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Old 06-20-2019, 03:03 PM   #50
srdmusic
Human being with feelings
 
Join Date: Dec 2016
Posts: 567
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Quote:
Originally Posted by EvilDragon View Post
My question for devs is: considering HiDPI support and the need to calculate more and more pixels for bigger and bigger monitors... how about introducing GPU acceleration to Reaper, so that running a project with 100s of tracks doesn't become impossible to use because GUI becomes way too sluggish because it's calculated by the CPU?

How about some optimizations in that direction?
I couldn't agree more. I understand the initial need for Reaper to control everything that that the CPU is doing. This is useful on slower machines where it might cause audio glitches to be sending calls the the GPU. However, for systems with even slightly powerful graphics cards there should be an option to process the GUI, Plugin windows and video on the GPU instead of the CPU. This is such an untapped power resource and I can't really think of a good reason why this shouldn't an option.
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