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Old 06-21-2019, 11:56 AM   #1
creynders
Human being with feelings
 
Join Date: Jun 2019
Posts: 8
Default Samples rendered incorrectly

Hey there, I have this weird situation where everything sounds perfectly fine when played in Reaper, but once rendered all of the samples are cut short. Let me expound:

I have a multi-track project in Reaper, each of the tracks contains midi and uses aui to control an East West Play instance with one or more samples in it. (I.e. each track is tied to one instance)

There are no playback problems whatsoever, no ticking, no skipping nothing. However when I render the tracks (doesn't matter whether I try it track by track or all together) in the resulting audio file (I've tried both .wav and .mp, the results are the same) the samples are cut short. E.g. I have a C2 midi note on a track tied to a Cello legato patch, it will play the correct patch but only for 1 second.

I thought maybe it would be a problem that I'm using 20 play instances, so I re-routed everything to 5 instances, but the result is the same.

What could be going wrong?

Last edited by creynders; 06-22-2019 at 02:42 AM.
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