Julian so here is the script with modifications because its not working on osx with the original (which works with windows)
In the class script:
Code:
230 : if not Get_window_under_mouse() then return end
Code:
function Get_window_under_mouse()
if mouse.l_down then
local windowUnderMouse = reaper.JS_Window_FromPoint(mouse.x, mouse.y)
if windowUnderMouse and windowUnderMouse ~= track_window then
--local parentWindow = reaper.JS_Window_GetParent(windowUnderMouse)
return false
end
end
return true
end
WINDOWS:
OSX:
This additional check does not crash
Code:
function Get_window_under_mouse()
if mouse.l_down then
local windowUnderMouse = reaper.JS_Window_FromPoint(mouse.x, mouse.y)
local old_windowUnderMouse = reaper.JS_Window_FromPoint(mouse.ox, mouse.oy)
if windowUnderMouse then
if windowUnderMouse ~= track_window then
return true
elseif old_windowUnderMouse then
if old_windowUnderMouse ~= track_window then
return true
end
end
end
end
return false
end
Original code is commented out
Code:
40: --if reaper.JS_Window_GetForeground() ~= main_wnd then
41: -- return
42--end
This works well on Windows, but cannot be used on OSX since if any window is opened it would trigger that API as TRUE. It sees any window that is opened as focused.
Anyway in the attachment is the old_version that is crashing on OSX, you can check the original behavior by commenting out line 230, and uncommenting lines 40-41-42 in the CLASS script.
The issue is only OSX