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Please write them somewhere and i'll dig into too! Envelopes is very sensible editing, and anything which makes editing them simple and friendly, accurate and with no surprises the better.
I've just bumped several threads now. Just check the various forums (mostly FR and Nitpicks, some also in general, theme and mac and maybe others..) and support what you care about. Maybe some things will catch attention and be worked on sometime soon
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Old 06-15-2021, 04:51 AM   #13
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Regarding the lufs jsfx that you guys made.

It looks like you can assign all the readout values as envelopes.

Is there anyway that we can then write these envelopes in real-time to get a readout of say LUFS-I as an envelope over time?

So we can play back the project once and then see what the values are over the project via the envelopes?

Not sure if that makes sense. If not I'll try and do some pics later
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Old 06-15-2021, 08:09 AM   #14
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im a bit confused about the

* Includes feature branch: media item lanes

could someone elaborate for me ?
I tried the latest dev , i see some info in the actions list and right click on the track but only appears a gray bar beneath the items. What is that supposed to make ?

Thanks
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Old 06-15-2021, 08:54 AM   #15
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Quote:
Originally Posted by pepe44 View Post
im a bit confused about the

* Includes feature branch: media item lanes

could someone elaborate for me ?
I tried the latest dev , i see some info in the actions list and right click on the track but only appears a gray bar beneath the items. What is that supposed to make ?

Thanks
Preferences -> Appearance -> Media Item Lanes is new. I think it's referencing that.
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Old 06-17-2021, 02:24 AM   #16
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Originally Posted by Funkybot View Post
Preferences -> Appearance -> Media Item Lanes is new. I think it's referencing that.
Oh ok, a preference for the media lanes. That makes sense. Thanks.
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