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Old 06-15-2018, 08:41 AM   #1334
Skijumptoes
Human being with feelings
 
Join Date: Mar 2018
Location: Norfolk, UK
Posts: 350
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Quote:
Originally Posted by Geoff Waddington View Post
One thing, there really isn't a ChannelRotary9, the Master Channel has no Rotary, so the definition exists, but it never gets called, the rest of the rotaries will work though.
Ok brilliant, that's how i thought it would be

Quote:
It might be that it works but no plugin templates are defined.
Does it work with TrackOnSelection ?
Yes:

TrackOnSelection MapFXToWidgets - Works
Plugin MapFXToWidgets - Doesn't trigger from the 'plugin' button.

What do you mean by plugin templates? The .fxt file? If so, i have those created for the plugins that i've tested. If you mean something else, please explain further.

Quote:
Getting' a little out front of the skis, sorry, couldn't resist.
Yes, definitely planned, but not quite yet...
lol, well, the plugin control is something that really excites me with this project - I really like the thought of having an EQ controllable via faders for the gain on each band, and the pots/encoders affecting the frequency band. That's just one example.

One other thing while i have your attention (Sorry!), but is there a way of stepping through the FX slots currently? Say if i had a synth on FX Slot 1, and a delay on FX Slot 2 - can i control the second slot via a control?

i.e.
ChannelRight FXSlot 1
ChannelLeft FXSlot -1

Or maybe there exists something like:-
Plugin MapFXToWidgets 1
EQ MapFXToWidgets 2
Instrument MapFXToWidgets 3

So i can hard assign Plugin/EQ/Instrument buttons to be FX slot 1,2 and 3?

Appreciate that these functions will be more advanced as you progress, but thought i'd check if there's anything like that in there already.
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