Quote:
Originally Posted by X-Raym
Of course a mod to make it works to next grid sections could be done, but we (with FNA) already had trouble with this kind of functionalities for complex grids.
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You don't have to find the grid line...You just have to use current grid value to determine by how much the length will increase/decrease
(and in case the length ends up shorter than current grid division, you just skip that note). Occam's razor principle
If I had more free time, I would do this for SWS, but I'm terribly busy with real life stuff. Maybe in a month or so I will give it a go
(but I still need to update ReaSyntax before v5 becomes official and I want to have code completion for all flavors (py, lua and eel) of ReaScript)