Quote:
Originally Posted by DarkStar
A low level audio signal uses the same number of bits as a high level signal. Each sample is 16 (or 24 or 32) bits, depending on your audio interface configuration.
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That was my guess, thanks for the confirmation.
If anyone wants to give a second set of eyes / sanity check to the routing etc, I'm game. I'm not seeing any problems and have tested for sync/alignment issues but I should have most of that covered. The FF800 may end up about 30 samples offset but that is accounted for by making sure all drums go through the UFX. IOW, a handful of samples of discrepancy for scratch vox and guitar/keys won't matter.