Quote:
Originally Posted by X-Raym
@nofish
I was more looking into Usage advice than technical integration :P
How is use Dialog Normalization in a project ? Directly on dialogs tracks before Master FX ? Or after render on the whole track ?
Have such projects dialogue projects any volume/dynamics FX on the master to beging with ?
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This is based on the Netflix spec which specifies a way to measure and normalize material.
The material is gated first with the Dolby Dialogue Intelligence gate, and then the measurement is made with the 1770-1(the first version), which has no gate. The current version of the 1770-4 spec has a -20 LU relative gate. That's actually supported with the 'accurate' option switch in the options of the loudness window.
The DI-intelligence version requires an additional DLL. If that is present, new actions and a second loudness window become available, all thanks to Nofish.
The reason for the extra DLL is that Dolby did make the source code free to use, but not to publish. In other words it's not free software, but requires the developer register(very simple form) and can then download the source code. Everyone that wants to mess with the source needs to do that. Users don't need to.
The whole thing got kicked off by Netflix to get an improved dialogue-oriented loudness normalization for their productions. It works well for dialogue-oriented material.