Old 05-03-2020, 08:22 PM   #1
SmajjL
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Default v6.09+dev0503 - May 3 2020

v6.09+dev0503 - May 3 2020
  • + JSFX: midi_logger: add noteon/off analysis mode (sequential or grouped-by-note)
  • + JSFX: midi_logger: show note-ons as slightly green, note-offs as slightly red
  • + MIDI: add action to send explicit note-off messages for every channel/pitch combination to every MIDI output and plugin
  • + MIDI: revert 6.09 changes to overdub/replace recording with input quantization
  • + VST: when starting playback within one sample of the measure start, tell the plugin it is exactly the measure start [p=2281694]
  • # api: ThemeLayout_SetParameter with colortweaks defer updates slightly if persist is not set
This thread is for pre-release features discussion. Use the Feature Requests forum for other requests.

Changelog - Pre-Releases

Generated by X-Raym's REAPER ChangeLog to BBCode


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Last edited by SmajjL; 05-03-2020 at 08:27 PM.
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Old 05-03-2020, 11:48 PM   #2
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Quote:
Originally Posted by SmajjL View Post
[LIST][*]+ MIDI: revert 6.09 changes to overdub/replace recording with input quantization
Why, though?
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Old 05-04-2020, 12:27 AM   #3
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As you are doing some midi stuff
Could we have actions for the following in the midi editor please
Randomize note length by +-5%
Randomize note length by +-10%
Randomize note length by +-15%
Randomize note length by +-20%

This is for custom actions.
There appears to be nothing on the action list like this.

Thank you
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Old 05-04-2020, 01:01 AM   #4
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That should be easily achievable with ReaScript.
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Old 05-04-2020, 03:12 AM   #5
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Quote:
Originally Posted by SmajjL View Post
v6.09+dev0503 - May 3 2020
  • + VST: when starting playback within one sample of the measure start, tell the plugin it is exactly the measure start [p=2281694]
Now VST sequencers playback as expected, thanks for the fix Schwa!
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Old 05-04-2020, 04:31 AM   #6
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I had several stuck notes this morning with Tyrell N6 and Zebralette.
Stuck notes stopped when I stopped Reaper.
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Old 05-04-2020, 04:36 AM   #7
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Steps to reproduce?
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Old 05-04-2020, 05:47 AM   #8
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I just tested the take markers.

Deleting take markers by alt-clicking can be a bit fiddly, when the item volume handle 0dB-point is set to be at center height of item as is my default.
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Old 05-04-2020, 07:19 AM   #9
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Quote:
Originally Posted by EvilDragon View Post
Why, though?
It caused a lot of problems with monitoring notes getting dropped during recording with input quantize on
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Old 05-04-2020, 07:46 AM   #10
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So, goes back to previous behavior when notes will be doubled, then?

Last edited by EvilDragon; 05-04-2020 at 07:53 AM.
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Old 05-04-2020, 08:02 AM   #11
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Until we finish the better fix and it gets well-tested (it's a really complex bit, IQ+overdub, ugh), doubled notes are better than dropped notes.
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Old 05-04-2020, 08:19 AM   #12
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OK, I understand the perspective. When you put it that way it makes sense.
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Old 05-04-2020, 08:32 AM   #13
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Quote:
Originally Posted by Justin View Post
Until we finish the better fix and it gets well-tested (it's a really complex bit, IQ+overdub, ugh), doubled notes are better than dropped notes.
Note doubling? Would this trick help: If at any time having double exact notes, set velocity of one to zero. Problem solved, kind of.
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Old 05-04-2020, 08:44 AM   #14
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Quote:
Originally Posted by TonE View Post
Note doubling? Would this trick help: If at any time having double exact notes, set velocity of one to zero.
Aren't notes with zero velocity received as note-offs?
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Old 05-04-2020, 08:45 AM   #15
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Maybe I should make a doublenote filter JSFX that one can put on the track FX...
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Old 05-04-2020, 09:03 AM   #16
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Quote:
It caused a lot of problems with monitoring notes getting dropped during recording with input quantize on .... (it's a really complex bit, IQ+overdub, ugh)
ahh, that's what was happening to me. i wonder what makes this a complex bit.

"overdub" is literally the only record mode i ever use, and input quantize is often on -- this approximates the iterative, loop-based MIDI recording workflow found in the MPC series. example:
overdub pass 1: record kick, snare, hi hat.
overdub pass 2: record shaker pattern.
etc

off topic, but i'm still hoping for CC control over input quantize strength, if anyone has a script suggestion - my earlier attempts at scripting this failed.

Quote:
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Maybe I should make a doublenote filter JSFX that one can put on the track FX...
haha, i can hear the gnashing of teeth already
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Old 05-04-2020, 09:47 AM   #17
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Quote:
Originally Posted by EvilDragon View Post
Steps to reproduce?
Always in this situation :


Empty Reaper project
insert a track with Tyrell N6
insert a 2 bars midi item with 5 1/16 th notes inside
input record quantise set to 1/16

loop the midi item
play in loop mode (loop length is the 2 bars midi item)
tweak tyrell different parameters and play some notes on the hardware keyboard, after some of loops, stuck note happens.

OSX El Capitan
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Old 05-04-2020, 09:59 AM   #18
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Quote:
Originally Posted by dupont View Post
Always in this situation :


Empty Reaper project
insert a track with Tyrell N6
insert a 2 bars midi item with 5 1/16 th notes inside
input record quantise set to 1/16

loop the midi item
play in loop mode (loop length is the 2 bars midi item)
tweak tyrell different parameters and play some notes on the hardware keyboard, after some of loops, stuck note happens.

OSX El Capitan
Thanks for the steps! Can you also post a sample project? I have U-he's Tyrell N6 here and can try later today on Windows. I tried these steps with U-he's Bazille yesterday but couldn't get stuck notes.
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Old 05-04-2020, 10:01 AM   #19
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Quote:
Originally Posted by Justin View Post
Maybe I should make a doublenote filter JSFX that one can put on the track FX...
This would be extremely helpful
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Old 05-04-2020, 10:11 AM   #20
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Quote:
[*]+ MIDI: add action to send explicit note-off messages for every channel/pitch combination to every MIDI output and plugin
Thanks! Confirmed working


Quote:
Originally Posted by Justin View Post
Maybe I should make a doublenote filter JSFX that one can put on the track FX...
I was thinking about writing this yesterday The problem with using a JSFX is we would have to set it up manually for our old projects, our track templates. We would also constantly be have to aware of whether we have it on a track or not, a preference in this case would save so much headache.
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Old 05-04-2020, 10:39 AM   #21
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Originally Posted by BirdBird View Post
we would have to set it up manually for our old projects, our track templates. We would also constantly be have to aware of whether we have it on a track or not, a preference in this case would save so much headache.
agree fully.

but this JS would be a great addition to the JS default fx anyway. I use the Piz duplicateblocker vst often in bidule. it has a nice timer, which other similar devices lack
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Old 05-04-2020, 11:05 AM   #22
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Default Metadata Comments

I noticed this on 609dev0430, but it didn't change for dev0503. Perhaps you are aware of this but thought I would mention it:

concerning Metadata comments field. When I select the mp3 in the Finder I see the comments, but not in iTunes. I use the comments section all the time for my publishers to put in my contact info and such.

Thanks for all your work on this! Really loving Reaper and the dev response is fantastic - especially coming from Apple and Logic, where you're not sure they are even still working on it
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Old 05-04-2020, 11:13 AM   #23
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Quote:
Originally Posted by kaylec View Post
concerning Metadata comments field. When I select the mp3 in the Finder I see the comments, but not in iTunes. I use the comments section all the time for my publishers to put in my contact info and such.
Do you have an example of an mp3 that displays the comment field in itunes immediately after opening it the first time? So not one that itunes already has in its database, and not a commercial mp3 that might have metadata available elsewhere in the world for itunes to fetch.

.. ah, never mind, I see the issue. REAPER is encoding the comment tag with the language specified as "XXX", which some readers interpret as "no particular language," but itunes is actually looking for the language specific to the locale, in other words "eng" or similar. We'll have to think about what to do here...

Last edited by schwa; 05-04-2020 at 11:26 AM.
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Old 05-04-2020, 11:27 AM   #24
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Sure - here is a quick bounce from Logic using the built in Metadata input.

Within Logic, you can automatically add it to iTunes - but I didn't do that. Like I would with Reaper, I saved the mp3 to disk and dragged it into iTunes.

Let me know if I can provide more help.

kc
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Old 05-04-2020, 11:29 AM   #25
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Ahh - you beat me to it. OK - that makes sense. Hopefully you can figure it out. I have a number of publishers that require you to put your contact info in the comments field so they have everything they need to place the cue in one app.
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Old 05-04-2020, 11:47 AM   #26
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I found a UI Bug when trying to use ripple editing modes. Here is a video where i talk and explain what exactly is happening.


https://youtu.be/FDj2cyO-7jw

Hope you can fix this pls..
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Old 05-04-2020, 11:57 AM   #27
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Originally Posted by svijayrathinam View Post
I found a UI Bug when trying to use ripple editing modes. Here is a video where i talk and explain what exactly is happening.


https://youtu.be/FDj2cyO-7jw

Hope you can fix this pls..
It's not a bug. You have installed this extension.
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Old 05-04-2020, 12:25 PM   #28
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Originally Posted by amagalma View Post
It's not a bug. You have installed this extension.
Thank you very much!! Do you know how I can uninstall that ?
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Old 05-04-2020, 02:46 PM   #29
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Quote:
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Do you know how I can uninstall that ?
If you haven't installed it manually then it probably came via ReaPack, with which you should also be able to uninstall it, look for Colored Rippling in ReaPack, rightclick > uninstall, Ok/Apply, probably need to restart Reaper afterwards.
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Old 05-05-2020, 03:14 AM   #30
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Originally Posted by Funkybot View Post
Thanks for the steps! Can you also post a sample project? I have U-he's Tyrell N6 here and can try later today on Windows. I tried these steps with U-he's Bazille yesterday but couldn't get stuck notes.
project attached
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Old 05-05-2020, 02:23 PM   #31
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Quote:
Originally Posted by dupont View Post
project attached
Hmmm...no stuck notes here. I'm on Windows 10, using Tyrll N6 v3.0.0 and I'm running the Reaper 6.10 RC1 build. Did you try with that?

I've got input monitoring turned on, looping engaged, track armed with input monitoring on, and I'm playing notes over the loop with my MIDI controller keyboard and not getting any stuck notes.
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Old 05-05-2020, 04:27 PM   #32
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Quote:
Originally Posted by dupont View Post
I had several stuck notes this morning with Tyrell N6 and Zebralette.
Stuck notes stopped when I stopped Reaper.
Quote:
Originally Posted by dupont View Post
Always in this situation :


Empty Reaper project
insert a track with Tyrell N6
insert a 2 bars midi item with 5 1/16 th notes inside
input record quantise set to 1/16

loop the midi item
play in loop mode (loop length is the 2 bars midi item)
tweak tyrell different parameters and play some notes on the hardware keyboard, after some of loops, stuck note happens.

OSX El Capitan

me too,

for me it happens with IL-Harmor and U-he Zebra

I also put the midi in loop and add some notes...and then suddenly a stuck note :X
it happens more when the play cursor moves on the midi note that I was drawing at the same time.

however, there are no more stuck notes when duplicating takes so far at least :X
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Old 05-06-2020, 02:09 AM   #33
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Quote:
Originally Posted by Funkybot View Post
Hmmm...no stuck notes here. I'm on Windows 10, using Tyrll N6 v3.0.0 and I'm running the Reaper 6.10 RC1 build. Did you try with that?

I've got input monitoring turned on, looping engaged, track armed with input monitoring on, and I'm playing notes over the loop with my MIDI controller keyboard and not getting any stuck notes.
I tried with dev 0503
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