Yes, I used 64-bit float to export audio that I knew was clipping. But then I thought that I should null test against 32-bit float, as the 64-bit float file was huge. For all practical purposes, the 64-bit and 32-bit float nulled, so I really see no use for 64-bit float wavs; just a waste of space (just as serr already mentioned).
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// MVHMF
I never always did the right thing, but all I did wasn't wrong...
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