Has anyone successfully compiled an OS X version of the Ninjam client from the current available source (.02a)? If so, what was the trick eh?
I'm running into parse errors through some of the WDL classes, specifically WDL_String (string.h) and WDL_HeapBuf (heapbuf.h).
I also had some issues with the Remove Channel button (remove) from the localListItem controller... heh
C++ within Cocoa is weird but it makes more sense every night… thanks for any pointers!
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