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Old 06-21-2016, 09:15 AM   #20
Justin
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Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Here's something I made using gfx_xformblit(), this needs the map() function to be implemented with the correct math, but it should allow you to deform it back to correct:

Code:
removed because it is obsolete

Last edited by Justin; 06-27-2016 at 04:06 PM.
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