Old 08-17-2008, 05:44 PM   #1
pipelineaudio
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Default Import/Export Formats

AAF: Please see http://forum.cockos.com/showthread.php?t=24938

Audacity: (*.mogg)?

AES31: Please see http://forum.cockos.com/showthread.php?t=24941

Cool Edit Pro: Pleas see http://forum.cockos.com/showthread.php?t=33727

Cubase: Please see http://forum.cockos.com/showthread.php?t=24937

DDP: Please see http://forum.cockos.com/showthread.php?t=24940

Nuendo: Please see http://forum.cockos.com/showthread.php?t=24937

OMF: Please see http://forum.cockos.com/showthread.php?t=24943

Open TL: (waiting on info from TASCAM)please see http://forum.cockos.com/showthread.php?t=24942

PARIS:

ProTools Session:

Radar Session Files (PROJ*.TXT): Supported Natively

Samplitude EDL (*.EDL): Supported Natively

SAW:

Vegas EDL (*.TXT): Supported Natively


Inspired by Lawrence and others, I wanted to make a centralized post where we could see which file formats REAPER could open and which still need to be done.

I'll try and keep this up to date as info comes in, so please post what I'm missing
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Old 09-15-2008, 09:52 AM   #2
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Hi pipelineaudio,

perhaps I overlooked something, but what about MIDI?

Importing MIDI-files works quite well, but you can't export them in the same way. You can save MIDI-files out of the MIDI-Editor, but the time-signature- and tempo-information will be lost. And you can't save a whole project as MIDI-file unless you put everything in one item. This can't be a solution or did I get something wrong?


-Data
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Old 09-21-2008, 10:09 AM   #3
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Vegas EDL (*.TXT): Supported Natively as pipelineaudio says, but with room to add support for a few more parameters.

There are some things REAPER currently doesn't read.. I guess mainly because the functionality was added to REAPER after the txt EDL import support!

"Locked" should be read as item lock.
"Mute" should be read as item mute.
If "LockPitch"==TRUE in the Vegas EDL, Preserve Pitch should be unset & vice versa.

REAPER doesn't appear to normalize if a Vegas EDL item's Normalized field is TRUE. Although normalizing works differently in Vegas I'm thinking it would make more sense for REAPER to apply its normalize function to those items on loading. It took me a while to work out why a certain project sounded so different!

At present REAPER does not follow the fade curves from Vegas projects, but some (although not all, I guess) could be mapped..

Here are the Vegas fade types by number (known as CurveIn & CurveOut in the EDL):



Finally it appears Vegas doesn't store "item Invert Phase" state in the EDL and although there's a "Color" field in the txt I don't see a way to set item colors in Vegas so maybe that's not worth mapping!

Hope that's useful!

drew
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Old 10-03-2008, 03:17 AM   #4
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as in another tgread...
http://forum.cockos.com/showthread.php?t=26714

Quote:
For what i'v seen, you can only import from Vegas EDL (wich is already a great postpo app).
The problem is MOST video professionals use
- Final Cut (who exports to OMF or AAF),
- Adobe Premiere (who exports only to Premiere EDL).
- Avid (exports to OMF closed format, so no way here)

I'v seen users forum asking for post-po features, but seems odd to ask for new features while you still can't open a single porject. It's crucial to be able to import from most common video softwares.

My request:
-AAF Import .... I think this is an open XML format
-Premiere EDL .... This is a text file also, so seems also an open format

At least this will do for some of the most common video apps (except avid ).
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Old 10-07-2008, 03:12 PM   #5
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AntiClick wrote
"The problem is MOST video professionals use
- Final Cut (who exports to OMF or AAF),
- Adobe Premiere (who exports only to Premiere EDL).
- Avid (exports to OMF closed format, so no way here)"

Details wrong but YES, for Reaper to be relevant to PostPro it needs to understand the dominant picture editing app's

IMO in order of "importance"
1 Avid tho FCP is eroding their dominants in the marketplace
2 FCP
3 the rest, from a UK perspective, (& I suspect elsewhere too)progs like Premiere, etc though having merit are not taken seriously at all (hey it's a cruel world. At the risk of pissing off wedding Videographers etc, I suggest forget compatibility with anything other than Avid/FCP

Now Avid/digidesign think the future is AAF, well it may be, but in practice not yet IMO, OMF (the "O" means Open, IE it is an open standard given to the world by Avid)it is by far the most common format to interchange sessions & files.

FCP is snapping at Avid's previously cosy domination of the NLE market. The native session format uses XML,and yes it can convert/ Export (with stuff missing) to AAF & OMF.

So to be credible/ believable to the post comunity I recon Reaper should import:--
1 basic CMX EDL (still used & relevant gives all that OMF v1 can do but with no "issues".
2 AAF would be neat but its a moving target best avoided IMO
3 OMF V2
4 FCP vers of XML

Note to the Reaper developers:
Reaper is getting better all the time & the MIDI capabilities have improved loads But PLEASE consider that Reaper could be the killer app for post. It's nearly there already but it doesn't quite quite cut it ----Yet-----
JL
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Old 02-15-2009, 10:52 AM   #6
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Default Details of Samplitude EDL Format

Any one know how to get a preferably detailed specification of the Samplitude EDL?
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Old 06-25-2009, 08:13 AM   #7
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Quote:
Originally Posted by drew View Post
Vegas EDL (*.TXT): Supported Natively as pipelineaudio says, but with room to add support for a few more parameters.

There are some things REAPER currently doesn't read.
"Locked" should be read as item lock.
If "LockPitch"==TRUE in the Vegas EDL, Preserve Pitch should be unset & vice versa.

At present REAPER does not follow the fade curves from Vegas projects, but some (although not all, I guess) could be mapped.
I know this particular post is a bit old but the next version (v1.3) of AATranslator will have things like the Vegas fades mapped as well setting the "Preserve Pitch" based on the "LockPitch" flag plus a heap more.
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Old 06-25-2009, 08:29 AM   #8
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Hi Runaway - ItemLock & Lock Pitch should now be fully supported. Do say if they're not!
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Old 06-25-2009, 11:37 PM   #9
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I just downloaded the latest Reaper and checked the ItemLock & Lock Pitch are working correctly.

There is however a typo in the EDL header that Reaper writes (a colon rather than a semi colon ) but Vegas v8 doesn't seem to mind - so no big deal. eg ;"CurveOutR":"PlayPitch";"LockPitch"

I note that Invert Phase seems to be reprented in Reaper as a minus value and this value is included in the Vegas EDL as such. This (in v8 of Vegas) doesn't set the 'Invert Phase' switch but rather causes what appears to be a gain envelope line to be drawn in the track below the clip.

In fact I don't see where vegas sends out it's phase info in the EDL?
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Old 02-20-2009, 06:24 AM   #10
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Quote:
Originally Posted by Mr. Data View Post
Hi pipelineaudio,

perhaps I overlooked something, but what about MIDI?

Importing MIDI-files works quite well, but you can't export them in the same way. You can save MIDI-files out of the MIDI-Editor, but the time-signature- and tempo-information will be lost. And you can't save a whole project as MIDI-file unless you put everything in one item. This can't be a solution or did I get something wrong?


-Data
Coming in Version 3 (well it's in the betas as of already)
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Old 02-20-2009, 06:25 AM   #11
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Quote:
Originally Posted by Mr. Data View Post
Hi pipelineaudio,

perhaps I overlooked something, but what about MIDI?

Importing MIDI-files works quite well, but you can't export them in the same way. You can save MIDI-files out of the MIDI-Editor, but the time-signature- and tempo-information will be lost. And you can't save a whole project as MIDI-file unless you put everything in one item. This can't be a solution or did I get something wrong?


-Data
Coming in Version 3 (well it's in the betas as of already) haven't seen V2 since V3beta came out, so can't recall if they slipped it in unnoticed
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Old 02-20-2009, 02:27 PM   #12
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Quote:
Originally Posted by sceyefeye View Post
Coming in Version 3 (well it's in the betas as of already) haven't seen V2 since V3beta came out, so can't recall if they slipped it in unnoticed
Hi Sceyefeye,

maybe I'm a bit ignorant, but up until now I refused to get the V3betas, because I run Reaper on two machines (one in our rehearsal room and one at home) and I need a rock-solid running system (which 2.55 is to me), because it doesn't drive the delight to the maximum, if it crashes on stage while you're playing live. I don't know which (unknown) issues the pre-releases may or may not have. Also I am the one who will most likely confuse settings of 2.x and 3betas sooner or later if I have two versions, hence my band-mates lose their politeness if I mess everything up, so although reading a lot in the forums and getting more and more inpatient, I have to stick with 2.55 or what comes up before V3 for now.

But I hope, that it won't take too long anymore until there is a full V3 version, so finally this MIDI-thing is solved (amongst other things).



-Data
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Old 06-07-2009, 11:40 PM   #13
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Default Import / Export Utility

Quote:
Originally Posted by pipelineaudio View Post
AAF: Please see http://forum.cockos.com/showthread.php?t=24938

AES31: Please see http://forum.cockos.com/showthread.php?t=24941
Cool Edit Pro: Pleas see http://forum.cockos.com/showthread.php?t=33727
Cubase: Please see http://forum.cockos.com/showthread.php?t=24937
Nuendo: Please see http://forum.cockos.com/showthread.php?t=24937
Open TL: (waiting on info from TASCAM)please see http://forum.cockos.com/showthread.php?t=24942
Samplitude EDL (*.EDL): Supported Natively
Vegas EDL (*.TXT): Supported Natively
AATranslator currently support AES31, Samplitude/Reaper EDLs and Audition v3. The next version of AATranslator (due soon) should include the functionality to import OpenTL, Cubase (probably SX3, v4 & v5 - thanks Lawrence) as well as an 'Append Session' feature. The 'Append Session' function is intended for Adobe Audition but in a round about way you could append any supported daw to any other supported daw.

Vegas, PT5 and a host of others are planned.

This might be helpful until Reaper supports these formats natively.

http://www.aatranslator.com.au
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Old 11-16-2009, 02:07 AM   #14
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Default Import/Export Formats

If Im trying out an exportprocedure with ZScript-recording I get this ZScript text back:

FileNameSetNext,"ZBRUSH_ZScripts_realignmask.psd"
IPress,Alpha:Export

But if I use this ZScrip text inside a new plugin that Im developing, the _realignmask.psd does NOT appaear inside my ZScripts folder.
And ofcourse when I try to import some time later with:

FileNameSetNext,"ZBRUSH_ZScripts_realignmask.psd"
IPress,Alpha:Import

I get an Error-message from ZB.

Maybe thats because I do not give the Full Path C:Program FilesPixologyZBrush3etc....._realingmask.psd ?

I would really appreciate some help with this File import/export-stuff.

Greetings, EddyL
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Old 05-28-2010, 11:14 AM   #15
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Gentlemen,
may I get your attention on a thread regarding AATranlator, that started in the Lounge ?

user Runaway (AAT author) is getting it to convert ProTools' playlists into Reaper tracks/takes...

http://forum.cockos.com/showpost.php...&postcount=204
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Old 11-16-2010, 04:08 AM   #16
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There doesn't seem to be CAF and SD2 support on Mac. Shouldn't be too hard to add, would really appreciate having support for that.
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Old 11-16-2010, 10:24 AM   #17
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Default Sd2 and caf support

Is done via libsndfile and that's been enabled courtesy of Xenakios' excellent libsndfile wrapper extension. Although it's currently PC only, he's graciously made the source code available; it's wide open for anyone who wants to take on the job of porting it to OSX.

One of the increasing number of users on the PARIS forums who have added Reaper to their workflow has recently been looking at expanding the wrapper to add write capability, so it's back in the active pile at the moment although I don't have any idea of project roadmaps or timelines.
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Old 11-16-2010, 10:33 AM   #18
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Quote:
Originally Posted by kerryg View Post
Is done via libsndfile and that's been enabled courtesy of Xenakios' excellent libsndfile wrapper extension. Although it's currently PC only, he's graciously made the source code available; it's wide open for anyone who wants to take on the job of porting it to OSX.

One of the increasing number of users on the PARIS forums who have added Reaper to their workflow has recently been looking at expanding the wrapper to add write capability, so it's back in the active pile at the moment although I don't have any idea of project roadmaps or timelines.
I can't find the source code of his wrapper, I could have a look at it, any ideas?
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Old 03-09-2015, 03:51 AM   #19
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Just to clear this one up a little. Most of this stuff is covered either by AATranslator or Reaper.

AAF: AATranslator

Audacity MOGG : Reaper (import, not sure about export)

AES31 AATranslator

Cool Edit Pro: AATranslator

Cubase: AATranslator

DDP: Reaper (export)

Nuendo: AATranslator

OMF: AATranslator

Open TL: AATranslator

PARIS: Maybe a plugin. I haven't kept up with this. Could be AATranslator.

ProTools Session: AATranslator (can import PT5-11 sessions, export PT5-9)

Radar Session Files (PROJ*.TXT): Reaper

Samplitude EDL (*.EDL): Reaper

SAW: AATranslator

Vegas EDL (*.TXT): Supported Natively
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Old 03-09-2015, 09:16 AM   #20
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Quote:
Originally Posted by airon View Post
PARIS: Maybe a plugin. I haven't kept up with this. Could be AATranslator.
AATranslator will open an OMF exported from Paris, from memory I don't think too many DAWs will open them.
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Old 05-02-2015, 04:59 AM   #21
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You can add XML to your list.

I make an XML based video editing to REAPER workflow tool. It supports Final Cut X, Final Cut 7, Premiere so far but support for others is in the pipeline.

It is very powerful yet not very expensive. It has been heavily tested on TV series and films.

It is not just a translation tool. It can also reconform a REAPER project to a later version of an edit and a number of other cool things.

http://vordio.net/

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Old 01-12-2016, 03:22 AM   #22
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PARIS PAF (.paf is a kind of non-standard WAV audio format) as well as a number of other unusual audio types, is supported via Matthias Kronlachner's update (Win 32/64/Mac OSX) of Xenakios' libsndfile wrapper, which can be found here: http://www.matthiaskronlachner.com/?p=2172
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Old 04-17-2016, 01:10 PM   #23
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Default libsndfilewrapper can write now

Quote:
Originally Posted by kerryg View Post
PARIS PAF (.paf is a kind of non-standard WAV audio format) as well as a number of other unusual audio types, is supported via Matthias Kronlachner's update (Win 32/64/Mac OSX) of Xenakios' libsndfile wrapper, which can be found here: http://www.matthiaskronlachner.com/?p=2172
Hi,
I just added the functionality to render files using libsndfile now to the wrapper, which adds export capabilities for quite some fileformats.
You can download binaries for win/osx here: http://www.matthiaskronlachner.com/?p=2172
Best, Matthias
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Old 05-10-2016, 01:48 AM   #24
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Thanks so much for the recent update, Matthias - works like a charm over here on both my PC and Mac and has really sped up workflow immensely!

Pipelineaudio - you can now mark .paf read/write as complete, although I think you might want to check out the extension yourself, there are many other new audio formats it enables to add to the list!
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Old 05-10-2016, 02:59 AM   #25
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@pipelinaudio: While we are on it for AATranslator you can add

Ableton ALS
Ardour/MixBus XML
Audition SESX, SES & XML
Auria PRJ
CMX3600 EDL
FCP XML
Hindenburg NHSX
Presonus Capture
ProTools v5 to 12
Pyramix XML
Tracktion Tracktion
TripleDat ARG
Samplitude VIP
Vegas VEG
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