From their page I saw that Cinematic Rooms can react to the source's energy, so multichannel panners could go well into that plugin.
In an ambisonics based workflow there are even more solution but they are CPU intensive. Like the IEM RoomEncoder and FdnReverb.
It seems that for the return you can use the ADM Export Source plugin and set type definition to direct speakers or HOA depending on the reverb you use, and that will insert it into the ADM workflow ready to be exported together with the rest of the project's audio.
I'm trying to find out how the common post-fader reverb send workflow would work in ADM.
Any ideas?
|