Quote:
Originally Posted by Geoff Waddington
Very cool !
I think this should work too, if you don't mind please try it and let me know...
Code:
Zone FXMenu|1-8
SelectedTrackNavigator
DisplayUpperD| FXNameDisplay |
DisplayLowerD| NoAction
RotaryD NoAction
/ RotaryPushD| GoFXSlot |
RotaryPushD| Reaper _S&M_SHOWFXCHAIN|
ZoneEnd
|
Sorry to butt in here, but can I clarify the FXMenu thing? I saw it mentioned earlier and assumed it was something for people with fancy controllers with screens. But based on this I'm thinking it's more of a convention where you have a zone (the FXMenu) where you map widgets to individual track FX slots (using the iterator/track number syntax) so you can jump straight to the FX zone you want. That would mean GoFXSlot is a way to say "map this specific FX to its zone"?
Is that right, or have I missed the point?