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Old 11-21-2012, 06:32 AM   #31
James HE
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Join Date: Mar 2007
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A while ago, I tried to create some macros that would temporarily glue a number of items while in the ME to allow an easier workflow between items on a track, and then basically unglue and keep the notes where they were placed. It fell apart due to problems with focus, and was generally messy anyway. Truth is, I've only ever used acid and REAPER for MIDI, so i really have no idea how more powerful editors could work.

I think, perhaps, we could switch between item and track based editing by creating something similar to comps. i.e. you would define a 'comp' and it would allow you to do track based editing - basically treating the 'comp' like it was a track long item. I'm not sure how exactly creating events outside of normal item bounds would be treated in this case, but just throwing out an idea. I guess it would create new take lanes which get added to that 'comp'. And could be added to other comps.
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