Quote:
Originally Posted by Bulls Hit
But wouldn't you have already seen the master faders hit the reds during playback of the mix before you render?
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Not always. I want to make sure if I'm rendering some soloed tracks or doing a "render selected tracks to disk", the levels should be as hot as they can be without clipping. Otherwise, you lose some bit depth you'll never get back.
So if you set some levels for a few tracks which you think are reasonable and won't clip the master bus and then want to render those few tracks (not the whole mix) immediately afterwards, you won't know if you hit a digital over unless you listen to the soon-to-be-rendered-tracks the whole way through. Of course, you can run out of headroom before you hit the master bus if you don't gain stage the signal correctly through plugins or folder tracks, but for the sake of example let's say those are set correctly.
Quote:
Originally Posted by Bulls Hit
If you're talking about the 0.1 overs that sometimes sneak through, you could just put a limiter on the master bus while rendering. No more overs
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But then you've changed the sound of whatever you're rendering. The point of rendering is to get back exactly what you put into it, not run the risk of introducing dynamics processing at a point when you didn't want it.