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Old 02-06-2019, 09:46 AM   #2463
Geoff Waddington
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Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
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Quote:
Originally Posted by MixMonkey View Post
Though it's a lot longer, I think it will be easier to understand.

In the current format, when you look at the contents of the Channel...ChannelEnd construct in the .rst, you don't really get a sense of how many controls are being represented.
Agreed.

Quote:
Originally Posted by MixMonkey View Post
Also, if i'm right in interpreting it this way, you would now have individual access to any Widget (or group of Widgets) on the surface.
Yup.

Quote:
Originally Posted by MixMonkey View Post
Conceivably you could decide to have 7 channels on your 8 channel surface dedicated to regular channel duties and bankable, and the 8th channel dedicated to Send for the currently channel.

Or am I jumping the gun here
Not jumping the gun at all, you could even have an Overlay/Zone setup where the odd channels were bankable representing tracks and the even channels were Send 1 for each of those tracks -- just a made up example, not sure it's useful in any way, but it shows the flexibility of moving those definitions out of the surface definition file
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