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11-04-2011, 08:45 AM
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#41
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Human being with feelings
Join Date: Oct 2008
Location: Right Hear
Posts: 15,618
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OMG ... we can now see the midi notes as we play them... at last... how nice! Thanks Dev's... what next for midi, a real staff view perhaps????
And just so it don't get lost, I mention again item colors in the Navigation window..
And also, would it be possible to make the vertical scroll bar in the TCP window behave the same as the horizontal scroll bar? I mean so we can grab an end of the vertical scroll bar and just drag it up or down? and also if it is small, slide it up or down to move thru the view of tracks? [normal windows behaviour, right?]
Thanks again
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11-04-2011, 09:16 AM
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#43
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Quote:
Originally Posted by hopi
what next for midi, a real staff view perhaps????
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http://askjf.com/index.php?q=1593s
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11-04-2011, 09:22 AM
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#44
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Human being with feelings
Join Date: Nov 2007
Posts: 674
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Gi,
Thanks Cockos for EVERYTHING! I humbly ask one more GUI thing..and it would be enuff^^..Could we plz have any scrollbars used in Reaper be the ones from the Theme used? That would unify the Gui alot IMHO. Thanks..
Guido
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11-04-2011, 09:27 AM
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#45
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Quote:
Originally Posted by Guido
Thanks Cockos for EVERYTHING! I humbly ask one more GUI thing..and it would be enuff^^..Could we plz have any scrollbars used in Reaper be the ones from the Theme used? That would unify the Gui alot IMHO. Thanks..
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This is the next logical step, I suggested it already several prereleases ago. Seems like a simple thing to do - since they already did it for the FX window.
Then the only thing left to be skinned are buttons, radio buttons and checkboxes
Also there are some more windows which do not use the newly added theme colors:
- Dynamic split
- Item properties / Click Source Properties
- Nudge/Set items
- Scale Finder
- Transient Detection settings
- Customize menu/toolbars
- Parameter Modulation
- Track/item/Input FX
- JS interface
- Browser in Media explorer
- Track Recording Settings
- Quantize Events
- Humanize Notes
- Transpose MIDI
- Event Properties
- Preferences
- Project Settings
- Every window from File menu
- Add Marker
- Insert Time Signature Marker
- Edit Time Signature
- Jump to time/marker/region
- Insert tracks
- Snap/Grid Settings
- Metronome Settings
- Take Comp Name
- Locking settings
- (SWS) Every window from Extensions list
http://forum.cockos.com/showpost.php...2&postcount=64
http://forum.cockos.com/showpost.php...55&postcount=6
Last edited by EvilDragon; 11-04-2011 at 09:41 AM.
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11-04-2011, 10:05 AM
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#46
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Human being with feelings
Join Date: Jun 2009
Location: Earth
Posts: 1,340
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Quote:
Originally Posted by hopi
And just so it don't get lost, I mention again item colors in the Navigation window..
And also, would it be possible to make the vertical scroll bar in the TCP window behave the same as the horizontal scroll bar? I mean so we can grab an end of the vertical scroll bar and just drag it up or down?
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+1 on both of these things.., hey hopi just in case you didn't know you can click and drag in between the + and - buttons and it's sort of like dragging the end of the scroll bar.
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11-04-2011, 11:34 AM
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#47
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Human being with feelings
Join Date: Jun 2009
Location: Earth
Posts: 1,340
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Regarding this fix from v4.11pre7 - October 26 2011
+ Project bay: fixed display of FX presets
It could use one more tweak. The right click popup doesn't list presets for 3rd party VSTs' and VSTis' unless you save each preset as a user preset, which is a pain if you have a lot of presets.
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11-04-2011, 02:28 PM
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#48
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
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quick takes bug to hopefully fix :)
will mention this here since it is hopefully easy to fix
If you duplicate a MIDI take (so you have two instead of one take) the "ghosting function" acts on both takes.
By this I mean that if you add notes to one take they get added to the other take.
Is this intended behaviour as I thought the usefulness of being able to duplicate a take like this is so you can try out variations on it and quickly change from one version to another.
At the moment you have to "un-link" them by pressing the host button on the item.
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11-04-2011, 05:19 PM
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#49
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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While we're on the subject of MIDI... there's one behavior when importing MIDI files that I don't like one least bit.
Suppose we import a MIDI file which has a lot of things going on in CC lanes. If we double-click an item in any of the loaded tracks, we will get this horrible sight:
[IMG]http://img714.**************/img714/4760/unusable.th.png[/IMG]
So I ask the kind people at Cockos - do you REALLY think this is usable? I don't think so... I want to see the notes much more than I want to see all those CC lanes! Do I actually see any notes here? Absolutely not! But I want to... But I can't, I first need to spend time to close all those CC lanes so I may actually begin some work! :/
MIDI editor should remember the last lanes which were selected to be shown by the user AND their heights too - and show ONLY those lanes, disregarding if there are actual events on them or not. This behavior right here is plain ridiculous...
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11-04-2011, 06:03 PM
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#50
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Human being with feelings
Join Date: Oct 2007
Location: home is where the heart is
Posts: 12,096
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Quote:
Originally Posted by Anton9
Regarding this fix from v4.11pre7 - October 26 2011
+ Project bay: fixed display of FX presets
It could use one more tweak. The right click popup doesn't list presets for 3rd party VSTs' and VSTis' unless you save each preset as a user preset, which is a pain if you have a lot of presets.
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+1 this text is too short
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11-04-2011, 07:48 PM
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#51
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
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Bug:still getting a few situations with item length too long
When recording a loop with the below settings my item ends just after the loop end point so it makes the looping of the item difficult.
-normal record mode (in option menu)
-input record (in right click on record button)
-creates new item in separate lanes (with "always add to new takes when looping" also on)
-no PDC enabled in the right click on record button and none created by the plug in.
-pre roll before recording on (1 bar)
-tempo 135.
hope that info is helpful can anyone reproduce?
thanks.
(ps:just been really enjoying recording midi tonight and even this little hiccup can't stop the lovely feeling of what this point release has brought already! thanks devs!)
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11-05-2011, 02:25 AM
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#52
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Human being with feelings
Join Date: Dec 2008
Posts: 2,111
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It would be useful to have some Record mode indicators in the GUI.
Especially the new MIDI record modes are quite awkward because you have to go to sub-menu just to check which mode you have selected.
Multi-state icon for record mode in TCP would solve this problem.
Also global record mode override setting would be useful. The state of global record mode should be shown at least in transport bar.
jnif
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11-05-2011, 03:23 AM
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#53
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Human being with feelings
Join Date: Oct 2006
Location: Greece
Posts: 3,553
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Quote:
Originally Posted by jnif
It would be useful to have some Record mode indicators in the GUI.
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Yes!
Quote:
Originally Posted by jnif
Especially the new MIDI record modes are quite awkward because you have to go to sub-menu just to check which mode you have selected.
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Exactly.
Quote:
Originally Posted by jnif
Multi-state icon for record mode in TCP would solve this problem.
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There could be a new TCP icon that only shows up on armed tracks (similar to the input FX button). = less space wasted for un-armed tracks
Quote:
Originally Posted by jnif
Also global record mode override setting would be useful. The state of global record mode should be shown at least in transport bar.
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This would be my favourite approach. And it would have the MIDI rec mode, visible at all times. (I think of a toggle switch similar to the Automation)
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11-05-2011, 04:50 AM
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#54
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Human being with feelings
Join Date: Apr 2009
Location: Bristol uk
Posts: 1,006
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Bug : Project bay not abeying screensets
I'm getting an annoying bug with the project bay appearing in screensets its not supposed to.
I have a screenset set up as an inspector and one with project bay / Media explore etc . Recently the project bay keeps appearing in the Inspector layout when switching back from the project bay / Media Explore screenset and has to be removed manually.
Also how do I color the Media explore and cockos vst's
Last edited by jedstar2000; 11-05-2011 at 04:59 AM.
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11-05-2011, 05:13 AM
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#55
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Quote:
Originally Posted by jedstar2000
Also how do I color the Media explore and cockos vst's
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Media Explorer - don't use the Windows Explorer view.
Cockos VSTs - not happenning yet.
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11-05-2011, 05:43 AM
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#56
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Human being with feelings
Join Date: Jun 2007
Location: Terra incognita
Posts: 7,670
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Quote:
Originally Posted by musicbynumbers
will mention this here since it is hopefully easy to fix
If you duplicate a MIDI take (so you have two instead of one take) the "ghosting function" acts on both takes.
...
Is this intended behaviour as I thought the usefulness of being able to duplicate a take like this is so you can try out variations on it and quickly change from one version to another.
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This works as intended. The usefulness of this feature is that you can copy some/any parts and they will all reflect the later changes made in any one of them, instead of always having to go back to the source item to change something in every item...or in the worst case, having to make the same change into each item separately.
If you want to simply copy one item around and then try variations, you can indeed remove from the pool the ones you want to change individually.
But if you always work like that, you can set your preferences so that MIDI source data is not pooled (ghosted) when copied and/or set your Mouse Modifiers so that pooling happens only with a specific modifier.
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11-05-2011, 06:32 AM
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#57
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
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Thanks for the reply but it's not the copying the item links it, that behavior I agree with being default.
It is the linking/ghosting that happens when you "duplicate" takes. This command simply creates a new take within the same MIDI item, the problem is the reason for having a 2nd take is so you can add some variation and experiment with it whilst take one is untouched. I can't think of a reason why takes (not separate items) should auto link changes.
Hope that makes more sense now
Quote:
Originally Posted by xpander
This works as intended. The usefulness of this feature is that you can copy some/any parts and they will all reflect the later changes made in any one of them, instead of always having to go back to the source item to change something in every item...or in the worst case, having to make the same change into each item separately.
If you want to simply copy one item around and then try variations, you can indeed remove from the pool the ones you want to change individually.
But if you always work like that, you can set your preferences so that MIDI source data is not pooled (ghosted) when copied and/or set your Mouse Modifiers so that pooling happens only with a specific modifier.
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11-05-2011, 06:54 AM
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#58
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Human being with feelings
Join Date: Jun 2007
Location: Terra incognita
Posts: 7,670
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Oh, thanks for clearing that one. I was thinking about the regular item copies, but see your point now. I have never used that Duplicate active take feature, but now that I tried it, it didn't automatically pool (ghost) the takes.
However, when I ticked the option Pool MIDI source data when pasting or duplicating media items in the preferences, it sure did. For me this seems ok and behaves like with items in this regard.
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11-05-2011, 08:05 AM
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#59
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Human being with feelings
Join Date: Apr 2009
Location: Bristol uk
Posts: 1,006
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Quote:
Originally Posted by EvilDragon
Media Explorer - don't use the Windows Explorer view.
Cockos VSTs - not happenning yet.
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Ahh Thanks
I thought I saw Adam had cockos vst's backgrounds colored although with some undesirable side-effects . No biggi but it would be nice to have these plugins colored as well
Quote:
Originally Posted by AdamWathan
ReaFX look pretty awful now using a lot of themes (including the V3 Default):
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11-05-2011, 09:11 AM
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#60
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Human being with feelings
Join Date: Oct 2008
Location: Right Hear
Posts: 15,618
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Quote:
Originally Posted by Anton9
+1 on both of these things.., hey hopi just in case you didn't know you can click and drag in between the + and - buttons and it's sort of like dragging the end of the scroll bar.
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Oh thanks I did not know that.. and it is helpful
still don't you think it would be better to see the vert. scroll bar get smaller and just be able to drag that up and down?
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11-05-2011, 09:14 AM
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#61
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
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Quote:
Originally Posted by xpander
Oh, thanks for clearing that one. I was thinking about the regular item copies, but see your point now. I have never used that Duplicate active take feature, but now that I tried it, it didn't automatically pool (ghost) the takes.
However, when I ticked the option Pool MIDI source data when pasting or duplicating media items in the preferences, it sure did. For me this seems ok and behaves like with items in this regard.
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Thanks for testing
I too want items to pool when copied but there seems to be absolutely no reason to make take 2 a pool/ghost of take 1 ever!
My reasoning is, if you wanted take 2 to be identical to take 1 there would be no point in creating it since it would serve no purpose
That's why regardless of preferences, it should never pool on duplicating of take within same item..
..unless I missed something here
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11-05-2011, 09:15 AM
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#62
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Human being with feelings
Join Date: Oct 2008
Location: Right Hear
Posts: 15,618
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Quote:
Originally Posted by EvilDragon
While we're on the subject of MIDI... there's one behavior when importing MIDI files that I don't like one least bit.
Suppose we import a MIDI file which has a lot of things going on in CC lanes. If we double-click an item in any of the loaded tracks, we will get this horrible sight:
[IMG]http://img714.**************/img714/4760/unusable.th.png[/IMG]
So I ask the kind people at Cockos - do you REALLY think this is usable? I don't think so... I want to see the notes much more than I want to see all those CC lanes! Do I actually see any notes here? Absolutely not! But I want to... But I can't, I first need to spend time to close all those CC lanes so I may actually begin some work! :/
MIDI editor should remember the last lanes which were selected to be shown by the user AND their heights too - and show ONLY those lanes, disregarding if there are actual events on them or not. This behavior right here is plain ridiculous...
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and would it be possible to drag and move lanes to reorder them? So you could have the lane you want to see right under the notes?
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11-05-2011, 11:04 AM
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#63
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Human being with feelings
Join Date: Aug 2011
Location: Brandon, FL
Posts: 257
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I am running v4.11pre11 - November 2 2011
I got a crash out of the blue today as I was simply using the top toolbar to look at different screens and learn a little more about the program.
No play back was running at the time. I think I simply clicked on FILE>FX Browser and took a look at it and I closed it and then Reaper crashed.
I am attaching a minidump in case it could be of any help.
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02-01-2012, 10:39 AM
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#64
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Human being with feelings
Join Date: Jan 2007
Location: mcr:uk
Posts: 3,889
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Shamelessly resurrecting a dead thread in pursuit of bitwise operator happiness.
Quote:
Originally Posted by IXix
Yay, yay and double yay! How about the ~ as well while you're at it? Pretty please?
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Quote:
Originally Posted by Justin
Hmm yes, though then you'd have to decide that the integers are 32 bits... I suppose an xor operator would be a good idea too, maybe ~^ or ^^...
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