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Old 12-17-2006, 11:24 AM   #23
dinoc
Human being with feelings
 
Join Date: Jan 2006
Posts: 40
Default Works great but needs a little change to build correctly

tgehrig
To begin, let me say your app is very cool.
Besides of being more practical than the console version, it adds features I have long waited for since the jack audio interface was added to cninjam.
Now I can route any signal in Ninjam to any sound app in linux that supports jack.
Nice, this let's me mix each signal in one Ardour track or bus and add efects to any of them.

For Your Information:
I am running Fedora Core 5.
To build gninjam correctly, I had to add #include <cmath> to a couple of .cc files,
or else the compile process fails complaining 'pow' was not declared.
The exact error message (first one of three):

vbox_local_channel.cc: In member function ‘virtual void vbox_local_channel:n_hscale_local_volume_value_c hanged()’:
vbox_local_channel.cc:154: error: ‘pow’ was not declared in this scope

I added the ' #include <cmath> ' statement to these 3 files:
src/vbox_local_channel.cc
src/vbox_remote_channel.cc
src/RemoteUserFrame.cc

After that, gninjam built correctly and ran great.
Hope that helps others and maybe the developer as well .
Thanks for the great app
Alex
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