This is a pretty common problem since there are a couple of things to do when adding a resource. Here is a checklist:
- put the PNG image file in /resources/img/
- add that file to your Xcode project and make sure it gets included in all the different targets
- edit resource.h and #define an ID and the FN for your image
- edit yourpluginname.rc and add the resource ID ( for windows )
Hope that helps
Oli
Last edited by olilarkin; 01-31-2012 at 04:35 AM.
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