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Old 09-17-2019, 07:42 AM   #8
serr
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Join Date: Sep 2010
Posts: 12,562
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"Choppy sound" results from an unstable DAW setup. Latency set too low for one of the parts of the system. This isn't something you could live with or run a show with. It's not a "compromised sound" situation. It's a "This system isn't working or usable at all like this because something is set wrong." situation. You can't very well call the sound of an interface being used "choppy" when the root cause is it being run in an unstable way.

The X32 is what it is. No HD sample rates available for studio tracking. But a decent amount of bang for the buck for 16 solid mic preamps in a small pretty user friendly interface.

@migman, what's the latency roundup with your current interfaces?
The first thing I would do it take inventory on your current gear. Run loopback tests with each of your current interfaces and see where the breaking point is. Your target latency for a live sound mixing system is under 10ms. You might want as low as 4 or 5ms for any in-ear monitors you might be running.

So... with a block size set to achieve that latency with an interface in question at the sample rate used, can you get all the plugins up and running that you need? That's the game.

FYI, 48k is usually the sweet spot for a sample rate that lets you run at the lowest latency with the lowest CPU cost. Going to 96k crosses a line and gets into more processing cost for the same latency. 48k should beat 44.1k every time though.

Also FYI, the class compliant USB connection is a Mac thing. Windows users need to install drivers for these interfaces.
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