Ok - yes - you can blit past 2048 pixels
This is great!!
But - there's another problem - which maybe can be solved?
I need to frequently clear the bitmaps to transparent. Normally - I'd use
setimgdim(bmp,-1,-1) for this - but then it kills the size of the bitmap and you need to either use
setimgdim(bmp,sizex,sizey) - which is limited to 2048 again - Or reload the transparent background bitmap - which is horribly horribly slow - and not suitable for my purposes.
Anyone know any way to clear a reaper bitmap any other way? blitting a transparent bitmap over the top won't clear it in normal gfx mode - is there a gfx mode which will force drawing/blitting a transparent rectangle over opaque pixels to make then transparent again??
Thanks,
I mean - ideally though - as bitmaps can be used >2048 - why the API is still limited to 2048 is a bit baffling...