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Old 01-20-2019, 09:46 AM   #340
krahosk
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Join Date: Jul 2009
Location: Canada
Posts: 2,372
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Quote:
Originally Posted by pcartwright View Post
That's not my point. The point is that if you start using MPE outside its intended function, you will likely experience issues if/when plugins start using MPE as part of its playback structure.

Here's a different analogy. Let's say we Reaper uses CC32 for articulation mapping (UACC). We immediately run into issues and workarounds if the VSTi library uses CC32 for anything. The same logical problem exists with trying to use MPE for articulation mapping. At some point you will run into issues for a VSTi that actually uses standard MPE.
Hopefully, the upcoming MIDI 2.0 specs will handle such articulation feature more easily.

- 16 bits of articulation data in note on/off
- 256 extended resolution registered per-note controllers (32 bits)
- 236 extended resolution assignable per-note controllers (32 bits)
- Per-note management message
- 32 bit poly and channel pressure and pitch bend
- 16 384 registered controllers (32 bits)
- 16 384 assignable controller (32 bits)
- 128 control change message (32 bits)

https://www.youtube.com/watch?v=ZAK62mn5-Yc

It's in prototyping phase still.
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