The capture buffer is actually just a temporary storage for whatever settings you want. You can't change its contents with anything but recapture, purge or loading from the Snapshot library or Capture log.
The State buffer is unbypassed, will be used during playback indead of the envelope lanes.
The capture buffer just sits there and does nothing.
This is a good point actually, and I'll try to work that in to the design, making it obvious just what these buffers do. Already have an idea.
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