Old 10-13-2019, 03:34 AM   #281
Skorobagatko
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Hi, noticed that "windows/system32/cmd.exe" window started to pop up again, previously it was without it and the loading time was fast.
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Old 10-13-2019, 04:03 AM   #282
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Quote:
Originally Posted by Skorobagatko View Post
Hi, noticed that "windows/system32/cmd.exe" window started to pop up again, previously it was without it and the loading time was fast.
Hi,

when does the window pop up, exactly (during/after which step)?
And which ReaLauncher version do you have currently installed (latest is 1.6.2)?
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Old 10-13-2019, 04:16 AM   #283
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Quote:
Originally Posted by solger View Post
Hi,

when does the window pop up, exactly (during/after which step)?
And which ReaLauncher version do you have currently installed (latest is 1.6.2)?
Sorry, I had the previous version (after loading my Reaper config), thanks!
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Old 10-21-2019, 08:27 AM   #284
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An updated version is out:

Quote:
version 1.7
+ General: Visibility and usage of the subfolder-panel can now be toggled in the [Options] tab - requires restart of ReaLauncher for the changes to take effect
+ General: Automatic refresh of list entries is now only done the first time when loading a (different) tab
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Old 10-22-2019, 11:12 AM   #285
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Quote:
Originally Posted by solger View Post
An updated version is out:
Thanks a lot!!
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Old 10-22-2019, 01:45 PM   #286
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first time trying the script, couldn't get it to launch

solger_ReaLauncher.lua:310: attempt to get length of a nil value (local 'filename')

MacOS 10.14
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Old 10-23-2019, 08:30 AM   #287
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Quote:
Originally Posted by EpicSounds View Post
first time trying the script, couldn't get it to launch

solger_ReaLauncher.lua:310: attempt to get length of a nil value (local 'filename')

MacOS 10.14
Hi Jon,

thanks for the info. I'll probably need to add a nil check there.

In the meantime, can you please try the following:

1) Set debugEnabled in line 35 to true
Code:
local debugEnabled = true-- show console debug messages
2) Add a MsgDebug call in line 310
Code:
local function RemoveExtension_RPP(filename)
  MsgDebug(filename)
  return string.sub(filename, 1, #filename - 4)
end
3) The first line in the console output should show which Tab is loaded (for instance, 'Refresh Recent Projects'). Does it list any files below that or none at all?

---

Otherwise, does clearing the Recent Project list via Preferences > General: Clear list make any difference?
If you want to back the entries up first (before clearing the list), you can copy them from the [Recent] section in the reaper.ini.

Thanks
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Old 10-23-2019, 03:37 PM   #288
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console output is same before and after clearing recent projects

Code:
Refresh Recent Projects
slave1
slave
slav
sla
sl
s
207.194.130.11
207.194.130.1
nil
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Old 10-24-2019, 02:08 AM   #289
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Hi, thanks for the great launcher! Is it possible to set the launcher to remember the Paths - Show setting? Every time I run it again, it's set to Hide. Thanks a lot...
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Old 10-24-2019, 07:53 AM   #290
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Quote:
Originally Posted by EpicSounds View Post
console output is same before and after clearing recent projects

Code:
Refresh Recent Projects
slave1
slave
slav
sla
sl
s
207.194.130.11
207.194.130.1
nil
Thanks. Will have a look at this.
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Old 10-24-2019, 08:07 AM   #291
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Quote:
Originally Posted by PelF View Post
Hi, thanks for the great launcher! Is it possible to set the launcher to remember the Paths - Show setting? Every time I run it again, it's set to Hide. Thanks a lot...
Hi,

I'll add it to my todo-list for the next update
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Old 10-27-2019, 12:00 PM   #292
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Found a few bugs: Filenames containing newlines (possible on macOS/Linux) cause the list display to be offset with what's actually selected. The Paths option reverts to Hide when resizing the window. Also "Show in Explorer/Finder" could use CF_LocateInExplorer with the full filename so that the selected file is also selected in the explorer window. os.execute is insecure without proper sanitation:


Last edited by cfillion; 10-27-2019 at 12:20 PM.
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Old 10-27-2019, 12:05 PM   #293
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Quote:
Originally Posted by cfillion View Post
Found a few bugs: Filenames containing newlines (possible on macOS/Linux) cause the list display to be offset with what's actually selected. The Paths option reverts to Hide when resizing the window.
Thanks for the info.

EDIT:
Quote:
Also "Show in Explorer/Finder" could use CF_LocateInExplorer with the full filename so that the selected file is also selected in the explorer window (os.execute is insecure without proper sanitation).
Ah, didn't know about CF_LocateInExplorer. Added to my todo-list. Thanks.

The os.execute part is currently only used (as fallback) if no SWS Extensions are installed. Otherwise CF_ShellExecute is used.
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Last edited by solger; 10-27-2019 at 12:43 PM.
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Old 10-27-2019, 12:07 PM   #294
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New version is out:

Quote:
version 1.7.1
+ General: The last used Show/Hide path display mode is now stored
+ General: Some minor bugfixes and enhancements
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Old 10-27-2019, 05:06 PM   #295
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Thanks for continually improving this great script!!
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Old 10-28-2019, 07:37 AM   #296
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Thanks for the update, I got the script to start now

I did get this error popup

...eaTeam Scripts/Project Properties/solger_ReaLauncher.lua:134: 'reaper.ReaPack_GetOwner' is unknown


and there is some wrong stuff in the list

https://imgur.com/a/4DAyvH4
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Old 10-28-2019, 09:27 AM   #297
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Quote:
Originally Posted by EpicSounds View Post
Thanks for the update, I got the script to start now
Great.

Quote:
I did get this error popup

...eaTeam Scripts/Project Properties/solger_ReaLauncher.lua:134: 'reaper.ReaPack_GetOwner' is unknown
Just to clarify: is the reaper_reapack64.dylib currently located in the Userplugins subfolder?

EDIT: and is the JS_ReaScriptAPI installed (and located under 'UserPlugins/reaper_js_ReaScriptAPI64.dylib')? On second thought, the error message suggests a different problem, though ...
Just saw that the audio preview volume knob is visible in your screenshot which would indicate that the JS_ReaScriptAPI is installed.

Quote:
and there is some wrong stuff in the list

https://imgur.com/a/4DAyvH4
OK. Will take a closer look at this on the weekend.
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Last edited by solger; 10-28-2019 at 10:46 AM.
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Old 10-28-2019, 10:18 AM   #298
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Quote:
Originally Posted by EpicSounds View Post
...eaTeam Scripts/Project Properties/solger_ReaLauncher.lua:134: 'reaper.ReaPack_GetOwner' is unknown
One more thing: which version of ReaPack do you have currently installed (Extensions > ReaPack > About)?
Latest stable release is v1.2.2.
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Old Yesterday, 04:55 PM   #299
Delucci
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I have a suggestion to add:
Is it possible to implement something like "date modified" beside the project name?
Like this:

Thanks in advance, I've been using this script a lot, and it's awesome!
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