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Old 01-14-2019, 06:21 AM   #2324
dixo
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Join Date: May 2011
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Quote:
Originally Posted by Geoff Waddington View Post
Exactly, or even things like:

Each row is a zone
Each column is a zone
Each quadrant (2x2 buttons on a Maschine) is a zone
etc.

This, along with Layers on the axt/fxt side, seems to make much more sense than the discussion about a matrix approach we had a while back.

Seems like navigation doesn't really make sense in a huge row column way, but rather in a "clusters" of surface controls/actions way.

Perhaps a better word for Layer is Overlay, that conveys the sense that these are temporary overrides of the normal functionality (e.g. fxt overlay), dunno...
Yes, the Zone and Overlay concepts sound very clean and useful to me. *thumbsup*

By the way: the current FX overlay / mapping method still does not work well for me, it gets often confused what FX to map to the surface requiring mouse clicks to get it right.
Also, I have found no way yet to unmap the overlay from the surface so that the original page mapping becomes active again. Am I missing something obvious?

Last edited by dixo; 01-14-2019 at 06:43 AM.
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