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Old 01-13-2020, 08:51 AM   #9
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Join Date: Aug 2016
Location: Canada
Posts: 78

I tried the example project and I can reproduce what looks like a low frame rate if I use 4K resolution, 100% scaling (in Windows) and your example project. It is slight on my system and looks kind of like flickering, not really what I would call a lag. A lag would be more a hesitation then it would start drawing. This is more like dropped frames.

I think no one else sees the issue as they don't have as many tracks visible at one time. The use of folders and plugins which allowing tagging and toggling visibility like HeDa's Track Inspector make it unnecessary for their work flow.

GPU acceleration would be nice thought for anyone with large numbers of tracks visible.

FYI: AFAIK Reaper does not use any kind of GPU acceleration in Windows so looking at the graph is not going to show anything.
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