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Old 06-18-2019, 05:21 PM   #25
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Join Date: Jul 2016
Location: Los Angeles, CA
Posts: 1,025

Originally Posted by EvilDragon View Post
My question for devs is: considering HiDPI support and the need to calculate more and more pixels for bigger and bigger monitors... how about introducing GPU acceleration to Reaper, so that running a project with 100s of tracks doesn't become impossible to use because GUI becomes way too sluggish because it's calculated by the CPU?

How about some optimizations in that direction?
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