Old 04-15-2019, 06:07 AM   #321
nofish
Human being with feelings
 
nofish's Avatar
 
Join Date: Oct 2007
Location: home is where the heart is
Posts: 12,096
Default

Thanks Sexan.
Is multitrack editing enabled in this version?
nofish is offline   Reply With Quote
Old 04-15-2019, 06:10 AM   #322
Sexan
Human being with feelings
 
Sexan's Avatar
 
Join Date: Jun 2009
Location: Croatia
Posts: 4,596
Default

Will enable it on next push,just need to fix this mac issue (forgot how to find window ID)
Sexan is offline   Reply With Quote
Old 04-15-2019, 06:25 AM   #323
_Stevie_
Human being with feelings
 
_Stevie_'s Avatar
 
Join Date: Oct 2017
Location: Black Forest
Posts: 5,054
Default

Not sure if I'm doing anything wrong, but when I'm creating a new version by duplicating and edit this version (splitting, trimming), switch back to original and again to the duplicated edited version, the edits aren't there anymore.
__________________
My Reascripts forum thread | My Reascripts on GitHub
If you like or use my scripts, please support the Ukraine: Ukraine Crisis Relief Fund | DirectRelief | Save The Children | Razom
_Stevie_ is offline   Reply With Quote
Old 04-15-2019, 09:36 AM   #324
Sexan
Human being with feelings
 
Sexan's Avatar
 
Join Date: Jun 2009
Location: Croatia
Posts: 4,596
Default

Will look into that
Sexan is offline   Reply With Quote
Old 04-15-2019, 12:41 PM   #325
_Stevie_
Human being with feelings
 
_Stevie_'s Avatar
 
Join Date: Oct 2017
Location: Black Forest
Posts: 5,054
Default

Awesome, thanks!
__________________
My Reascripts forum thread | My Reascripts on GitHub
If you like or use my scripts, please support the Ukraine: Ukraine Crisis Relief Fund | DirectRelief | Save The Children | Razom
_Stevie_ is offline   Reply With Quote
Old 04-23-2019, 09:33 PM   #326
Nantho
Human being with feelings
 
Join Date: Mar 2013
Posts: 213
Default

Hi Sexan !

Don't want to bother you, I'm sure you've got a lot of things to do and on top of that, your new Area(51) script must take you a lot of time - and it looks pretty impressive by the way

So once again, don't mean to bother you, I'm just checking if there is any news about the Mac version. Can't wait to try this little gem

Thank you for all your hard work !
Nantho is offline   Reply With Quote
Old 04-29-2019, 06:20 PM   #327
_TIP_
Human being with feelings
 
_TIP_'s Avatar
 
Join Date: Apr 2014
Location: NY
Posts: 175
Default

Unfortunately the latest version (v0.03) it doesn't save the state of the versions automatically, am i missing something here? I wish we coulb have an option for manual version save like the first GUIless versions...
I'm on Win 64, Reaper v5.975 64bit.
Fantastic work Sexan, this script and the project time counter are by far my favorites.
Thanks for everything!!!
_TIP_ is offline   Reply With Quote
Old 05-23-2019, 11:05 PM   #328
_TIP_
Human being with feelings
 
_TIP_'s Avatar
 
Join Date: Apr 2014
Location: NY
Posts: 175
Default

Not sure if anyone else having an issue with the latest version of the script but here when i duplicate a midi lane and then bounce in place the midi to audio in that new lane, the script is not saving the newly created *.wav file. Also, when i go back to the first version (lane) and edit the midi sometimes it forgets to save the state after the changes... @Sexan, could you please bring back the manual save button like we used to have in the earlier versions, that would solve all of my problems... Thank you so much, I hope to hear from you soon!
_TIP_ is offline   Reply With Quote
Old 05-23-2019, 11:59 PM   #329
Sexan
Human being with feelings
 
Sexan's Avatar
 
Join Date: Jun 2009
Location: Croatia
Posts: 4,596
Default

Ok, I will take a look, sorry I am coding Area51 so my mind is all there (lots of work need to be done). Please be patient will do it over the weekend. Also if you can make a gif of the problem it will help me fix it faster. Its probably issue in the AutoSave() function
Sexan is offline   Reply With Quote
Old 05-24-2019, 12:27 AM   #330
_TIP_
Human being with feelings
 
_TIP_'s Avatar
 
Join Date: Apr 2014
Location: NY
Posts: 175
Default

Here you go:

Once again, thank you so much Sexan!!!
_TIP_ is offline   Reply With Quote
Old 05-24-2019, 12:36 AM   #331
Sexan
Human being with feelings
 
Sexan's Avatar
 
Join Date: Jun 2009
Location: Croatia
Posts: 4,596
Default

Does it happen only on duplicate?

Oh I see whats the issue... Auto save has some predefined variables for auto saving to happen and what you do is not triggered in autosave function (it does not respond on "CUSTOM" undo and some "MIDI" stuff), will fix that and also bring back manual save

Last edited by Sexan; 05-24-2019 at 12:47 AM.
Sexan is offline   Reply With Quote
Old 05-24-2019, 12:51 AM   #332
Sexan
Human being with feelings
 
Sexan's Avatar
 
Join Date: Jun 2009
Location: Croatia
Posts: 4,596
Default

Workaround until the fix:

Just grab one edge of the item and resize it or move it and it will save it
Sexan is offline   Reply With Quote
Old 05-24-2019, 11:54 AM   #333
_TIP_
Human being with feelings
 
_TIP_'s Avatar
 
Join Date: Apr 2014
Location: NY
Posts: 175
Default

Quote:
Originally Posted by Sexan View Post
Does it happen only on duplicate?

Oh I see whats the issue... Auto save has some predefined variables for auto saving to happen and what you do is not triggered in autosave function (it does not respond on "CUSTOM" undo and some "MIDI" stuff), will fix that and also bring back manual save
So, copy and pasting to a new lane seems to be working, duplicate is not. Also, editing an existing midi file is not working either. Here is an example:


Quote:
Originally Posted by Sexan View Post
Workaround until the fix:
Just grab one edge of the item and resize it or move it and it will save it
That trick works for now, hopefully in the next update you'll be able to fix it, thanks Sexan ;-)
_TIP_ is offline   Reply With Quote
Old 05-24-2019, 12:15 PM   #334
Sexan
Human being with feelings
 
Sexan's Avatar
 
Join Date: Jun 2009
Location: Croatia
Posts: 4,596
Default

Yeah I know thats why I wrote some MIDI info also. WIll fix this
Sexan is offline   Reply With Quote
Old 05-26-2019, 05:01 PM   #335
Xaos
Human being with feelings
 
Join Date: Sep 2015
Posts: 158
Default

This looks amazing! Is there anything Pro Fools can do that REAPER can't other than choke your CPU with a single instance of a Pro-L2 oversampling 4x? (Not just mine—my friend's Mac Pro.)

I keep getting this error when I try to run the script:

Sexan_track_versions_core.lua:5: attempt to call a nil value (field 'JS_Window_FindChildByID')

I ran Set Lokasenna_GUI v2 library path.lua and updated everything in ReaPack. Is there something simple I'm missing?

[EDIT] Yes, I was missing something obvious, but I'll leave my stupid up here just in case anyone else runs into the issue. I didn't have the juliansader repo in ReaPack, so it wasn't updating js_ReaScriptAPI: API functions for ReaScripts. Here's where you can get his repo if you don't have it:

https://github.com/ReaTeam/Extension...ster/index.xml
__________________
The richest life is the simple one. I just want to make things sing.

Last edited by Xaos; 05-26-2019 at 08:36 PM.
Xaos is offline   Reply With Quote
Old 05-26-2019, 09:27 PM   #336
Xaos
Human being with feelings
 
Join Date: Sep 2015
Posts: 158
Default

Well, I don't see where to post bug reports, but the first time I got it to launch and clicked "Groups" it crashed with the following error code:

Error: Sexan_Track_versions_gui.lua:710: attempt to index a nil value (field 'groups')

Stack traceback:
Core.lua:87: in metamethod '__index'
Sexan_Track_versions_gui.lua:710: in method 'onmouseup'
Core.lua:881: in field 'Update'
Core.lua:434: in field 'Main_Update_Elms'
Core.lua:301: in function <...am Scripts/Development/Lokasenna_GUI v2/Library/Core.lua:297>
[C]: in function 'xpcall'
Core.lua:297: in function <...am Scripts/Development/Lokasenna_GUI v2/Library/Core.lua:296>

Lokasenna_GUI: v2.16.4
Reaper: 5.978/OSX64
Platform: OSX64

Maybe I'm still missing something obvious. Thought I had 'er figured out.
__________________
The richest life is the simple one. I just want to make things sing.
Xaos is offline   Reply With Quote
Old 06-20-2019, 01:14 PM   #337
_TIP_
Human being with feelings
 
_TIP_'s Avatar
 
Join Date: Apr 2014
Location: NY
Posts: 175
Default

Quote:
Originally Posted by Sexan View Post
Yeah I know thats why I wrote some MIDI info also. WIll fix this
Sorry to bother you Sexan, I know you are a busy man but do you have any updates on that bug? I can't wait to start using this script when is fixed, at the moment I always forget to resize each item manually and I end up losing my work, very frustrating... Once again, thank you so much for everything, I hope to hear from you soon!
_TIP_ is offline   Reply With Quote
Old 06-20-2019, 11:10 PM   #338
Sexan
Human being with feelings
 
Sexan's Avatar
 
Join Date: Jun 2009
Location: Croatia
Posts: 4,596
Default

Will fix it today
Sexan is offline   Reply With Quote
Old 06-21-2019, 07:29 AM   #339
Sexan
Human being with feelings
 
Sexan's Avatar
 
Join Date: Jun 2009
Location: Croatia
Posts: 4,596
Default

Update on ReaPack:
Fixed autosaving not accounting current track in some situations (MIDI,DUPLICATE...)
Added Save button for manual saving

Hope its ok now
Sexan is offline   Reply With Quote
Old 06-22-2019, 06:11 PM   #340
_TIP_
Human being with feelings
 
_TIP_'s Avatar
 
Join Date: Apr 2014
Location: NY
Posts: 175
Default

Quote:
Originally Posted by Sexan View Post
Update on ReaPack:
Fixed autosaving not accounting current track in some situations (MIDI,DUPLICATE...)
Added Save button for manual saving

Hope its ok now
First of all, thank you so much for taking the time and trying to fix the auto save issue, unfortunately I'm facing the same bug when one track version is midi and then the duplicate of it is bounced in place as an audio file, the audio disappears when i switch back and forth. The issue is solved though when you are just dealing with midi, meaning, just duplicating a track version of a midi file and edit the new one, all works as it should. At least now we have the option to manually save with the new "save" addition of your script(thank you so much for that!!!). I hope you'll find the time and be able to fix that bug. Thanks again, here is a *.gif showing the remaining issue.
_TIP_ is offline   Reply With Quote
Old 06-23-2019, 12:25 AM   #341
Sexan
Human being with feelings
 
Sexan's Avatar
 
Join Date: Jun 2009
Location: Croatia
Posts: 4,596
Default

Update:
Added custom actions to autosave

This will now fix your issue since you are using custom actions that would not trigger autosave
Sexan is offline   Reply With Quote
Old 06-23-2019, 03:17 PM   #342
_TIP_
Human being with feelings
 
_TIP_'s Avatar
 
Join Date: Apr 2014
Location: NY
Posts: 175
Default

Quote:
Originally Posted by Sexan View Post
Update:
Added custom actions to autosave

This will now fix your issue since you are using custom actions that would not trigger autosave
Unfortunately I'm getting the same results, for some reason it doesn't save the audio automatically...
_TIP_ is offline   Reply With Quote
Old 06-23-2019, 03:26 PM   #343
Sexan
Human being with feelings
 
Sexan's Avatar
 
Join Date: Jun 2009
Location: Croatia
Posts: 4,596
Default

please give me that custom action, I need to see what happens when its executed. I've tested with few random custom actions and it would save normally
Sexan is offline   Reply With Quote
Old 06-23-2019, 03:46 PM   #344
_TIP_
Human being with feelings
 
_TIP_'s Avatar
 
Join Date: Apr 2014
Location: NY
Posts: 175
Default

Quote:
Originally Posted by Sexan View Post
please give me that custom action, I need to see what happens when its executed. I've tested with few random custom actions and it would save normally
This custom action is "Item:Apply track/take FX to items" and "Take: Crop to active take in items"
Attached Files
File Type: reaperkeymap Bounce In Place.ReaperKeyMap (110 Bytes, 167 views)

Last edited by _TIP_; 06-23-2019 at 04:08 PM.
_TIP_ is offline   Reply With Quote
Old 06-24-2019, 11:48 AM   #345
Sexan
Human being with feelings
 
Sexan's Avatar
 
Join Date: Jun 2009
Location: Croatia
Posts: 4,596
Default

fixed
Sexan is offline   Reply With Quote
Old 06-24-2019, 12:38 PM   #346
_TIP_
Human being with feelings
 
_TIP_'s Avatar
 
Join Date: Apr 2014
Location: NY
Posts: 175
Default

Quote:
Originally Posted by Sexan View Post
fixed
Yeahhh, it works as it should now! On the other hand I am facing a few random crashes with the script, not that easy to reproduce them though but I'm working on it, as soon as i get to the bottom, I'll post :-) Thank you again Sexan, you are my Reaper HERO!!!! lol
_TIP_ is offline   Reply With Quote
Old 06-24-2019, 12:57 PM   #347
Sexan
Human being with feelings
 
Sexan's Avatar
 
Join Date: Jun 2009
Location: Croatia
Posts: 4,596
Default

Please dont make it crash I have a LOT of work with Area51
Sexan is offline   Reply With Quote
Old 06-25-2019, 08:59 PM   #348
BryanChi
Human being with feelings
 
Join Date: Jan 2019
Location: Taiwan
Posts: 432
Default

Thank you so much for this amazing script Sexan!!
I've tried saving and restoring FX versions on folder tracks and master tracks and it doesn't seem to be working, does it not work on them or am I missing something?
BryanChi is offline   Reply With Quote
Old 06-26-2019, 04:42 AM   #349
Sexan
Human being with feelings
 
Sexan's Avatar
 
Join Date: Jun 2009
Location: Croatia
Posts: 4,596
Default

Master track is not implemented, also not sure if I've implemented fx for folders.Unfortunatly I do not have time to work on that ATM because I'm working hard on Area51 script.
Sexan is offline   Reply With Quote
Old 07-29-2019, 02:41 PM   #350
Mr. Green
Human being with feelings
 
Join Date: Jul 2010
Posts: 373
Default

This is such an incredibly useful tool! So much so, I would like to park it permanently in my main docker. Initially I can, but when I close and reopen a session, it disappears and needs to be re-docked. Is there a setting somewhere I need to enable to keep it in place?
Mr. Green is offline   Reply With Quote
Old 07-31-2019, 11:45 AM   #351
_TIP_
Human being with feelings
 
_TIP_'s Avatar
 
Join Date: Apr 2014
Location: NY
Posts: 175
Default

Quote:
Originally Posted by Mr. Green View Post
This is such an incredibly useful tool! So much so, I would like to park it permanently in my main docker. Initially I can, but when I close and reopen a session, it disappears and needs to be re-docked. Is there a setting somewhere I need to enable to keep it in place?
+1 for this, it would save us a few clicks!
Also, i would like to see a standard GUI version (non Lokasenna ), like the first versions of the script (I liked the fact you could resize the script to your needs).
_TIP_ is offline   Reply With Quote
Old 08-03-2019, 06:16 AM   #352
zookthespook
Human being with feelings
 
Join Date: Mar 2015
Location: India Mumbai
Posts: 816
Default

The latest update is flawless and stunning .
Thank you !
made a small donation. Thank you for putting in the hours
zookthespook is offline   Reply With Quote
Old 08-03-2019, 04:01 PM   #353
Lokasenna
Human being with feelings
 
Lokasenna's Avatar
 
Join Date: Sep 2008
Location: Calgary, AB, Canada
Posts: 6,551
Default

Quote:
Originally Posted by _TIP_ View Post
+1 for this, it would save us a few clicks!
Also, i would like to see a standard GUI version (non Lokasenna ), like the first versions of the script (I liked the fact you could resize the script to your needs).
Reaper has no standard GUI; that's why I wrote mine. Out of curiosity, what issue are you having with it?
__________________
I'm no longer using Reaper or working on scripts for it. Sorry. :(
Default 5.0 Nitpicky Edition / GUI library for Lua scripts / Theory Helper / Radial Menu / Donate
Lokasenna is offline   Reply With Quote
Old 08-03-2019, 04:06 PM   #354
Sexan
Human being with feelings
 
Sexan's Avatar
 
Join Date: Jun 2009
Location: Croatia
Posts: 4,596
Default

When resizing gui the buttons stay at their position, he wants them to expand/resize also when script window is resized,which was the default behavior of the eugenes template (but only to certain size)
Sexan is offline   Reply With Quote
Old 08-03-2019, 04:13 PM   #355
Lokasenna
Human being with feelings
 
Lokasenna's Avatar
 
Join Date: Sep 2008
Location: Calgary, AB, Canada
Posts: 6,551
Default

Ah. In that case, there's a global hook for running code when the window is resized, GUI.onresize, and also Element.onresize for individual elements/classes. If you store their original x/y/w/h at startup, it would be pretty easy to resize them dynamically - that's what Euguen's template does.

I'm hoping to add a wrapper for doing this easily in v3.
__________________
I'm no longer using Reaper or working on scripts for it. Sorry. :(
Default 5.0 Nitpicky Edition / GUI library for Lua scripts / Theory Helper / Radial Menu / Donate
Lokasenna is offline   Reply With Quote
Old 08-03-2019, 04:19 PM   #356
Sexan
Human being with feelings
 
Sexan's Avatar
 
Join Date: Jun 2009
Location: Croatia
Posts: 4,596
Default

Oh cool, will add that soon so people can be happy
Sexan is offline   Reply With Quote
Old 08-08-2019, 05:34 PM   #357
Mr. Green
Human being with feelings
 
Join Date: Jul 2010
Posts: 373
Default

Quote:
Originally Posted by Sexan View Post
Oh cool, will add that soon so people can be happy
Hello Sexan - looking forward to that!

I do have a concern about using this script that I'm hoping you can clear up for me.
In a possible future scenario, should Reaper one day be updated in a way that might break compatibility with the script, is there a way I can manually access the track versions it creates so as to insure no loss of data will occur? I've noticed quite a few older scripts in the library no longer function as they should, and that got me to wondering how I might be able to recover track version data should that ever happen here.
Mr. Green is offline   Reply With Quote
Old 08-08-2019, 08:29 PM   #358
_TIP_
Human being with feelings
 
_TIP_'s Avatar
 
Join Date: Apr 2014
Location: NY
Posts: 175
Default

Quote:
Originally Posted by Sexan View Post
Oh cool, will add that soon so people can be happy
Thank you so much Sexan!!!
_TIP_ is offline   Reply With Quote
Old 08-12-2019, 08:37 AM   #359
puddi
Human being with feelings
 
puddi's Avatar
 
Join Date: Jun 2018
Posts: 375
Default

The GUI crashes for me as soon as I adjust a slider on any floating FX.

Code:
Error: Sexan_track_versions_core.lua:1749: attempt to index a nil value (local 'tbl')

Stack traceback:
	Core.lua:88: in metamethod '__index'
	Sexan_track_versions_core.lua:1749: in function 'auto_save'
	Sexan_Track_versions_gui.lua:944: in field 'func'
	Core.lua:310: in function <...am Scripts\Development\Lokasenna_GUI v2\Library\Core.lua:298>
		[C]: in function 'xpcall'
	Core.lua:298: in function <...am Scripts\Development\Lokasenna_GUI v2\Library\Core.lua:297>

Lokasenna_GUI:
	v2.16.6
Reaper:
	5.981/x64
Platform:
	Win64
puddi is offline   Reply With Quote
Old 08-26-2019, 03:33 AM   #360
USR
Human being with feelings
 
Join Date: Jun 2018
Posts: 138
Default

Sorry for nitpicking, but the GUI looks a bit broken on Mac, actually. Functionally, it's good. Thanks for the great work, Sexan.

USR is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 12:40 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.